Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Crocatoc
Nu Wa
Level 107
God Stats
1W - 0L
1,517 SR
Queue Stats
6W - 13L
1,345 Elo+
Party 1
Ullr
Ullr
GreenJorge2
Ullr
Level 72
God Stats
1W - 3L
1,248 SR
Queue Stats
16W - 19L
1,451 Elo+
Party 1
Odin
Odin
XximmunejedixX
Odin
Level 61
God Stats
1W - 2L
1,271 SR
Queue Stats
2W - 6L
1,256 Elo+
Party 1
Hun Batz
Hun Batz
minecraftplayr7
Hun Batz
Level 86
God Stats
1W - 1L
1,301 SR
Queue Stats
5W - 13L
1,280 Elo+
Party 1
Team Averages
Level 82
1,367 SR
1,366 Elo+

VS

Team Averages
Level 95
1,505 SR
1,450 Elo+
Charybdis
Charybdis
 
Charybdis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
AngryKitten2099
Cthulhu
Level 126
God Stats
0W - 1L
1,664 SR
Queue Stats
18W - 13L
1,503 Elo+
Solo
Nu Wa
Nu Wa
Franklinsteinz
Nu Wa
Level 66
God Stats
12W - 7L
1,635 SR
Queue Stats
196W - 202L
1,445 Elo+
Party 2
Sun Wukong
Sun Wukong
Jug_Jug67
Sun Wukong
Level 86
God Stats
0W - 2L
1,263 SR
Queue Stats
64W - 83L
1,383 Elo+
Party 2
Mulan
Mulan
USSVector1
Mulan
Level 107
God Stats
14W - 19L
1,462 SR
Queue Stats
167W - 191L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 2 / 5
8,391
494
5,245
12,563
12,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Crocatoc
Nu Wa
16
8 / 1 / 4
9,952
585
17,523
8,823
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 1 / 3
9,973
587
12,415
13,835
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 3
8,042
473
7,184
12,537
6,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
14
5 / 5 / 3
9,046
532
7,279
13,172
4,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
4 / 3 / 1
8,228
484
8,635
9,372
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 9 / 4
7,403
435
6,430
18,850
14,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 5 / 4
7,765
457
9,029
10,590
2,988
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Jug_Jug67
Sun Wukong
12
2 / 5 / 4
7,882
464
8,333
15,441
6,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
16
6 / 2 / 3
9,724
572
9,986
11,862
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
23
Kills
12
12
Deaths
24
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
5
1.75
L
Charybdis
 
Charybdis
4
3
1
1.5
L
0
9
4
0.22
W
Nu Wa
Crocatoc
Nu Wa
8
1
4
10
L
0
5
4
0.4
W
7
1
3
8.5
L
Sun Wukong
Jug_Jug67
Sun Wukong
2
5
4
0.8
L
Mulan
6
2
3
3.75
W
2
3
3
1.17
W
Hun Batz
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,646
Damage
42,413
60,930
Taken
66,115
31,521
Mitigated
30,738
19,572
Healing
15,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,245
968
2,835
3,802
12,563
12,524
438
3,247
9,316
18,916
0
L
Charybdis
 
Charybdis
8,635
4,643
0
3,240
9,372
2,045
524
4,054
5,101
0
43,982
L
6,430
623
286
2,426
18,850
14,373
96
3,859
14,782
30,816
0
W
Nu Wa
Crocatoc
Nu Wa
17,523
4,343
79
2,699
8,823
2,797
1,535
3,869
4,954
64,398
0
L
9,029
1,332
0
2,066
10,590
2,988
631
6,133
4,139
49,467
0
W
12,415
7,476
566
4,420
13,835
4,947
2,374
4,480
9,355
0
68,346
L
Sun Wukong
Jug_Jug67
Sun Wukong
8,333
2,263
0
1,558
15,441
6,889
0
5,527
9,144
1,247
25,956
L
Mulan
9,986
1,600
742
5,070
11,862
4,443
0
2,736
8,699
0
63,223
W
7,184
1,201
0
1,886
12,537
6,318
280
2,498
10,039
2,028
30,358
W
Hun Batz
7,279
1,261
478
2,807
13,172
4,935
2,040
1,961
11,211
34
52,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,404
Gold Earned
41,002
434
Minions Killed
378
0
Camps Cleared
0
1,598,542
Distance Traveled
1,593,424
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,391
494
34
2
0
313,606
3
L
Charybdis
8,228
484
81
5
0
294,805
0
L
Cthulhu
7,403
435
58
3
0
322,784
3
W
Nu Wa
9,952
585
119
7
0
301,125
5
L
Nu Wa
7,765
457
80
5
0
283,592
0
W
Ullr
9,973
587
115
7
0
299,983
3
L
Sun Wukong
7,882
464
51
3
0
321,908
1
L
Mulan
9,724
572
108
6
0
370,335
0
W
Odin
8,042
473
64
4
0
333,330
1
W
Hun Batz
9,046
532
102
6
0
350,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role