Player Matchup

Chaac
Chaac
ArtemisaLaLisa
Chaac
Level 82
God Stats
59W - 58L
1,556 SR
Queue Stats
121W - 134L
1,499 Elo+
Party 1
Medusa
Medusa
Mariwela
Medusa
Level 156
God Stats
81W - 50L
1,598 SR
Queue Stats
144W - 101L
1,590 Elo+
Solo
Nox
Nox
clouddestructor
Nox
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 115L
1,507 Elo+
Party 1
Team Averages
Level 116
1,551 SR
1,532 Elo+

VS

Team Averages
Level 78
1,387 SR
1,458 Elo+
Medusa
Medusa
DJan1313
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nox
Nox
KastorLP
Nox
Level 121
God Stats
1W - 2L
1,511 SR
Queue Stats
99W - 80L
1,569 Elo+
Party 2
Atlas
Atlas
NierAutomata2B
Atlas
Level 108
God Stats
2W - 3L
1,150 SR
Queue Stats
16W - 33L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 11
8,192
819
8,013
8,203
9,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Mariwela
Medusa
13
6 / 0 / 11
8,506
851
8,000
6,600
2,517
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 1 / 13
8,248
825
7,411
5,474
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DJan1313
Medusa
8
0 / 7 / 0
5,690
569
3,832
8,504
2,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 6 / 0
6,284
628
4,795
7,584
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 6 / 0
5,747
575
3,248
10,915
5,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
1
19
Kills
1
1
Deaths
19
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
11
12.5
L
Medusa
DJan1313
Medusa
0
7
0
0
L
1
6
0
0.17
W
Medusa
Mariwela
Medusa
6
0
11
11.5
L
0
6
0
0
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,424
Damage
11,875
20,277
Taken
27,003
13,725
Mitigated
10,679
6,340
Healing
4,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,013
181
0
2,253
8,203
9,039
108
3,855
4,348
0
23,194
L
Medusa
DJan1313
Medusa
3,832
2,338
0
740
8,504
2,750
0
2,982
5,374
0
10,512
L
4,795
522
0
906
7,584
2,691
47
1,919
5,538
21,754
0
W
Medusa
Mariwela
Medusa
8,000
3,704
0
3,201
6,600
2,517
2,045
3,195
3,405
0
30,517
L
3,248
1,046
499
2,748
10,915
5,238
0
2,906
7,762
12,156
0
W
7,411
595
0
886
5,474
2,169
384
1,874
3,600
26,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,946
Gold Earned
17,721
117
Minions Killed
86
7
Camps Cleared
2
597,811
Distance Traveled
448,202
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,192
819
16
2
1
207,235
1
L
Medusa
5,690
569
18
2
1
129,996
2
L
Nox
6,284
628
54
5
0
170,477
2
W
Medusa
8,506
851
58
6
2
211,507
2
L
Atlas
5,747
575
14
1
1
147,729
4
W
Nox
8,248
825
43
4
4
179,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role