Player Matchup

Merlin
Merlin
ByTheBread
Merlin
Level 80
God Stats
1W - 3L
1,296 SR
Queue Stats
219W - 175L
1,635 Elo+
Party 2
Nemesis
Nemesis
Lumin430
Nemesis
Level 116
God Stats
9W - 3L
1,758 SR
Queue Stats
469W - 364L
1,642 Elo+
Party 2
Gilgamesh
Gilgamesh
RegentGecko
Gilgamesh
Level 86
God Stats
7W - 0L
1,706 SR
Queue Stats
375W - 323L
1,503 Elo+
Party 2
Team Averages
Level 94
1,587 SR
1,594 Elo+

VS

Team Averages
Level 80
1,437 SR
1,380 Elo+
Izanami
Izanami
Black Widow2802
Izanami
Level 7
God Stats
6W - 10L
1,395 SR
Queue Stats
7W - 11L
1,388 Elo+
Party 1
Achilles
Achilles
PaenusCupcake
Achilles
Level 81
God Stats
2W - 4L
1,457 SR
Queue Stats
12W - 22L
1,363 Elo+
Party 1
Zeus
Zeus
SLAYER BONES
Zeus
Level 153
God Stats
7W - 8L
1,458 SR
Queue Stats
213W - 285L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ByTheBread
Merlin
16
0 / 0 / 7
11,808
562
9,872
9,838
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Lumin430
Nemesis
17
4 / 1 / 3
12,701
605
15,195
22,381
16,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
RegentGecko
Gilgamesh
17
3 / 0 / 4
12,376
589
14,235
28,906
21,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
10,649
507
12,162
15,219
7,095
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
PaenusCupcake
Achilles
14
1 / 2 / 0
11,145
531
10,162
22,870
29,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 3 / 1
10,751
512
22,087
5,699
2,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
7
Kills
1
1
Deaths
7
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Merlin
ByTheBread
Merlin
0
0
7
3.5
W
Nemesis
Lumin430
Nemesis
4
1
3
5.5
L
Achilles
PaenusCupcake
Achilles
1
2
0
0.5
W
Gilgamesh
RegentGecko
Gilgamesh
3
0
4
5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,302
Damage
44,411
61,125
Taken
43,788
42,249
Mitigated
38,405
17,123
Healing
1,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,162
4,874
0
0
15,219
7,095
0
4,746
10,189
0
51,366
W
Merlin
ByTheBread
Merlin
9,872
239
0
764
9,838
3,511
1,044
3,971
5,867
62,590
0
W
Nemesis
Lumin430
Nemesis
15,195
5,262
1,080
5,634
22,381
16,775
625
8,334
14,047
12,299
42,024
L
Achilles
PaenusCupcake
Achilles
10,162
1,800
0
1,502
22,870
29,258
0
8,252
13,804
0
19,821
W
Gilgamesh
RegentGecko
Gilgamesh
14,235
2,168
0
9,645
28,906
21,963
729
10,784
18,122
7,627
42,328
L
22,087
1,700
0
414
5,699
2,052
0
1,454
3,967
50,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,885
Gold Earned
32,545
240
Minions Killed
187
12
Camps Cleared
6
1,146,151
Distance Traveled
1,060,901
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,649
507
110
5
4
351,865
2
W
Merlin
11,808
562
99
5
5
377,136
2
W
Nemesis
12,701
605
75
4
1
348,781
2
L
Achilles
11,145
531
19
1
1
409,859
6
W
Gilgamesh
12,376
589
66
3
6
420,234
2
L
Zeus
10,751
512
58
3
1
299,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role