Player Matchup

Hercules
Hercules
ElectricGoddess
Hercules
Level 146
God Stats
13W - 7L
1,658 SR
Queue Stats
222W - 143L
1,609 Elo+
Party 1
Jing Wei
Jing Wei
Insania811
Jing Wei
Level 138
God Stats
1W - 0L
1,727 SR
Queue Stats
30W - 31L
1,501 Elo+
Party 1
Fenrir
Fenrir
KILLERFAST99
Fenrir
Level 28
God Stats
1W - 0L
1,520 SR
Queue Stats
3W - 1L
1,789 Elo+
Party 1
Nu Wa
Nu Wa
NoDadNotTonight
Nu Wa
Level 148
God Stats
1W - 0L
1,534 SR
Queue Stats
120W - 76L
1,576 Elo+
Party 1
Geb
Geb
mommymilkin
Geb
Level 48
God Stats
1W - 0L
1,790 SR
Queue Stats
167W - 61L
1,656 Elo+
Party 1
Team Averages
Level 102
1,646 SR
1,626 Elo+

VS

Team Averages
Level 84
1,514 SR
1,556 Elo+
Tsukuyomi
Tsukuyomi
Book5050
Tsukuyomi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,574 Elo+
Party 2
Baron Samedi
Baron Samedi
CQC x BEAST
Baron Samedi
Level 99
God Stats
0W - 2L
1,571 SR
Queue Stats
55W - 57L
1,518 Elo+
Party 2
Bellona
Bellona
Knackk
Bellona
Level 116
God Stats
1W - 3L
1,455 SR
Queue Stats
132W - 118L
1,626 Elo+
Party 2
Cernunnos
Cernunnos
SAINT0906
Cernunnos
Level 88
God Stats
2W - 2L
1,594 SR
Queue Stats
124W - 120L
1,579 Elo+
Party 2
Terra
Terra
WarLord458
Terra
Level 77
God Stats
3W - 7L
1,449 SR
Queue Stats
16W - 19L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
6 / 2 / 15
9,360
936
12,903
14,819
10,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jing Wei
Insania811
Jing Wei
14
6 / 3 / 13
8,906
891
11,599
9,206
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
7 / 7 / 13
9,892
989
7,177
10,769
6,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

17
8 / 0 / 14
10,523
1,052
20,106
7,105
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 2 / 14
8,821
882
5,596
11,219
10,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Book5050
Tsukuyomi
11
1 / 7 / 4
6,437
644
4,905
11,836
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
CQC x BEAST
Baron Samedi
13
7 / 7 / 6
9,177
918
9,537
10,632
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Knackk
Bellona
13
3 / 6 / 8
8,115
812
9,563
15,170
13,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
SAINT0906
Cernunnos
11
0 / 7 / 5
6,004
600
8,182
13,057
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
13
3 / 3 / 9
8,252
825
5,345
12,081
13,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
46
30
Kills
14
14
Deaths
30
69
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Book5050
Tsukuyomi
1
7
4
0.43
L
Baron Samedi
CQC x BEAST
Baron Samedi
7
7
6
1.43
W
Hercules
6
2
15
6.75
W
Jing Wei
Insania811
Jing Wei
6
3
13
4.17
W
Fenrir
7
7
13
1.93
L
Bellona
Knackk
Bellona
3
6
8
1.17
W
8
0
14
15
L
Cernunnos
SAINT0906
Cernunnos
0
7
5
0.36
L
Terra
3
3
9
2.5
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,381
Damage
37,532
53,118
Taken
62,776
32,777
Mitigated
38,337
13,100
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Book5050
Tsukuyomi
4,905
1,018
0
9
11,836
3,083
0
4,986
6,410
0
12,029
L
Baron Samedi
CQC x BEAST
Baron Samedi
9,537
452
380
1,328
10,632
4,553
0
4,643
5,763
20,963
0
W
Hercules
12,903
3,650
0
6,231
14,819
10,815
345
3,424
11,183
0
19,996
W
Jing Wei
Insania811
Jing Wei
11,599
9,705
0
2,229
9,206
3,115
1,168
3,058
5,830
0
27,341
W
Fenrir
7,177
1,435
0
1,656
10,769
6,160
589
3,703
6,942
0
11,754
L
Bellona
Knackk
Bellona
9,563
2,632
0
2,158
15,170
13,133
0
5,864
8,741
7,015
17,151
W
20,106
5,022
0
450
7,105
2,561
2,095
2,686
4,345
51,680
0
L
Cernunnos
SAINT0906
Cernunnos
8,182
2,546
0
1,099
13,057
4,249
0
4,744
7,981
0
20,545
L
Terra
5,345
236
747
1,188
12,081
13,319
0
4,496
7,161
11,677
0
W
5,596
766
0
2,534
11,219
10,126
254
3,920
7,224
12,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,502
Gold Earned
37,985
196
Minions Killed
124
7
Camps Cleared
2
938,844
Distance Traveled
812,075
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,437
644
10
1
0
156,580
0
L
Baron Samedi
9,177
918
37
4
0
133,258
0
W
Hercules
9,360
936
25
3
0
186,561
3
W
Jing Wei
8,906
891
40
4
1
183,551
1
W
Fenrir
9,892
989
15
2
0
189,749
0
L
Bellona
8,115
812
37
4
1
191,298
1
W
Nu Wa
10,523
1,052
97
10
6
181,161
1
L
Cernunnos
6,004
600
28
3
1
148,135
0
L
Terra
8,252
825
12
1
0
182,804
0
W
Geb
8,821
882
19
2
0
197,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role