Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
ElaRyer
Achilles
Level 160
God Stats
3W - 0L
1,695 SR
Queue Stats
50W - 33L
1,679 Elo+
Party 1
Mercury
Mercury
Frisman133
Mercury
Level 68
God Stats
12W - 4L
1,582 SR
Queue Stats
18W - 13L
1,630 Elo+
Party 1
Izanami
Izanami
LIGHTSTER
Izanami
Level 31
God Stats
4W - 1L
1,886 SR
Queue Stats
8W - 3L
1,826 Elo+
Party 1
Ullr
Ullr
MaestroDC
Ullr
Level 160
God Stats
24W - 9L
1,891 SR
Queue Stats
116W - 75L
1,761 Elo+
Party 1
Team Averages
Level 88
1,711 SR
1,679 Elo+

VS

Team Averages
Level 52
1,567 SR
1,589 Elo+
Sol
Sol
 
Sol
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
LairdRed
Artemis
Level 28
God Stats
2W - 1L
1,790 SR
Queue Stats
69W - 45L
1,660 Elo+
Party 3
Susano
Susano
MAURYCIUSZZ
Susano
Level 14
God Stats
2W - 2L
1,545 SR
Queue Stats
4W - 6L
1,594 Elo+
Party 2
Ares
Ares
Martwy0321
Ares
Level 82
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 18L
1,594 Elo+
Party 2
Erlang Shen
Erlang Shen
TeapotHeed
Erlang Shen
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 2 / 2
8,260
590
6,761
5,298
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ElaRyer
Achilles
14
9 / 0 / 2
9,438
674
12,699
10,188
6,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Frisman133
Mercury
12
1 / 0 / 4
7,201
514
775
6,567
1,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
LIGHTSTER
Izanami
13
7 / 0 / 0
8,886
635
6,274
7,714
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
14
4 / 2 / 5
8,673
620
8,738
11,709
4,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 2 / 1
6,672
477
4,363
7,864
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
LairdRed
Artemis
11
0 / 6 / 1
6,550
468
4,867
8,240
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
10
1 / 4 / 0
6,105
436
1,254
7,477
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 7 / 1
6,374
455
4,504
14,201
8,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
TeapotHeed
Erlang Shen
11
0 / 4 / 2
6,230
445
3,493
9,166
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
23
Kills
4
4
Deaths
23
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
2
2
1.5
L
Sol
 
Sol
1
2
1
0.75
W
Achilles
ElaRyer
Achilles
9
0
2
10
W
Mercury
Frisman133
Mercury
1
0
4
3
W
Izanami
LIGHTSTER
Izanami
7
0
0
7
L
Artemis
LairdRed
Artemis
0
6
1
0.08
L
Susano
1
4
0
0.25
W
Ullr
4
2
5
3.25
L
2
7
1
0.36
L
Erlang Shen
TeapotHeed
Erlang Shen
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,247
Damage
18,481
41,476
Taken
46,948
16,861
Mitigated
19,376
12,771
Healing
8,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,761
2,635
0
833
5,298
1,792
273
1,089
4,209
57,770
0
L
Sol
 
Sol
4,363
265
0
3,066
7,864
2,391
123
2,460
5,084
43,534
0
W
Achilles
ElaRyer
Achilles
12,699
2,787
0
4,352
10,188
6,478
231
2,083
8,105
2,104
47,319
W
Mercury
Frisman133
Mercury
775
80
0
225
6,567
1,971
67
1,474
5,093
0
33,841
W
Izanami
LIGHTSTER
Izanami
6,274
3,989
0
3,244
7,714
2,285
3,439
1,192
6,522
0
61,145
L
Artemis
LairdRed
Artemis
4,867
2,090
0
1,819
8,240
2,877
0
93
7,702
0
34,092
L
Susano
1,254
362
0
1,559
7,477
1,852
0
474
6,953
0
17,312
W
Ullr
8,738
4,183
0
4,117
11,709
4,335
252
3,247
8,462
0
60,354
L
4,504
70
0
1,104
14,201
8,887
0
2,357
11,582
14,966
0
L
Erlang Shen
TeapotHeed
Erlang Shen
3,493
1,466
0
542
9,166
3,369
0
2,170
6,792
0
42,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,458
Gold Earned
31,931
485
Minions Killed
296
0
Camps Cleared
0
1,477,144
Distance Traveled
1,360,356
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,260
590
111
8
0
283,087
6
L
Sol
6,672
477
93
7
0
286,862
4
W
Achilles
9,438
674
90
6
0
312,307
0
W
Mercury
7,201
514
64
5
0
329,719
3
W
Izanami
8,886
635
113
8
0
273,455
4
L
Artemis
6,550
468
69
5
0
241,562
6
L
Susano
6,105
436
53
4
0
262,680
1
W
Ullr
8,673
620
107
8
0
278,576
2
L
Ares
6,374
455
8
1
0
264,570
2
L
Erlang Shen
6,230
445
73
5
0
304,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role