Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DnCaD Funkero
Khepri
Level 42
God Stats
3W - 3L
1,598 SR
Queue Stats
49W - 64L
1,398 Elo+
Party 2
Tyr
Tyr
NoobGameplay
Tyr
Level 60
God Stats
1W - 7L
1,134 SR
Queue Stats
56W - 69L
1,417 Elo+
Party 2
Izanami
Izanami
TTjops
Izanami
Level 26
God Stats
1W - 9L
1,103 SR
Queue Stats
35W - 53L
1,334 Elo+
Party 2
Team Averages
Level 82
1,367 SR
1,430 Elo+

VS

Team Averages
Level 107
1,509 SR
1,457 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
HFields80
Mercury
Level 109
God Stats
14W - 14L
1,441 SR
Queue Stats
905W - 997L
1,420 Elo+
Solo
Discordia
Discordia
LordThanos22
Discordia
Level 124
God Stats
3W - 6L
1,299 SR
Queue Stats
344W - 405L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
WolfykwGG
Cthulhu
Level 101
God Stats
12W - 9L
1,604 SR
Queue Stats
699W - 709L
1,513 Elo+
Party 1
Olorun
Olorun
ZimmeK-
Olorun
Level 108
God Stats
2W - 1L
1,699 SR
Queue Stats
33W - 34L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 2 / 2
5,806
581
3,870
3,528
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
 
Thanatos
9
3 / 2 / 1
5,440
544
3,444
6,744
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 3 / 0
4,983
498
1,459
5,126
2,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 1
5,036
504
2,046
7,517
3,360
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
TTjops
Izanami
6
0 / 4 / 1
4,074
407
2,134
4,659
1,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
2 / 1 / 7
5,662
566
2,915
6,346
2,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
HFields80
Mercury
10
2 / 1 / 0
5,612
561
844
5,558
2,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
LordThanos22
Discordia
10
0 / 0 / 2
5,653
565
2,035
2,385
628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
WolfykwGG
Cthulhu
11
4 / 2 / 0
6,193
619
5,859
5,259
2,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
ZimmeK-
Olorun
10
6 / 1 / 3
6,551
655
7,864
5,418
1,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
14
14
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
2
0.5
L
Thanatos
 
Thanatos
3
2
1
1.75
W
Cu Chulainn
 
Cu Chulainn
2
1
7
5.5
L
1
3
0
0.33
W
Mercury
HFields80
Mercury
2
1
0
2
W
Discordia
LordThanos22
Discordia
0
0
2
1
L
1
3
1
0.5
L
Izanami
TTjops
Izanami
0
4
1
0.13
W
Cthulhu
WolfykwGG
Cthulhu
4
2
0
2
W
Olorun
ZimmeK-
Olorun
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,953
Damage
19,517
27,574
Taken
24,966
9,721
Mitigated
10,106
11,040
Healing
8,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,870
563
0
285
3,528
958
0
1,560
1,782
36,866
0
L
Thanatos
 
Thanatos
3,444
432
0
5,878
6,744
2,008
0
2,574
4,170
0
23,278
W
Cu Chulainn
 
Cu Chulainn
2,915
668
0
1,454
6,346
2,877
138
1,577
4,691
0
12,163
L
1,459
297
60
1,353
5,126
2,165
0
2,311
2,815
6,972
0
W
Mercury
HFields80
Mercury
844
460
0
2,223
5,558
2,067
0
455
5,053
0
33,174
W
Discordia
LordThanos22
Discordia
2,035
57
0
225
2,385
628
0
1,346
891
33,756
0
L
2,046
200
0
2,432
7,517
3,360
0
4,537
2,268
0
17,389
L
Izanami
TTjops
Izanami
2,134
1,382
0
1,032
4,659
1,230
0
2,629
1,980
0
16,249
W
Cthulhu
WolfykwGG
Cthulhu
5,859
309
86
1,083
5,259
2,838
234
249
4,966
27,281
0
W
Olorun
ZimmeK-
Olorun
7,864
4,331
271
2,737
5,418
1,696
585
1,314
4,036
31,371
5,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,339
Gold Earned
29,671
223
Minions Killed
271
0
Camps Cleared
0
855,668
Distance Traveled
942,497
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,806
581
87
9
0
179,816
2
L
Thanatos
5,440
544
56
6
0
188,954
2
W
Cu Chulainn
5,662
566
12
1
0
198,387
1
L
Khepri
4,983
498
14
1
0
172,711
1
W
Mercury
5,612
561
65
7
0
195,222
3
W
Discordia
5,653
565
78
8
0
184,209
6
L
Tyr
5,036
504
34
3
0
187,727
0
L
Izanami
4,074
407
32
3
0
126,460
0
W
Cthulhu
6,193
619
58
6
0
193,143
2
W
Olorun
6,551
655
58
6
0
171,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role