Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BuiltOfWrath
Danzaburou
Level 84
God Stats
4W - 1L
1,620 SR
Queue Stats
30W - 38L
1,486 Elo+
Party 2
Poseidon
Poseidon
LP xARTEK
Poseidon
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 82
1,540 SR
1,495 Elo+

VS

Team Averages
Level 77
1,445 SR
1,355 Elo+
Hel
Hel
Fabledlord4657
Hel
Level 29
God Stats
1W - 1L
1,808 SR
Queue Stats
4W - 6L
1,326 Elo+
Party 1
Sylvanus
Sylvanus
GavinSmith43
Sylvanus
Level 104
God Stats
0W - 1L
1,344 SR
Queue Stats
4W - 7L
1,311 Elo+
Party 1
Nemesis
Nemesis
Jason9391
Nemesis
Level 97
God Stats
0W - 1L
1,182 SR
Queue Stats
5W - 6L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
6 / 0 / 17
8,705
871
10,736
14,951
12,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
BuiltOfWrath
Danzaburou
13
14 / 1 / 6
9,816
982
16,454
10,078
3,850
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
LP xARTEK
Poseidon
11
4 / 1 / 13
8,213
821
5,686
3,913
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 1
6,644
664
3,810
9,821
2,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
GavinSmith43
Sylvanus
9
1 / 8 / 1
6,524
652
4,931
16,858
7,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Jason9391
Nemesis
9
0 / 7 / 1
5,913
591
5,013
12,606
3,984
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
24
Kills
2
2
Deaths
24
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
0
17
14.5
W
Danzaburou
BuiltOfWrath
Danzaburou
14
1
6
17
L
1
9
1
0.17
L
Sylvanus
GavinSmith43
Sylvanus
1
8
1
0.19
L
Nemesis
Jason9391
Nemesis
0
7
1
0.07
W
Poseidon
LP xARTEK
Poseidon
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,876
Damage
13,754
28,942
Taken
39,285
17,416
Mitigated
13,765
12,704
Healing
7,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,736
1,082
717
3,689
14,951
12,546
115
3,389
11,562
25,759
0
W
Danzaburou
BuiltOfWrath
Danzaburou
16,454
8,032
340
5,088
10,078
3,850
1,259
4,835
5,243
0
35,483
L
3,810
908
952
1,056
9,821
2,449
0
4,984
4,457
12,410
0
L
Sylvanus
GavinSmith43
Sylvanus
4,931
1,611
1,448
3,056
16,858
7,332
0
5,266
11,006
12,056
0
L
Nemesis
Jason9391
Nemesis
5,013
1,469
45
1,285
12,606
3,984
0
4,780
7,400
0
15,550
W
Poseidon
LP xARTEK
Poseidon
5,686
733
696
2,174
3,913
1,020
553
1,231
2,682
22,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,734
Gold Earned
19,081
105
Minions Killed
62
7
Camps Cleared
1
558,562
Distance Traveled
437,206
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,705
871
28
3
0
201,992
0
W
Danzaburou
9,816
982
41
4
5
178,844
1
L
Hel
6,644
664
23
2
0
130,994
0
L
Sylvanus
6,524
652
18
2
1
138,631
2
L
Nemesis
5,913
591
21
2
0
167,581
3
W
Poseidon
8,213
821
36
4
2
177,726
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role