Player Matchup

Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DarthRevan185
Nemesis
Level 89
God Stats
2W - 1L
1,940 SR
Queue Stats
44W - 43L
1,680 Elo+
Solo
Xbalanque
Xbalanque
Dekest
Xbalanque
Level 160
God Stats
2W - 1L
1,754 SR
Queue Stats
84W - 56L
1,592 Elo+
Solo
Loki
Loki
Reikeon
Loki
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 134
1,639 SR
1,554 Elo+

VS

Team Averages
Level 148
1,495 SR
1,542 Elo+
Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MistaChocolata
Scylla
Level 124
God Stats
2W - 2L
1,362 SR
Queue Stats
187W - 157L
1,551 Elo+
Solo
Loki
Loki
SerLorisLaxpuss
Loki
Level 160
God Stats
1W - 1L
1,196 SR
Queue Stats
184W - 196L
1,570 Elo+
Solo
Khepri
Khepri
TwoLegends420
Khepri
Level 143
God Stats
1W - 0L
1,846 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
avelon-ace
Danzaburou
Level 160
God Stats
1W - 2L
1,572 SR
Queue Stats
160W - 159L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 2 / 4
7,632
694
11,552
7,095
2,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
 
Neith
15
1 / 2 / 5
7,550
686
8,413
6,950
2,374
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
15
3 / 2 / 3
8,322
757
7,789
12,560
6,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Dekest
Xbalanque
14
0 / 4 / 7
7,255
660
15,314
8,505
2,943
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Reikeon
Loki
13
2 / 4 / 4
7,377
671
7,268
7,476
3,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 2 / 10
8,568
779
12,468
18,216
22,680
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 4 / 5
7,936
721
5,024
11,373
4,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 4
8,287
753
3,956
9,325
5,548
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 1 / 9
8,500
773
5,589
11,133
12,070
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
avelon-ace
Danzaburou
17
9 / 1 / 4
9,902
900
12,090
8,532
3,984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
8
Kills
14
14
Deaths
9
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
2
4
2
L
Neith
 
Neith
1
2
5
1.75
W
Chaac
 
Chaac
1
2
10
3
L
Nemesis
3
2
3
2.25
L
Xbalanque
Dekest
Xbalanque
0
4
7
0.88
W
1
4
5
0.88
L
Loki
Reikeon
Loki
2
4
4
1
W
3
1
4
5
W
0
1
9
4.5
W
Danzaburou
avelon-ace
Danzaburou
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,336
Damage
39,127
42,586
Taken
58,579
17,135
Mitigated
48,495
17,468
Healing
24,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
11,552
350
1,913
997
7,095
2,510
0
2,215
4,664
19,061
0
L
Neith
 
Neith
8,413
2,803
1,963
2,962
6,950
2,374
0
2,173
4,646
0
23,384
W
Chaac
 
Chaac
12,468
613
2,440
7,772
18,216
22,680
517
6,298
11,583
3,648
17,572
L
Nemesis
7,789
1,887
1,208
4,412
12,560
6,014
0
3,564
8,358
0
9,812
L
Xbalanque
Dekest
Xbalanque
15,314
4,361
430
191
8,505
2,943
0
1,791
6,486
0
28,593
W
5,024
904
1,289
1,952
11,373
4,213
280
1,216
9,663
21,827
0
L
Loki
Reikeon
Loki
7,268
1,262
1,686
1,706
7,476
3,294
0
2,041
5,190
0
15,232
W
3,956
391
2,475
1,107
9,325
5,548
444
2,029
6,945
0
8,992
W
5,589
0
1,521
2,818
11,133
12,070
237
1,853
8,898
8,325
0
W
Danzaburou
avelon-ace
Danzaburou
12,090
2,735
1,572
1,397
8,532
3,984
1,664
156
7,906
0
25,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,136
Gold Earned
43,193
115
Minions Killed
109
0
Camps Cleared
0
998,259
Distance Traveled
1,029,359
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,632
694
16
1
0
199,951
1
L
Neith
7,550
686
43
4
0
180,332
2
W
Chaac
8,568
779
23
2
0
228,191
0
L
Nemesis
8,322
757
6
1
0
211,349
0
L
Xbalanque
7,255
660
36
3
0
196,905
0
W
Scylla
7,936
721
33
3
0
216,653
0
L
Loki
7,377
671
14
1
0
209,722
0
W
Loki
8,287
753
11
1
0
205,526
1
W
Khepri
8,500
773
6
1
0
166,039
3
W
Danzaburou
9,902
900
36
3
0
212,950
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role