Player Matchup

Athena
Athena
ArchangelDew
Athena
Level 107
God Stats
36W - 28L
1,442 SR
Queue Stats
159W - 160L
1,386 Elo+
Party 1
Izanami
Izanami
Eazykill93
Izanami
Level 82
God Stats
109W - 105L
1,587 SR
Queue Stats
113W - 111L
1,404 Elo+
Party 1
Bastet
Bastet
KC Fade
Bastet
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 13L
1,606 Elo+
Party 2
Merlin
Merlin
KC Lynx
Merlin
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Osiris
Osiris
Milkmanjugs
Osiris
Level 69
God Stats
13W - 14L
1,237 SR
Queue Stats
115W - 98L
1,445 Elo+
Solo
Team Averages
Level 61
1,453 SR
1,468 Elo+

VS

Team Averages
Level 84
1,452 SR
1,378 Elo+
Fafnir
Fafnir
IX_Houston_XI
Fafnir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,370 Elo+
Solo
Janus
Janus
Itz_the_Dit
Janus
Level 60
God Stats
21W - 20L
1,462 SR
Queue Stats
74W - 86L
1,358 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
JustSayMacklunky
Ah Muzen Cab
Level 105
God Stats
6W - 11L
1,442 SR
Queue Stats
66W - 79L
1,371 Elo+
Party 3
Pele
Pele
Slothguy0709
Pele
Level 62
God Stats
3W - 4L
1,351 SR
Queue Stats
52W - 58L
1,398 Elo+
Solo
Vamana
Vamana
ToxicTatumUs
Vamana
Level 123
God Stats
11W - 8L
1,502 SR
Queue Stats
253W - 265L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
5 / 3 / 20
11,702
557
9,239
24,378
25,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
Eazykill93
Izanami
17
16 / 5 / 6
12,081
575
25,724
17,915
7,194
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
KC Fade
Bastet
18
8 / 4 / 8
11,837
564
15,728
20,693
8,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
KC Lynx
Merlin
16
3 / 5 / 9
10,673
508
5,505
10,561
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
14
1 / 5 / 6
9,930
473
15,333
17,601
13,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 11
8,581
409
6,063
17,945
14,420
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
6 / 7 / 4
10,604
505
13,846
14,826
4,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
JustSayMacklunky
Ah Muzen Cab
13
2 / 10 / 6
8,738
416
8,356
14,915
4,407
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 7 / 7
10,579
504
14,290
18,160
6,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
19
9 / 4 / 7
12,092
576
24,443
24,142
23,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
57
33
Kills
22
22
Deaths
33
49
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Athena
5
3
20
5
W
Izanami
Eazykill93
Izanami
16
5
6
3.8
L
0
5
11
1.1
L
6
7
4
1.14
L
Ah Muzen Cab
JustSayMacklunky
Ah Muzen Cab
2
10
6
0.5
W
Bastet
KC Fade
Bastet
8
4
8
3
W
Merlin
KC Lynx
Merlin
3
5
9
1.5
W
Osiris
1
5
6
0.8
L
5
7
7
1.21
L
Vamana
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,529
Damage
66,998
91,148
Taken
89,988
58,986
Mitigated
53,203
25,907
Healing
24,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
9,239
2,326
2,815
4,500
24,378
25,638
344
8,992
15,079
23,866
0
W
Izanami
Eazykill93
Izanami
25,724
20,357
638
3,753
17,915
7,194
2,494
6,121
11,641
0
82,801
L
6,063
1,992
708
2,281
17,945
14,420
55
4,005
13,611
14,910
0
L
13,846
1,285
1,448
3,375
14,826
4,573
1,238
3,152
11,400
62,182
0
L
Ah Muzen Cab
JustSayMacklunky
Ah Muzen Cab
8,356
3,081
0
1,718
14,915
4,407
0
3,096
11,592
0
30,739
W
Bastet
KC Fade
Bastet
15,728
4,726
0
9,191
20,693
8,221
2,864
3,824
16,467
0
89,112
W
Merlin
KC Lynx
Merlin
5,505
754
30
1,297
10,561
4,146
654
2,195
8,267
36,759
0
W
Osiris
15,333
3,042
0
3,683
17,601
13,787
194
5,265
11,517
5,119
44,240
L
14,290
1,937
0
4,830
18,160
6,292
767
3,733
14,147
0
72,307
L
Vamana
24,443
8,777
235
10,147
24,142
23,511
58
2,194
20,746
15,217
60,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,223
Gold Earned
50,594
448
Minions Killed
409
0
Camps Cleared
0
1,890,025
Distance Traveled
1,940,581
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,702
557
35
2
0
373,169
3
W
Izanami
12,081
575
116
6
0
344,271
1
L
Fafnir
8,581
409
26
1
0
382,149
2
L
Janus
10,604
505
107
5
0
407,561
6
L
Ah Muzen Cab
8,738
416
47
2
0
353,427
5
W
Bastet
11,837
564
130
6
0
420,092
1
W
Merlin
10,673
508
76
4
0
353,815
0
W
Osiris
9,930
473
91
4
0
398,678
2
L
Pele
10,579
504
107
5
0
391,098
2
L
Vamana
12,092
576
122
6
0
406,346
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role