Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Gorg94
Xbalanque
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 114L
1,517 Elo+
Solo
Cliodhna
Cliodhna
LE030398
Cliodhna
Level 95
God Stats
5W - 3L
1,685 SR
Queue Stats
33W - 43L
1,409 Elo+
Party 2
Jormungandr
Jormungandr
MaxPowersFTW
Jormungandr
Level 159
God Stats
0W - 2L
1,476 SR
Queue Stats
96W - 113L
1,463 Elo+
Solo
Ymir
Ymir
logpb
Ymir
Level 89
God Stats
8W - 7L
1,561 SR
Queue Stats
15W - 27L
1,349 Elo+
Party 2
Team Averages
Level 105
1,544 SR
1,448 Elo+

VS

Team Averages
Level 101
1,637 SR
1,596 Elo+
Sylvanus
Sylvanus
ElPanaGeb
Sylvanus
Level 25
God Stats
2W - 0L
1,636 SR
Queue Stats
3W - 0L
1,797 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KenKaneki-TGKK
Ah Muzen Cab
Level 27
God Stats
2W - 0L
1,685 SR
Queue Stats
15W - 25L
1,300 Elo+
Solo
Nemesis
Nemesis
adrianiko97
Nemesis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,700 Elo+
Party 1
Odin
Odin
adrianjn11
Odin
Level 148
God Stats
1W - 0L
1,621 SR
Queue Stats
17W - 14L
1,542 Elo+
Party 1
Tiamat
Tiamat
rauldan1997
Tiamat
Level 158
God Stats
3W - 2L
1,743 SR
Queue Stats
32W - 20L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 2 / 6
7,746
704
12,472
7,107
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Gorg94
Xbalanque
13
0 / 4 / 2
6,842
622
6,258
11,363
3,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
LE030398
Cliodhna
12
1 / 4 / 6
7,468
679
8,180
9,419
2,735
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
MaxPowersFTW
Jormungandr
15
6 / 5 / 1
9,484
862
8,116
15,016
12,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
logpb
Ymir
13
0 / 5 / 6
7,365
670
1,997
12,747
9,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElPanaGeb
Sylvanus
14
4 / 2 / 11
9,457
860
6,044
12,774
14,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
KenKaneki-TGKK
Ah Muzen Cab
16
7 / 5 / 3
9,996
909
6,518
10,696
5,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
adrianiko97
Nemesis
16
6 / 0 / 9
10,205
928
14,991
9,650
5,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 0 / 13
8,052
732
9,607
9,734
8,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
15
2 / 2 / 7
8,437
767
10,944
9,704
6,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
9
Kills
20
20
Deaths
9
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
2
6
2.5
W
Sylvanus
ElPanaGeb
Sylvanus
4
2
11
4.75
L
Xbalanque
Gorg94
Xbalanque
0
4
2
0.25
W
Ah Muzen Cab
KenKaneki-TGKK
Ah Muzen Cab
7
5
3
1.7
L
Cliodhna
LE030398
Cliodhna
1
4
6
1
L
Jormungandr
MaxPowersFTW
Jormungandr
6
5
1
1.3
W
Nemesis
adrianiko97
Nemesis
6
0
9
10.5
W
1
0
13
7.5
L
Ymir
logpb
Ymir
0
5
6
0.6
W
Tiamat
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,023
Damage
48,104
55,652
Taken
52,558
30,966
Mitigated
40,300
8,000
Healing
17,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
12,472
1,044
0
620
7,107
2,191
0
1,416
5,554
27,242
0
W
Sylvanus
ElPanaGeb
Sylvanus
6,044
829
3,187
5,650
12,774
14,395
177
5,001
7,247
16,908
0
L
Xbalanque
Gorg94
Xbalanque
6,258
3,254
221
3,180
11,363
3,648
0
4,618
6,286
0
26,545
W
Ah Muzen Cab
KenKaneki-TGKK
Ah Muzen Cab
6,518
1,691
0
2,095
10,696
5,292
2,820
4,122
6,205
0
40,874
L
Cliodhna
LE030398
Cliodhna
8,180
424
0
900
9,419
2,735
0
2,862
6,396
0
20,263
L
Jormungandr
MaxPowersFTW
Jormungandr
8,116
1,267
0
1,505
15,016
12,871
1
2,763
11,763
30,045
0
W
Nemesis
adrianiko97
Nemesis
14,991
6,963
0
2,019
9,650
5,147
425
4,425
4,964
0
27,176
W
9,607
2,888
0
1,458
9,734
8,856
503
4,867
4,575
0
18,879
L
Ymir
logpb
Ymir
1,997
36
86
1,488
12,747
9,521
0
5,059
7,120
5,228
0
W
Tiamat
10,944
698
0
2,706
9,704
6,610
511
2,769
6,730
37,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,905
Gold Earned
46,147
223
Minions Killed
243
5
Camps Cleared
10
945,908
Distance Traveled
1,071,402
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,746
704
41
4
1
194,123
0
W
Sylvanus
9,457
860
23
2
1
199,522
2
L
Xbalanque
6,842
622
54
5
2
166,091
0
W
Ah Muzen Cab
9,996
909
80
7
4
193,050
1
L
Cliodhna
7,468
679
43
4
0
214,804
2
L
Jormungandr
9,484
862
76
7
2
182,175
1
W
Nemesis
10,205
928
41
4
1
234,686
0
W
Odin
8,052
732
19
2
1
241,435
3
L
Ymir
7,365
670
9
1
0
188,715
1
W
Tiamat
8,437
767
80
7
3
202,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role