Player Matchup

Cthulhu
Cthulhu
Bit Unknown
Cthulhu
Level 92
God Stats
21W - 31L
1,359 SR
Queue Stats
542W - 579L
1,393 Elo+
Solo
Skadi
Skadi
I-Asou-I
Skadi
Level 87
God Stats
96W - 74L
1,599 SR
Queue Stats
282W - 339L
1,422 Elo+
Party 1
Chaac
Chaac
I-Hyoga-I
Chaac
Level 69
God Stats
5W - 3L
1,589 SR
Queue Stats
216W - 262L
1,426 Elo+
Party 1
Hades
Hades
LastCall315
Hades
Level 124
God Stats
9W - 12L
1,372 SR
Queue Stats
318W - 328L
1,467 Elo+
Solo
Khepri
Khepri
temp-222028
Khepri
Level 79
God Stats
5W - 5L
1,539 SR
Queue Stats
251W - 296L
1,411 Elo+
Party 1
Team Averages
Level 90
1,492 SR
1,424 Elo+

VS

Team Averages
Level 68
1,580 SR
1,428 Elo+
Loki
Loki
Dracul-Unchained
Loki
Level 39
God Stats
10W - 9L
1,546 SR
Queue Stats
89W - 105L
1,369 Elo+
Solo
Terra
Terra
JoMc Gamerdude
Terra
Level 87
God Stats
7W - 3L
1,695 SR
Queue Stats
72W - 62L
1,502 Elo+
Party 2
Gilgamesh
Gilgamesh
Netinho2695
Gilgamesh
Level 42
God Stats
1W - 2L
1,507 SR
Queue Stats
61W - 75L
1,389 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PepprmntTbag
Morgan Le Fay
Level 124
God Stats
1W - 1L
1,721 SR
Queue Stats
31W - 33L
1,453 Elo+
Party 2
Hachiman
Hachiman
ignitedrill
Hachiman
Level 48
God Stats
7W - 10L
1,433 SR
Queue Stats
37W - 44L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bit Unknown
Cthulhu
18
3 / 2 / 3
11,073
554
13,978
12,606
11,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
I-Asou-I
Skadi
18
8 / 0 / 1
11,792
590
10,577
8,188
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
I-Hyoga-I
Chaac
17
2 / 3 / 6
10,477
524
9,748
12,560
6,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
2 / 0 / 2
11,105
555
7,259
10,869
10,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
14
0 / 1 / 4
9,181
459
4,445
10,991
10,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 1
8,879
444
6,558
10,740
3,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 2 / 2
7,572
379
5,494
15,381
12,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Netinho2695
Gilgamesh
13
0 / 5 / 3
8,198
410
6,785
18,931
11,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
PepprmntTbag
Morgan Le Fay
15
1 / 1 / 0
8,735
437
7,518
9,213
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
ignitedrill
Hachiman
14
1 / 6 / 0
8,419
421
5,568
11,048
3,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
6
6
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bit Unknown
Cthulhu
3
2
3
2.25
L
4
1
1
4.5
W
Skadi
I-Asou-I
Skadi
8
0
1
8.5
W
Chaac
I-Hyoga-I
Chaac
2
3
6
1.67
L
0
2
2
0.5
W
2
0
2
3
L
Gilgamesh
Netinho2695
Gilgamesh
0
5
3
0.3
L
Morgan Le Fay
PepprmntTbag
Morgan Le Fay
1
1
0
1
L
Hachiman
ignitedrill
Hachiman
1
6
0
0.17
W
Khepri
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,007
Damage
31,923
55,214
Taken
65,313
42,192
Mitigated
34,316
22,446
Healing
16,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bit Unknown
Cthulhu
13,978
921
0
4,028
12,606
11,209
291
2,133
9,832
75,560
0
L
6,558
1,264
484
3,175
10,740
3,485
91
4,190
6,200
0
51,597
W
Skadi
I-Asou-I
Skadi
10,577
6,332
0
3,937
8,188
3,219
1,657
1,916
6,186
0
115,375
W
Chaac
I-Hyoga-I
Chaac
9,748
762
0
5,671
12,560
6,707
776
2,935
9,379
0
85,730
L
5,494
610
1,328
2,172
15,381
12,760
0
4,399
10,872
17,745
0
W
7,259
91
840
5,708
10,869
10,792
1,449
3,292
7,238
71,087
0
L
Gilgamesh
Netinho2695
Gilgamesh
6,785
1,464
0
3,873
18,931
11,305
336
10,067
8,085
3,867
38,886
L
Morgan Le Fay
PepprmntTbag
Morgan Le Fay
7,518
1,044
223
3,639
9,213
3,738
315
4,094
4,871
61,162
0
L
Hachiman
ignitedrill
Hachiman
5,568
2,649
0
2,061
11,048
3,028
617
1,792
9,176
0
50,372
W
Khepri
4,445
407
0
2,262
10,991
10,265
226
2,875
7,908
24,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,628
Gold Earned
41,803
629
Minions Killed
419
0
Camps Cleared
0
2,023,931
Distance Traveled
1,866,013
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,073
554
150
8
0
416,068
3
L
Loki
8,879
444
98
5
0
352,431
7
W
Skadi
11,792
590
181
9
0
378,935
5
W
Chaac
10,477
524
127
6
0
414,751
2
L
Terra
7,572
379
23
1
0
411,999
2
W
Hades
11,105
555
142
7
0
404,269
4
L
Gilgamesh
8,198
410
84
4
0
364,796
2
L
Morgan Le Fay
8,735
437
114
6
0
364,538
0
L
Hachiman
8,419
421
100
5
0
372,249
0
W
Khepri
9,181
459
29
1
0
409,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role