Player Matchup

Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ChargedSnow1039
Arachne
Level 127
God Stats
3W - 4L
1,505 SR
Queue Stats
111W - 92L
1,645 Elo+
Party 2
Hachiman
Hachiman
Excon111
Hachiman
Level 81
God Stats
21W - 33L
1,476 SR
Queue Stats
406W - 400L
1,662 Elo+
Solo
Hel
Hel
FNSVBlitzkrieg
Hel
Level 126
God Stats
1W - 1L
1,428 SR
Queue Stats
200W - 184L
1,647 Elo+
Solo
Serqet
Serqet
Rhizey
Serqet
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 133L
1,675 Elo+
Party 2
Team Averages
Level 128
1,482 SR
1,626 Elo+

VS

Team Averages
Level 101
1,596 SR
1,596 Elo+
Cerberus
Cerberus
Amebaal
Cerberus
Level 125
God Stats
2W - 3L
1,538 SR
Queue Stats
368W - 353L
1,519 Elo+
Solo
Tyr
Tyr
BuffTowerDamage
Tyr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 224L
1,670 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DirtySkeet
Morgan Le Fay
Level 117
God Stats
1W - 2L
1,665 SR
Queue Stats
317W - 288L
1,632 Elo+
Party 1
Izanami
Izanami
Thooran
Izanami
Level 101
God Stats
14W - 13L
1,521 SR
Queue Stats
227W - 217L
1,610 Elo+
Party 1
Anubis
Anubis
UltiMurday
Anubis
Level 75
God Stats
4W - 4L
1,755 SR
Queue Stats
314W - 326L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
6 / 1 / 1
8,058
620
9,946
12,073
10,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 5 / 2
7,280
560
4,797
10,938
3,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Excon111
Hachiman
14
0 / 1 / 3
7,968
613
5,031
7,215
1,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
0 / 5 / 3
6,813
524
7,245
6,438
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
Rhizey
Serqet
11
6 / 0 / 2
7,427
571
6,422
11,087
4,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amebaal
Cerberus
10
1 / 5 / 2
6,121
471
3,575
8,897
5,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 2 / 6
6,511
501
7,829
12,522
5,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
DirtySkeet
Morgan Le Fay
11
4 / 5 / 5
7,042
542
9,287
8,897
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Thooran
Izanami
12
2 / 2 / 0
7,109
547
4,879
7,135
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
UltiMurday
Anubis
10
3 / 2 / 6
6,621
509
5,581
7,995
3,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
16
Kills
12
12
Deaths
16
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
1
1
6.5
L
Cerberus
Amebaal
Cerberus
1
5
2
0.4
L
2
2
6
2.5
W
4
5
2
1
L
Morgan Le Fay
DirtySkeet
Morgan Le Fay
4
5
5
1.3
W
Hachiman
Excon111
Hachiman
0
1
3
1.5
W
0
5
3
0.3
W
Serqet
Rhizey
Serqet
6
0
2
7
L
Izanami
Thooran
Izanami
2
2
0
1
L
Anubis
UltiMurday
Anubis
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,441
Damage
31,151
47,751
Taken
45,446
22,136
Mitigated
18,326
12,279
Healing
13,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,946
4,793
0
3,047
12,073
10,251
0
4,707
6,809
0
49,484
L
Cerberus
Amebaal
Cerberus
3,575
443
0
1,565
8,897
5,304
0
234
8,655
29,043
0
L
7,829
1,229
0
4,639
12,522
5,001
0
1,999
9,925
0
19,260
W
4,797
3,151
0
4,093
10,938
3,731
0
4,409
6,407
0
45,379
L
Morgan Le Fay
DirtySkeet
Morgan Le Fay
9,287
1,097
0
1,617
8,897
2,805
0
3,155
5,114
36,440
0
W
Hachiman
Excon111
Hachiman
5,031
3,395
0
2,298
7,215
1,513
0
734
6,451
0
60,228
W
7,245
318
251
1,192
6,438
1,778
0
4,099
2,096
35,827
0
W
Serqet
Rhizey
Serqet
6,422
1,411
0
1,398
11,087
4,863
0
3,354
7,545
0
20,604
L
Izanami
Thooran
Izanami
4,879
3,143
0
1,964
7,135
2,066
1,418
0
7,135
0
52,237
L
Anubis
UltiMurday
Anubis
5,581
903
0
3,268
7,995
3,150
0
1,361
6,544
35,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,546
Gold Earned
33,404
410
Minions Killed
381
0
Camps Cleared
0
1,334,237
Distance Traveled
1,273,520
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,058
620
105
8
0
273,038
2
L
Cerberus
6,121
471
79
6
0
252,912
0
L
Tyr
6,511
501
35
3
0
276,820
5
W
Arachne
7,280
560
74
6
0
288,166
0
L
Morgan Le Fay
7,042
542
79
6
0
242,996
5
W
Hachiman
7,968
613
128
10
0
251,753
5
W
Hel
6,813
524
80
6
0
238,417
4
W
Serqet
7,427
571
23
2
0
282,863
5
L
Izanami
7,109
547
115
9
0
245,444
5
L
Anubis
6,621
509
73
6
0
255,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role