Player Matchup

Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
NiightWolfi
Ne Zha
Level 106
God Stats
1W - 2L
1,515 SR
Queue Stats
105W - 100L
1,508 Elo+
Party 2
Charybdis
Charybdis
cocacola5L
Charybdis
Level 134
God Stats
4W - 12L
1,434 SR
Queue Stats
907W - 829L
1,615 Elo+
Party 2
Atlas
Atlas
thiagohunter
Atlas
Level 98
God Stats
19W - 19L
1,695 SR
Queue Stats
222W - 245L
1,453 Elo+
Solo
Team Averages
Level 108
1,529 SR
1,515 Elo+

VS

Team Averages
Level 98
1,513 SR
1,460 Elo+
Sol
Sol
BoliExibida
Sol
Level 99
God Stats
17W - 24L
1,397 SR
Queue Stats
252W - 302L
1,400 Elo+
Party 3
Fenrir
Fenrir
BrenoFabBr
Fenrir
Level 92
God Stats
18W - 30L
1,344 SR
Queue Stats
401W - 449L
1,427 Elo+
Solo
Artio
Artio
LoSyPio
Artio
Level 102
God Stats
11W - 6L
1,530 SR
Queue Stats
204W - 255L
1,438 Elo+
Party 3
Cliodhna
Cliodhna
PãoDaConceição
Cliodhna
Level 94
God Stats
5W - 3L
1,664 SR
Queue Stats
575W - 539L
1,544 Elo+
Party 1
Poseidon
Poseidon
UrsoMolhado
Poseidon
Level 101
God Stats
5W - 2L
1,631 SR
Queue Stats
586W - 600L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 6 / 0
6,290
572
4,305
6,897
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
 
Cabrakan
10
3 / 3 / 0
6,158
560
8,473
8,242
4,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
9
2 / 3 / 3
6,039
549
4,585
7,716
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
cocacola5L
Charybdis
12
4 / 2 / 1
6,921
629
4,860
6,890
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

1
0 / 0 / 0
3,558
323
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,436
494
3,391
7,323
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
BrenoFabBr
Fenrir
9
1 / 2 / 3
5,744
522
2,459
6,898
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
LoSyPio
Artio
10
2 / 3 / 1
5,801
527
4,215
10,670
5,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
7 / 1 / 0
7,692
699
4,632
6,410
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
UrsoMolhado
Poseidon
11
3 / 0 / 3
6,616
601
5,168
5,956
1,785
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
10
Kills
14
14
Deaths
10
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
0
0.17
L
Cabrakan
 
Cabrakan
3
3
0
1
W
1
4
0
0.25
W
Fenrir
BrenoFabBr
Fenrir
1
2
3
1.25
W
Artio
LoSyPio
Artio
2
3
1
0.83
L
Ne Zha
2
3
3
1.17
W
7
1
0
7
W
Poseidon
UrsoMolhado
Poseidon
3
0
3
4.5
L
Charybdis
cocacola5L
Charybdis
4
2
1
2.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,223
Damage
19,865
29,745
Taken
37,257
9,887
Mitigated
15,887
7,641
Healing
15,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,305
129
0
1,030
6,897
1,655
0
4,097
2,800
33,782
0
L
Cabrakan
 
Cabrakan
8,473
1,045
0
1,311
8,242
4,353
0
3,561
4,093
29,738
0
W
3,391
1,140
0
1,805
7,323
1,860
1,361
0
7,323
28,864
3,976
W
Fenrir
BrenoFabBr
Fenrir
2,459
470
332
1,913
6,898
5,076
26
1,459
5,317
0
12,661
W
Artio
LoSyPio
Artio
4,215
300
0
5,972
10,670
5,131
47
7,013
2,973
24,388
0
L
Ne Zha
4,585
1,509
0
2,614
7,716
1,981
0
943
6,739
0
26,442
W
4,632
767
0
2,560
6,410
2,035
0
286
6,084
0
45,098
W
Poseidon
UrsoMolhado
Poseidon
5,168
989
0
3,399
5,956
1,785
0
2,940
2,782
39,346
0
L
Charybdis
cocacola5L
Charybdis
4,860
2,053
0
2,686
6,890
1,898
423
3,219
3,671
0
41,948
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,966
Gold Earned
31,289
280
Minions Killed
307
0
Camps Cleared
0
810,304
Distance Traveled
1,107,091
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,290
572
73
7
0
183,695
6
L
Cabrakan
6,158
560
62
6
0
175,225
3
W
Sol
5,436
494
66
6
0
201,095
7
W
Fenrir
5,744
522
20
2
0
222,604
2
W
Artio
5,801
527
46
4
0
197,575
1
L
Ne Zha
6,039
549
54
5
0
235,262
0
W
Cliodhna
7,692
699
95
9
0
265,144
2
W
Poseidon
6,616
601
80
7
0
220,673
2
L
Charybdis
6,921
629
91
8
0
216,122
2
L
Atlas
3,558
323
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role