Player Matchup

Cthulhu
Cthulhu
Dasexyzebra
Cthulhu
Level 119
God Stats
5W - 5L
1,656 SR
Queue Stats
255W - 278L
1,503 Elo+
Party 1
Izanami
Izanami
Fayyta
Izanami
Level 139
God Stats
3W - 3L
1,535 SR
Queue Stats
284W - 322L
1,487 Elo+
Party 1
Khepri
Khepri
Malomon
Khepri
Level 87
God Stats
0W - 4L
1,554 SR
Queue Stats
13W - 21L
1,522 Elo+
Party 1
Loki
Loki
eljarocho
Loki
Level 44
God Stats
8W - 12L
1,568 SR
Queue Stats
114W - 119L
1,685 Elo+
Solo
Hercules
Hercules
mostzervafan
Hercules
Level 12
God Stats
1W - 1L
1,827 SR
Queue Stats
17W - 15L
1,615 Elo+
Party 1
Team Averages
Level 80
1,628 SR
1,563 Elo+

VS

Team Averages
Level 76
1,603 SR
1,635 Elo+
Nemesis
Nemesis
CallMeGraze
Nemesis
Level 32
God Stats
1W - 0L
1,678 SR
Queue Stats
33W - 20L
1,602 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DevourDerp
Ah Muzen Cab
Level 143
God Stats
19W - 12L
1,686 SR
Queue Stats
493W - 420L
1,642 Elo+
Party 2
Baron Samedi
Baron Samedi
Sparrow040
Baron Samedi
Level 124
God Stats
21W - 25L
1,521 SR
Queue Stats
243W - 214L
1,630 Elo+
Party 2
Ao Kuang
Ao Kuang
bonner2805
Ao Kuang
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 19L
1,689 Elo+
Party 2
Ares
Ares
iPlazah
Ares
Level 31
God Stats
2W - 2L
1,633 SR
Queue Stats
18W - 15L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dasexyzebra
Cthulhu
13
3 / 6 / 0
8,603
478
11,082
13,153
5,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Fayyta
Izanami
14
0 / 5 / 0
8,338
463
3,587
13,135
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Malomon
Khepri
10
0 / 3 / 2
6,955
386
3,911
8,797
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
13
1 / 7 / 2
8,069
448
7,170
16,627
5,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
mostzervafan
Hercules
15
3 / 1 / 1
9,195
511
5,988
10,077
6,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CallMeGraze
Nemesis
19
6 / 0 / 4
11,266
626
8,491
12,298
4,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
DevourDerp
Ah Muzen Cab
19
7 / 1 / 3
11,254
625
11,989
11,431
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Sparrow040
Baron Samedi
13
2 / 0 / 9
8,883
494
7,113
10,762
10,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
bonner2805
Ao Kuang
15
5 / 2 / 5
9,639
536
9,041
15,498
5,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
iPlazah
Ares
14
2 / 4 / 5
8,626
479
7,278
11,223
7,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
7
Kills
22
22
Deaths
7
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CallMeGraze
Nemesis
6
0
4
8
L
Cthulhu
Dasexyzebra
Cthulhu
3
6
0
0.5
W
Ah Muzen Cab
DevourDerp
Ah Muzen Cab
7
1
3
8.5
L
Izanami
Fayyta
Izanami
0
5
0
0
L
Khepri
Malomon
Khepri
0
3
2
0.33
W
Baron Samedi
Sparrow040
Baron Samedi
2
0
9
6.5
W
Ao Kuang
bonner2805
Ao Kuang
5
2
5
3.75
L
Loki
1
7
2
0.29
W
Ares
iPlazah
Ares
2
4
5
1.13
L
Hercules
mostzervafan
Hercules
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,738
Damage
43,912
61,789
Taken
61,212
30,224
Mitigated
33,834
13,207
Healing
27,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CallMeGraze
Nemesis
8,491
4,437
0
2,488
12,298
4,965
0
2,565
9,516
0
105,619
L
Cthulhu
Dasexyzebra
Cthulhu
11,082
1,255
0
375
13,153
5,877
150
7,501
5,568
49,680
0
W
Ah Muzen Cab
DevourDerp
Ah Muzen Cab
11,989
6,270
0
7,056
11,431
4,374
0
1,307
10,114
0
102,241
L
Izanami
Fayyta
Izanami
3,587
2,734
0
4,193
13,135
4,391
0
1,479
11,656
0
70,070
L
Khepri
Malomon
Khepri
3,911
44
0
806
8,797
7,445
65
4,961
3,836
13,391
0
W
Baron Samedi
Sparrow040
Baron Samedi
7,113
1,178
1,275
3,885
10,762
10,806
122
2,486
8,093
22,845
0
W
Ao Kuang
bonner2805
Ao Kuang
9,041
2,986
0
9,814
15,498
5,888
992
5,666
9,319
57,406
0
L
Loki
7,170
1,884
0
4,618
16,627
5,664
0
3,240
13,241
0
49,312
W
Ares
iPlazah
Ares
7,278
260
0
2,952
11,223
7,801
0
2,935
7,737
29,380
0
L
Hercules
mostzervafan
Hercules
5,988
1,301
0
3,215
10,077
6,847
0
5,817
3,859
5,704
46,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,160
Gold Earned
49,668
480
Minions Killed
498
0
Camps Cleared
0
1,634,671
Distance Traveled
1,779,036
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,266
626
174
10
0
418,724
4
L
Cthulhu
8,603
478
89
5
0
338,021
1
W
Ah Muzen Cab
11,254
625
162
9
0
342,300
7
L
Izanami
8,338
463
159
9
0
289,803
8
L
Khepri
6,955
386
24
1
0
360,451
4
W
Baron Samedi
8,883
494
22
1
0
327,182
4
W
Ao Kuang
9,639
536
93
5
0
355,622
1
L
Loki
8,069
448
90
5
0
314,652
2
W
Ares
8,626
479
47
3
0
335,208
0
L
Hercules
9,195
511
118
7
0
331,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role