Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Devilclard
Nu Wa
Level 103
God Stats
16W - 17L
1,552 SR
Queue Stats
850W - 839L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
Rancidtomatoes
Sun Wukong
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,443 Elo+
Solo
Pele
Pele
SirWurfsAlot
Pele
Level 60
God Stats
2W - 1L
1,515 SR
Queue Stats
106W - 107L
1,452 Elo+
Solo
Susano
Susano
xAtalaix
Susano
Level 44
God Stats
0W - 2L
1,310 SR
Queue Stats
219W - 238L
1,472 Elo+
Party 1
Team Averages
Level 91
1,475 SR
1,476 Elo+

VS

Team Averages
Level 105
1,560 SR
1,467 Elo+
Hera
Hera
Duoz
Hera
Level 93
God Stats
1W - 0L
1,344 SR
Queue Stats
12W - 8L
1,539 Elo+
Party 2
Charybdis
Charybdis
F31t4n
Charybdis
Level 101
God Stats
1W - 0L
1,696 SR
Queue Stats
5W - 4L
1,439 Elo+
Party 2
Kukulkan
Kukulkan
NebuccatNezzar
Kukulkan
Level 146
God Stats
3W - 3L
1,404 SR
Queue Stats
445W - 447L
1,514 Elo+
Solo
Discordia
Discordia
Pow Lawl
Discordia
Level 63
God Stats
11W - 3L
1,808 SR
Queue Stats
334W - 385L
1,404 Elo+
Party 3
Kumbhakarna
Kumbhakarna
WarlockFrank
Kumbhakarna
Level 122
God Stats
23W - 21L
1,550 SR
Queue Stats
430W - 476L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
2 / 4 / 5
8,853
632
9,456
13,967
5,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
19
4 / 5 / 2
10,321
737
18,137
9,508
4,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Rancidtomatoes
Sun Wukong
16
1 / 7 / 9
9,209
658
13,724
20,944
27,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 4 / 0
9,888
706
10,537
11,307
4,671
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
xAtalaix
Susano
13
1 / 9 / 1
8,158
583
7,285
16,835
11,318
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Duoz
Hera
17
8 / 4 / 11
11,029
788
13,410
13,934
5,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
F31t4n
Charybdis
19
9 / 2 / 14
11,769
841
17,793
15,703
7,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
16
4 / 2 / 19
10,458
747
11,601
10,632
5,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Pow Lawl
Discordia
17
6 / 2 / 17
10,567
755
17,198
12,253
5,325
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
WarlockFrank
Kumbhakarna
15
1 / 4 / 26
10,441
746
5,429
22,377
24,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
115
14
Kills
28
29
Deaths
14
17
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
4
5
1.13
L
Nu Wa
4
5
2
1
W
Hera
Duoz
Hera
8
4
11
3.38
W
Charybdis
F31t4n
Charybdis
9
2
14
8
W
Kukulkan
4
2
19
6.75
W
Discordia
Pow Lawl
Discordia
6
2
17
7.25
L
Sun Wukong
Rancidtomatoes
Sun Wukong
1
7
9
0.79
L
6
4
0
1.5
W
Kumbhakarna
WarlockFrank
Kumbhakarna
1
4
26
3.5
L
Susano
xAtalaix
Susano
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,139
Damage
65,431
72,561
Taken
74,899
53,452
Mitigated
49,188
17,141
Healing
28,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,456
1,181
915
4,555
13,967
5,840
0
10,564
3,255
0
16,588
L
Nu Wa
18,137
3,105
1,538
1,428
9,508
4,258
220
8,568
818
43,253
0
W
Hera
Duoz
Hera
13,410
2,843
2,221
2,966
13,934
5,846
1,182
2,856
10,883
29,826
0
W
Charybdis
F31t4n
Charybdis
17,793
12,066
1,542
5,420
15,703
7,876
2,695
3,529
11,825
0
48,911
W
Kukulkan
11,601
1,131
1,806
2,302
10,632
5,320
645
3,297
7,198
42,468
0
W
Discordia
Pow Lawl
Discordia
17,198
789
3,233
3,335
12,253
5,325
566
3,063
9,151
31,870
0
L
Sun Wukong
Rancidtomatoes
Sun Wukong
13,724
2,264
650
2,466
20,944
27,365
0
11,729
9,027
0
25,080
L
10,537
593
1,989
1,739
11,307
4,671
0
7,035
4,088
0
24,279
W
Kumbhakarna
WarlockFrank
Kumbhakarna
5,429
59
1,140
4,086
22,377
24,821
101
5,942
15,793
13,835
0
L
Susano
xAtalaix
Susano
7,285
954
1,288
573
16,835
11,318
111
8,944
7,735
738
12,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,429
Gold Earned
54,264
105
Minions Killed
175
0
Camps Cleared
0
1,174,080
Distance Traveled
1,274,698
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,853
632
11
1
0
219,736
0
L
Nu Wa
10,321
737
41
3
0
222,859
1
W
Hera
11,029
788
35
3
0
245,320
0
W
Charybdis
11,769
841
61
4
0
235,335
2
W
Kukulkan
10,458
747
55
4
0
252,865
0
W
Discordia
10,567
755
20
1
0
273,368
3
L
Sun Wukong
9,209
658
13
1
0
241,664
0
L
Pele
9,888
706
31
2
0
287,199
1
W
Kumbhakarna
10,441
746
4
0
0
267,810
1
L
Susano
8,158
583
9
1
0
202,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role