Player Matchup

Hun Batz
Hun Batz
EpicJGamerFTW
Hun Batz
Level 67
God Stats
3W - 2L
1,612 SR
Queue Stats
68W - 66L
1,509 Elo+
Party 2
Artio
Artio
StuuPokemon
Artio
Level 43
God Stats
5W - 6L
1,553 SR
Queue Stats
53W - 69L
1,386 Elo+
Party 2
Nu Wa
Nu Wa
Yuonmi52
Nu Wa
Level 76
God Stats
0W - 4L
1,506 SR
Queue Stats
15W - 32L
1,333 Elo+
Solo
Team Averages
Level 62
1,557 SR
1,409 Elo+

VS

Team Averages
Level 92
1,769 SR
1,349 Elo+
Jing Wei
Jing Wei
EverlastingMilk
Jing Wei
Level 134
God Stats
8W - 3L
1,782 SR
Queue Stats
53W - 46L
1,552 Elo+
Party 1
Anubis
Anubis
LordSnek
Anubis
Level 120
God Stats
1W - 2L
1,705 SR
Queue Stats
34W - 49L
1,423 Elo+
Party 1
Geb
Geb
TooSavageForRage
Geb
Level 21
God Stats
1W - 0L
1,820 SR
Queue Stats
2W - 4L
1,073 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EpicJGamerFTW
Hun Batz
16
6 / 8 / 7
12,048
634
16,921
21,040
8,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 2 / 11
10,616
559
10,625
19,946
27,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Yuonmi52
Nu Wa
15
7 / 6 / 6
11,936
628
13,911
16,238
6,791
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
7 / 6 / 8
13,267
698
21,918
18,883
6,069
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
LordSnek
Anubis
18
7 / 4 / 8
13,544
713
18,227
16,695
7,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 11
13,200
695
7,326
14,974
16,986
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
13
Kills
16
16
Deaths
13
24
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
EpicJGamerFTW
Hun Batz
6
8
7
1.19
W
Jing Wei
7
6
8
1.83
W
Anubis
LordSnek
Anubis
7
4
8
2.75
L
0
2
11
2.75
W
2
3
11
2.5
L
Nu Wa
Yuonmi52
Nu Wa
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,457
Damage
47,471
57,224
Taken
50,552
43,081
Mitigated
30,915
15,382
Healing
14,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
EpicJGamerFTW
Hun Batz
16,921
2,927
0
3,048
21,040
8,838
0
8,416
12,624
0
45,995
W
Jing Wei
21,918
17,548
0
3,871
18,883
6,069
1,752
8,241
10,156
0
80,727
W
Anubis
LordSnek
Anubis
18,227
1,130
0
7,185
16,695
7,860
807
6,330
9,773
61,660
0
L
10,625
335
2,374
7,453
19,946
27,452
0
9,391
10,555
18,734
0
W
7,326
731
273
3,453
14,974
16,986
221
8,661
5,499
21,845
0
L
Nu Wa
Yuonmi52
Nu Wa
13,911
2,940
173
2,334
16,238
6,791
160
7,894
8,344
52,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,600
Gold Earned
40,011
177
Minions Killed
218
6
Camps Cleared
10
977,005
Distance Traveled
1,007,856
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,048
634
67
4
2
320,867
5
W
Jing Wei
13,267
698
114
6
4
340,206
2
W
Anubis
13,544
713
86
5
5
304,762
0
L
Artio
10,616
559
18
1
0
364,221
0
W
Geb
13,200
695
18
1
1
362,888
4
L
Nu Wa
11,936
628
92
5
4
291,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role