Player Matchup

Ullr
Ullr
 
Ullr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Floomph
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 56L
1,347 Elo+
Party 1
Guan Yu
Guan Yu
Johan13871
Guan Yu
Level 68
God Stats
14W - 25L
1,365 SR
Queue Stats
109W - 114L
1,366 Elo+
Solo
Ra
Ra
THE_BSK_OP
Ra
Level 59
God Stats
1W - 3L
1,247 SR
Queue Stats
42W - 79L
1,285 Elo+
Solo
Tsukuyomi
Tsukuyomi
WiserBag
Tsukuyomi
Level 41
God Stats
1W - 1L
1,655 SR
Queue Stats
99W - 98L
1,375 Elo+
Party 1
Team Averages
Level 49
1,453 SR
1,375 Elo+

VS

Team Averages
Level 97
1,444 SR
1,390 Elo+
Ymir
Ymir
D1ZzY_90
Ymir
Level 58
God Stats
4W - 9L
1,326 SR
Queue Stats
168W - 270L
1,265 Elo+
Solo
Nox
Nox
MaximusAlpha666
Nox
Level 115
God Stats
2W - 2L
1,480 SR
Queue Stats
261W - 260L
1,360 Elo+
Solo
Artemis
Artemis
PerfectSusan00
Artemis
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,475 Elo+
Solo
Xbalanque
Xbalanque
ViolentRJ
Xbalanque
Level 83
God Stats
48W - 65L
1,448 SR
Queue Stats
90W - 108L
1,429 Elo+
Solo
Da Ji
Da Ji
memolop10
Da Ji
Level 117
God Stats
12W - 11L
1,464 SR
Queue Stats
128W - 119L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
0 / 9 / 1
5,235
374
4,088
10,690
3,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Floomph
Athena
11
2 / 6 / 0
6,919
494
4,020
18,218
12,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Johan13871
Guan Yu
13
2 / 6 / 3
7,655
547
6,104
12,531
7,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 8 / 2
7,619
544
6,127
11,027
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
WiserBag
Tsukuyomi
12
3 / 5 / 1
7,420
530
5,854
9,436
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 1 / 15
7,346
525
6,094
10,201
9,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
6 / 3 / 6
9,066
648
8,875
8,653
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
9 / 2 / 5
8,536
610
15,071
8,791
2,784
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
ViolentRJ
Xbalanque
16
9 / 3 / 3
9,811
701
9,781
8,417
2,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
memolop10
Da Ji
14
7 / 1 / 9
9,119
651
8,280
11,106
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
9
Kills
34
34
Deaths
10
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
9
1
0.06
W
Ymir
3
1
15
10.5
L
Athena
Floomph
Athena
2
6
0
0.33
L
Guan Yu
Johan13871
Guan Yu
2
6
3
0.58
W
6
3
6
3
W
9
2
5
5.75
L
2
8
2
0.38
W
Xbalanque
ViolentRJ
Xbalanque
9
3
3
3.5
L
Tsukuyomi
WiserBag
Tsukuyomi
3
5
1
0.7
W
Da Ji
memolop10
Da Ji
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,193
Damage
48,101
61,902
Taken
47,168
30,492
Mitigated
20,860
13,886
Healing
16,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,088
1,628
0
213
10,690
3,939
120
3,502
7,188
0
17,981
W
Ymir
6,094
2,473
376
1,278
10,201
9,111
643
2,659
7,526
19,369
0
L
Athena
Floomph
Athena
4,020
1,392
1,482
1,571
18,218
12,110
91
4,722
13,496
20,663
0
L
Guan Yu
Johan13871
Guan Yu
6,104
1,811
393
4,475
12,531
7,130
621
594
11,937
0
41,454
W
8,875
1,115
0
2,480
8,653
2,962
723
3,196
5,065
52,921
0
W
15,071
9,879
0
4,364
8,791
2,784
4,770
2,274
6,485
0
52,093
L
6,127
760
88
2,613
11,027
4,076
456
4,780
6,247
40,020
0
W
Xbalanque
ViolentRJ
Xbalanque
9,781
5,870
0
3,966
8,417
2,230
3,011
0
8,417
0
54,196
L
Tsukuyomi
WiserBag
Tsukuyomi
5,854
1,579
0
3,051
9,436
3,237
0
1,371
8,065
0
43,862
W
Da Ji
memolop10
Da Ji
8,280
1,562
0
3,930
11,106
3,773
0
1,426
9,528
0
51,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,848
Gold Earned
43,878
320
Minions Killed
405
0
Camps Cleared
0
1,288,796
Distance Traveled
1,218,338
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,235
374
35
3
0
219,304
2
W
Ymir
7,346
525
26
2
0
226,607
0
L
Athena
6,919
494
28
2
0
264,952
0
L
Guan Yu
7,655
547
85
6
0
270,292
5
W
Nox
9,066
648
99
7
0
251,333
2
W
Artemis
8,536
610
93
7
0
205,550
0
L
Ra
7,619
544
81
6
0
236,949
0
W
Xbalanque
9,811
701
109
8
0
251,248
0
L
Tsukuyomi
7,420
530
91
7
0
297,299
3
W
Da Ji
9,119
651
78
6
0
283,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role