Player Matchup

Yemoja
Yemoja
MYSTIC196
Yemoja
Level 49
God Stats
3W - 0L
1,783 SR
Queue Stats
116W - 81L
1,589 Elo+
Party 1
Chiron
Chiron
Murloc992
Chiron
Level 69
God Stats
3W - 1L
1,483 SR
Queue Stats
91W - 86L
1,454 Elo+
Party 3
Hun Batz
Hun Batz
PlakaTM
Hun Batz
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 96L
1,466 Elo+
Party 3
The Morrigan
The Morrigan
XenonCat
The Morrigan
Level 126
God Stats
48W - 32L
1,646 SR
Queue Stats
444W - 327L
1,656 Elo+
Party 1
Chaac
Chaac
lullig
Chaac
Level 106
God Stats
2W - 4L
1,337 SR
Queue Stats
180W - 168L
1,506 Elo+
Solo
Team Averages
Level 82
1,550 SR
1,534 Elo+

VS

Team Averages
Level 65
1,564 SR
1,634 Elo+
Kukulkan
Kukulkan
Lotifu
Kukulkan
Level 8
God Stats
2W - 3L
1,372 SR
Queue Stats
5W - 5L
1,547 Elo+
Party 2
Cerberus
Cerberus
Slappinator
Cerberus
Level 157
God Stats
5W - 3L
1,632 SR
Queue Stats
78W - 85L
1,558 Elo+
Party 2
Camazotz
Camazotz
iFreakY
Camazotz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,607 Elo+
Party 2
Neith
Neith
kad0zer
Neith
Level 4
God Stats
1W - 1L
1,822 SR
Queue Stats
1W - 1L
1,728 Elo+
Party 2
Mercury
Mercury
showmehow1
Mercury
Level 131
God Stats
0W - 1L
1,491 SR
Queue Stats
1W - 1L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MYSTIC196
Yemoja
20
2 / 0 / 25
14,453
556
16,548
15,551
23,695
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
Murloc992
Chiron
20
13 / 3 / 10
14,483
557
16,818
18,828
7,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
PlakaTM
Hun Batz
19
8 / 6 / 13
14,178
545
14,187
20,633
8,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
XenonCat
The Morrigan
20
11 / 3 / 7
14,843
571
20,858
13,219
5,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
lullig
Chaac
20
7 / 3 / 17
14,038
540
22,765
22,643
25,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lotifu
Kukulkan
17
2 / 7 / 2
11,239
432
6,374
17,423
6,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Slappinator
Cerberus
16
4 / 6 / 6
10,970
422
12,517
30,555
37,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Camazotz
iFreakY
Camazotz
16
4 / 11 / 5
10,875
418
13,954
27,809
10,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
kad0zer
Neith
17
2 / 12 / 4
10,613
408
11,207
18,860
8,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
showmehow1
Mercury
19
3 / 6 / 8
12,278
472
12,428
20,485
12,115
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
40
41
Kills
15
15
Deaths
42
72
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Lotifu
Kukulkan
2
7
2
0.43
W
Yemoja
MYSTIC196
Yemoja
2
0
25
14.5
W
Chiron
Murloc992
Chiron
13
3
10
6
W
Hun Batz
PlakaTM
Hun Batz
8
6
13
2.42
L
Cerberus
Slappinator
Cerberus
4
6
6
1.17
W
The Morrigan
XenonCat
The Morrigan
11
3
7
4.83
L
Camazotz
iFreakY
Camazotz
4
11
5
0.59
L
Neith
kad0zer
Neith
2
12
4
0.33
W
Chaac
lullig
Chaac
7
3
17
5.17
L
Mercury
showmehow1
Mercury
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,176
Damage
56,480
90,874
Taken
115,132
71,460
Mitigated
74,900
42,871
Healing
17,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Lotifu
Kukulkan
6,374
193
0
1,792
17,423
6,838
444
8,500
8,560
80,846
0
W
Yemoja
MYSTIC196
Yemoja
16,548
3,777
8,413
6,846
15,551
23,695
753
2,869
12,682
69,641
0
W
Chiron
Murloc992
Chiron
16,818
6,980
1,452
7,354
18,828
7,720
2,652
5,624
13,203
0
94,502
W
Hun Batz
PlakaTM
Hun Batz
14,187
3,509
0
5,323
20,633
8,489
2,887
3,722
16,911
0
95,458
L
Cerberus
Slappinator
Cerberus
12,517
789
0
5,455
30,555
37,774
0
8,527
21,393
38,717
0
W
The Morrigan
XenonCat
The Morrigan
20,858
3,913
245
2,824
13,219
5,577
2,095
5,944
7,189
94,687
7,644
L
Camazotz
iFreakY
Camazotz
13,954
2,348
0
7,181
27,809
10,054
0
6,339
20,590
0
60,474
L
Neith
kad0zer
Neith
11,207
5,220
0
1,755
18,860
8,119
0
4,051
14,756
0
68,388
W
Chaac
lullig
Chaac
22,765
5,905
0
10,414
22,643
25,979
1,286
1,954
20,689
325
83,930
L
Mercury
showmehow1
Mercury
12,428
6,474
0
1,374
20,485
12,115
0
5,882
14,205
0
90,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,995
Gold Earned
55,975
625
Minions Killed
564
0
Camps Cleared
0
2,510,285
Distance Traveled
2,417,258
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,239
432
164
6
0
466,458
0
W
Yemoja
14,453
556
62
2
0
481,194
8
W
Chiron
14,483
557
149
6
0
503,222
2
W
Hun Batz
14,178
545
139
5
0
519,073
2
L
Cerberus
10,970
422
66
3
0
486,351
10
W
The Morrigan
14,843
571
159
6
0
482,984
7
L
Camazotz
10,875
418
84
3
0
474,473
2
L
Neith
10,613
408
116
4
0
408,786
2
W
Chaac
14,038
540
116
4
0
523,812
1
L
Mercury
12,278
472
134
5
0
581,190
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role