Player Matchup

Sylvanus
Sylvanus
EugeneZ
Sylvanus
Level 88
God Stats
0W - 1L
1,434 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Jandrogoku99
Merlin
Level 43
God Stats
6W - 2L
1,534 SR
Queue Stats
15W - 13L
1,412 Elo+
Party 2
Eset
Eset
TopBear2047
Eset
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,425 Elo+
Party 2
Medusa
Medusa
naskopppp
Medusa
Level 27
God Stats
16W - 15L
1,553 SR
Queue Stats
19W - 28L
1,366 Elo+
Solo
Hun Batz
Hun Batz
rutenpitt
Hun Batz
Level 159
God Stats
0W - 1L
1,413 SR
Queue Stats
14W - 15L
1,424 Elo+
Solo
Team Averages
Level 84
1,487 SR
1,425 Elo+

VS

Team Averages
Level 113
1,377 SR
1,478 Elo+
Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Anthony-21-88
Osiris
Level 119
God Stats
10W - 17L
1,344 SR
Queue Stats
201W - 224L
1,373 Elo+
Solo
Thanatos
Thanatos
Erbsensubbe96
Thanatos
Level 78
God Stats
1W - 0L
1,296 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
GreekMichelakos
Nu Wa
Level 96
God Stats
2W - 0L
1,192 SR
Queue Stats
5W - 6L
1,377 Elo+
Solo
Bastet
Bastet
xTCMichi
Bastet
Level 125
God Stats
1W - 0L
1,553 SR
Queue Stats
7W - 3L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EugeneZ
Sylvanus
18
4 / 3 / 10
12,074
755
8,070
20,800
32,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
17
8 / 10 / 2
12,831
802
15,619
17,791
6,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 11 / 9
10,776
674
18,448
19,398
7,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
naskopppp
Medusa
18
2 / 8 / 8
11,062
691
11,694
19,297
8,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
rutenpitt
Hun Batz
17
1 / 6 / 7
10,321
645
9,989
20,001
17,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
3 / 4 / 22
12,701
794
15,603
17,183
6,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 4 / 12
14,815
926
14,113
16,580
14,300
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
Erbsensubbe96
Thanatos
19
8 / 5 / 10
13,441
840
12,491
17,130
6,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 0
7,932
496
0
0
0
Bastet
xTCMichi
Bastet
20
17 / 4 / 16
16,607
1,038
46,932
33,740
20,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
98
17
Kills
38
38
Deaths
17
36
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
4
22
3.5
W
10
4
12
4
W
Thanatos
Erbsensubbe96
Thanatos
8
5
10
2.6
L
Sylvanus
EugeneZ
Sylvanus
4
3
10
3
W
0
0
0
0
L
Merlin
8
10
2
0.9
L
2
11
9
0.59
L
Medusa
naskopppp
Medusa
2
8
8
0.75
L
Hun Batz
rutenpitt
Hun Batz
1
6
7
0.75
W
Bastet
xTCMichi
Bastet
17
4
16
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,820
Damage
89,139
97,287
Taken
84,633
73,220
Mitigated
47,794
13,981
Healing
48,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
15,603
1,577
10,800
8,401
17,183
6,818
1,294
8,911
7,659
44,891
0
W
14,113
3,859
0
0
16,580
14,300
742
8,508
7,677
0
55,464
W
Thanatos
Erbsensubbe96
Thanatos
12,491
1,498
1,575
10,715
17,130
6,199
164
8,470
8,315
0
34,008
L
Sylvanus
EugeneZ
Sylvanus
8,070
640
3,311
3,997
20,800
32,884
172
4,779
16,021
18,528
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
15,619
1,271
162
916
17,791
6,645
235
1,504
16,287
30,013
0
L
18,448
839
1,546
3,239
19,398
7,521
87
2,695
16,703
37,996
0
L
Medusa
naskopppp
Medusa
11,694
5,078
0
0
19,297
8,840
371
2,363
16,934
0
42,974
L
Hun Batz
rutenpitt
Hun Batz
9,989
790
0
810
20,001
17,330
1,032
4,262
15,739
7,991
27,347
W
Bastet
xTCMichi
Bastet
46,932
10,092
591
16,778
33,740
20,477
2,079
17,380
15,326
0
87,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,064
Gold Earned
65,496
279
Minions Killed
326
4
Camps Cleared
9
1,304,113
Distance Traveled
1,298,206
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,701
794
70
4
1
319,157
1
W
Osiris
14,815
926
112
7
2
299,709
0
W
Thanatos
13,441
840
54
3
3
316,265
0
L
Sylvanus
12,074
755
26
2
0
265,018
0
W
Nu Wa
7,932
496
0
0
0
0
0
L
Merlin
12,831
802
46
3
2
220,277
2
L
Eset
10,776
674
55
3
0
243,463
0
L
Medusa
11,062
691
87
5
0
290,367
0
L
Hun Batz
10,321
645
65
4
2
284,988
0
W
Bastet
16,607
1,038
90
6
3
363,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role