Player Matchup

Ratatoskr
Ratatoskr
Animmal
Ratatoskr
Level 107
God Stats
8W - 4L
1,721 SR
Queue Stats
50W - 40L
1,628 Elo+
Party 3
Ares
Ares
Dominionlord
Ares
Level 64
God Stats
7W - 5L
1,561 SR
Queue Stats
26W - 35L
1,448 Elo+
Party 2
Baba Yaga
Baba Yaga
Kingboomi
Baba Yaga
Level 85
God Stats
2W - 5L
1,332 SR
Queue Stats
64W - 82L
1,456 Elo+
Party 2
Horus
Horus
ThiccJ0nson
Horus
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 28L
1,672 Elo+
Party 3
Team Averages
Level 81
1,529 SR
1,551 Elo+

VS

Team Averages
Level 126
1,656 SR
1,509 Elo+
Ra
Ra
Battuosaii
Ra
Level 160
God Stats
4W - 5L
1,585 SR
Queue Stats
173W - 208L
1,484 Elo+
Solo
Mercury
Mercury
KingConda GG
Mercury
Level 127
God Stats
0W - 2L
1,703 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Medusa
Medusa
SuperSaiyanAtom
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
TheSpiritOfChaos
Baron Samedi
Level 148
God Stats
1W - 1L
1,837 SR
Queue Stats
33W - 29L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Animmal
Ratatoskr
18
11 / 2 / 9
11,522
886
18,660
17,137
15,554
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 6
9,730
748
3,685
13,145
14,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Kingboomi
Baba Yaga
16
2 / 2 / 4
9,945
765
6,976
7,580
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
7 / 2 / 8
10,909
839
8,300
10,949
9,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,754
673
7,045
7,405
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
KingConda GG
Mercury
16
3 / 5 / 1
10,188
784
8,468
9,205
3,503
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 7 / 2
8,650
665
5,953
11,349
3,645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
TheSpiritOfChaos
Baron Samedi
15
4 / 6 / 1
9,711
747
11,901
14,044
5,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
21
Kills
8
8
Deaths
21
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Animmal
Ratatoskr
11
2
9
7.75
L
0
3
2
0.33
W
1
2
6
2
L
Mercury
KingConda GG
Mercury
3
5
1
0.7
W
Baba Yaga
Kingboomi
Baba Yaga
2
2
4
2
L
1
7
2
0.29
L
Baron Samedi
TheSpiritOfChaos
Baron Samedi
4
6
1
0.75
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,621
Damage
33,367
48,811
Taken
42,003
43,512
Mitigated
14,912
15,429
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Animmal
Ratatoskr
18,660
4,651
0
5,823
17,137
15,554
1,221
6,836
10,301
0
47,833
L
7,045
464
550
1,741
7,405
2,467
429
2,587
4,361
37,733
0
W
3,685
39
0
3,004
13,145
14,985
413
2,795
10,350
13,891
0
L
Mercury
KingConda GG
Mercury
8,468
6,253
0
900
9,205
3,503
1,221
5,115
3,640
0
32,337
W
Baba Yaga
Kingboomi
Baba Yaga
6,976
278
244
3,134
7,580
3,519
749
4,566
3,014
40,298
0
L
5,953
2,693
202
661
11,349
3,645
542
2,040
8,762
0
15,402
L
Baron Samedi
TheSpiritOfChaos
Baron Samedi
11,901
938
929
4,650
14,044
5,297
227
894
12,432
37,304
0
W
8,300
3,968
1,051
2,173
10,949
9,454
1,548
5,449
5,500
0
25,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,106
Gold Earned
37,303
197
Minions Killed
214
12
Camps Cleared
10
1,004,412
Distance Traveled
877,000
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,522
886
62
5
4
273,824
2
L
Ra
8,754
673
62
5
4
211,400
2
W
Ares
9,730
748
17
1
3
248,792
7
L
Mercury
10,188
784
62
5
1
254,728
0
W
Baba Yaga
9,945
765
84
6
2
216,053
3
L
Medusa
8,650
665
34
3
2
212,121
0
L
Baron Samedi
9,711
747
56
4
3
198,751
0
W
Horus
10,909
839
34
3
3
265,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role