Player Matchup

Jing Wei
Jing Wei
DigitalFeline16
Jing Wei
Level 104
God Stats
0W - 2L
1,574 SR
Queue Stats
70W - 70L
1,484 Elo+
Party 2
Loki
Loki
M3rcut1o
Loki
Level 126
God Stats
4W - 6L
1,577 SR
Queue Stats
270W - 303L
1,545 Elo+
Party 2
Gilgamesh
Gilgamesh
MadBerserker24
Gilgamesh
Level 107
God Stats
9W - 3L
1,707 SR
Queue Stats
143W - 146L
1,599 Elo+
Party 2
Fafnir
Fafnir
Raidersfan45
Fafnir
Level 109
God Stats
2W - 4L
1,576 SR
Queue Stats
18W - 29L
1,435 Elo+
Party 2
Hades
Hades
VanillaTurbo
Hades
Level 60
God Stats
1W - 1L
1,725 SR
Queue Stats
13W - 20L
1,366 Elo+
Party 2
Team Averages
Level 101
1,632 SR
1,486 Elo+

VS

Team Averages
Level 134
1,478 SR
1,487 Elo+
Ra
Ra
Crackerknight
Ra
Level 109
God Stats
9W - 14L
1,468 SR
Queue Stats
252W - 252L
1,536 Elo+
Solo
Olorun
Olorun
Sweetpotatoes
Olorun
Level 159
God Stats
59W - 62L
1,519 SR
Queue Stats
232W - 233L
1,462 Elo+
Solo
Jing Wei
Jing Wei
TheDarkScholar
Jing Wei
Level 118
God Stats
6W - 13L
1,379 SR
Queue Stats
929W - 886L
1,511 Elo+
Solo
Ymir
Ymir
caradeobo3000
Ymir
Level 158
God Stats
9W - 2L
1,525 SR
Queue Stats
222W - 239L
1,467 Elo+
Party 1
Kali
Kali
hijodesatan66
Kali
Level 128
God Stats
16W - 17L
1,497 SR
Queue Stats
218W - 244L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
3 / 5 / 2
8,463
445
8,871
11,700
4,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
17
14 / 4 / 2
10,991
578
14,406
16,329
7,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
MadBerserker24
Gilgamesh
17
0 / 2 / 2
10,054
529
7,154
14,040
8,964
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
12
0 / 4 / 6
8,635
454
7,426
17,874
22,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 5 / 10
9,722
512
18,337
19,417
11,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 6
9,696
510
12,249
13,364
4,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 2 / 2
10,206
537
9,229
11,839
10,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
17
4 / 2 / 3
10,202
537
9,640
12,580
3,816
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 3 / 10
10,276
541
7,596
18,732
19,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 5 / 5
11,467
604
12,923
17,061
7,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
46
22
Kills
20
20
Deaths
22
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
10
6
0.6
L
Jing Wei
3
5
2
0.8
L
Loki
14
4
2
3.75
L
Gilgamesh
MadBerserker24
Gilgamesh
0
2
2
0.5
L
Fafnir
0
4
6
0.75
W
1
2
2
1
W
Jing Wei
4
2
3
2.75
L
5
5
10
2
W
4
3
10
3
W
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,194
Damage
51,637
79,360
Taken
73,576
53,998
Mitigated
46,231
23,688
Healing
23,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,249
2,275
1,163
2,166
13,364
4,838
0
5,936
7,428
70,092
0
L
Jing Wei
8,871
6,623
0
1,758
11,700
4,535
427
3,563
8,023
0
61,961
L
Loki
14,406
5,345
0
4,496
16,329
7,102
0
4,489
11,726
0
75,433
L
Gilgamesh
MadBerserker24
Gilgamesh
7,154
1,665
0
1,323
14,040
8,964
0
8,234
5,806
0
72,173
L
Fafnir
7,426
1,560
783
4,591
17,874
22,184
318
6,435
11,157
27,862
0
W
9,229
5,189
0
6,745
11,839
10,003
1,380
0
11,839
73,112
0
W
Jing Wei
9,640
6,488
0
4,706
12,580
3,816
2,396
5,288
7,292
0
65,559
L
18,337
597
1,108
9,629
19,417
11,213
871
5,738
13,340
58,494
0
W
7,596
1,771
0
2,031
18,732
19,627
258
7,668
11,064
18,811
0
W
12,923
4,645
0
6,763
17,061
7,947
1,448
6,871
10,190
0
54,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,865
Gold Earned
51,847
477
Minions Killed
497
0
Camps Cleared
0
1,760,860
Distance Traveled
1,790,550
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,696
510
124
7
0
334,129
5
L
Jing Wei
8,463
445
104
5
0
320,010
1
L
Loki
10,991
578
96
5
0
404,406
8
L
Gilgamesh
10,054
529
139
7
0
391,645
5
L
Fafnir
8,635
454
33
2
0
323,647
2
W
Olorun
10,206
537
149
8
0
335,339
11
W
Jing Wei
10,202
537
123
6
0
384,166
0
L
Hades
9,722
512
105
6
0
321,152
3
W
Ymir
10,276
541
24
1
0
335,779
5
W
Kali
11,467
604
77
4
0
401,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role