Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
DeadShotZombie7
Bacchus
Level 104
God Stats
8W - 6L
1,554 SR
Queue Stats
216W - 176L
1,607 Elo+
Party 2
Mercury
Mercury
Ebony Szn
Mercury
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 235L
1,489 Elo+
Party 4
Cu Chulainn
Cu Chulainn
II OG chrome II
Cu Chulainn
Level 27
God Stats
1W - 0L
1,394 SR
Queue Stats
17W - 8L
1,505 Elo+
Party 2
Heimdallr
Heimdallr
The Alante
Heimdallr
Level 39
God Stats
18W - 18L
1,753 SR
Queue Stats
113W - 127L
1,484 Elo+
Party 4
Team Averages
Level 74
1,540 SR
1,517 Elo+

VS

Team Averages
Level 60
1,570 SR
1,435 Elo+
Neith
Neith
BUBBACTANK
Neith
Level 4
God Stats
1W - 1L
1,549 SR
Queue Stats
1W - 2L
1,639 Elo+
Party 1
Atlas
Atlas
Cardonalalito
Atlas
Level 122
God Stats
0W - 2L
1,724 SR
Queue Stats
223W - 221L
1,586 Elo+
Party 3
Sobek
Sobek
JERBS15
Sobek
Level 59
God Stats
6W - 5L
1,626 SR
Queue Stats
171W - 186L
1,436 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XxxY1023xxX
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,133 Elo+
Party 3
Sol
Sol
elsxillxwill
Sol
Level 108
God Stats
4W - 7L
1,452 SR
Queue Stats
113W - 107L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
4 / 0 / 5
6,805
619
5,124
3,591
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
5 / 1 / 7
6,790
617
3,257
8,516
6,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Ebony Szn
Mercury
10
1 / 0 / 5
6,189
563
2,516
6,779
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
II OG chrome II
Cu Chulainn
12
9 / 0 / 0
7,336
667
5,592
5,803
3,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
The Alante
Heimdallr
10
8 / 1 / 2
6,596
600
5,934
5,671
1,694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
1 / 6 / 0
5,172
470
5,714
6,023
1,440
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 6 / 0
3,790
345
881
6,037
2,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sobek
JERBS15
Sobek
6
0 / 6 / 1
4,681
426
2,195
10,374
4,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
XxxY1023xxX
Tsukuyomi
4
0 / 6 / 0
3,944
359
897
4,788
1,427
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 3 / 0
5,343
486
1,942
4,767
1,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
27
Kills
2
2
Deaths
27
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
5
6.5
L
Neith
1
6
0
0.17
L
0
6
0
0
W
5
1
7
8.5
W
Mercury
Ebony Szn
Mercury
1
0
5
3.5
W
Cu Chulainn
II OG chrome II
Cu Chulainn
9
0
0
9
L
Sobek
JERBS15
Sobek
0
6
1
0.08
W
Heimdallr
The Alante
Heimdallr
8
1
2
9
L
Tsukuyomi
XxxY1023xxX
Tsukuyomi
0
6
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,423
Damage
11,629
30,360
Taken
31,989
14,444
Mitigated
11,549
14,122
Healing
3,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,124
403
642
2,039
3,591
1,102
1,528
1,066
2,525
36,508
0
L
Neith
5,714
2,957
0
603
6,023
1,440
0
1,558
4,401
0
20,988
L
881
504
0
120
6,037
2,281
0
600
5,437
5,766
0
W
3,257
774
1,331
3,067
8,516
6,087
263
1,764
6,752
11,286
0
W
Mercury
Ebony Szn
Mercury
2,516
805
0
4,054
6,779
1,833
415
559
6,220
0
36,470
W
Cu Chulainn
II OG chrome II
Cu Chulainn
5,592
1,655
0
941
5,803
3,728
512
707
4,922
3,847
37,268
L
Sobek
JERBS15
Sobek
2,195
231
0
1,545
10,374
4,637
0
2,455
7,807
8,926
0
W
Heimdallr
The Alante
Heimdallr
5,934
3,933
0
2,048
5,671
1,694
411
866
4,805
0
32,987
L
Tsukuyomi
XxxY1023xxX
Tsukuyomi
897
403
0
358
4,788
1,427
0
1,431
3,309
0
7,956
L
1,942
197
0
967
4,767
1,764
38
2,674
1,959
24,215
3,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,716
Gold Earned
22,930
310
Minions Killed
122
0
Camps Cleared
0
1,063,388
Distance Traveled
880,023
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,805
619
82
7
0
199,994
2
L
Neith
5,172
470
33
3
0
232,720
2
L
Atlas
3,790
345
5
0
0
142,637
1
W
Bacchus
6,790
617
18
2
0
208,956
4
W
Mercury
6,189
563
73
7
0
239,791
2
W
Cu Chulainn
7,336
667
85
8
0
215,860
1
L
Sobek
4,681
426
17
2
0
178,817
0
W
Heimdallr
6,596
600
52
5
0
198,787
2
L
Tsukuyomi
3,944
359
12
1
0
170,385
0
L
Sol
5,343
486
55
5
0
155,464
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role