Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Duncanm577
Hercules
Level 41
God Stats
2W - 7L
1,262 SR
Queue Stats
7W - 20L
1,291 Elo+
Solo
Danzaburou
Danzaburou
servedjagger
Danzaburou
Level 49
God Stats
0W - 8L
1,251 SR
Queue Stats
14W - 44L
1,118 Elo+
Party 1
Team Averages
Level 38
1,338 SR
1,303 Elo+

VS

Team Averages
Level 58
1,415 SR
1,261 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GoodGuyPrice
Bellona
Level 22
God Stats
1W - 2L
1,261 SR
Queue Stats
1W - 7L
1,048 Elo+
Party 2
Charybdis
Charybdis
nanachismite
Charybdis
Level 48
God Stats
2W - 2L
1,485 SR
Queue Stats
3W - 9L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 10 / 6
11,391
712
6,262
14,289
6,522
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Duncanm577
Hercules
16
9 / 4 / 4
11,954
747
14,513
23,971
26,161
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
servedjagger
Danzaburou
15
3 / 7 / 10
11,913
745
15,595
13,901
4,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
7 / 4 / 11
11,981
749
15,491
15,051
7,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
GoodGuyPrice
Bellona
15
4 / 5 / 15
11,487
718
10,394
19,370
13,614
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
nanachismite
Charybdis
16
10 / 6 / 9
12,415
776
18,872
16,073
6,529
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
15
Kills
21
21
Deaths
15
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
10
6
0.6
W
Aphrodite
 
Aphrodite
7
4
11
3.13
L
Hercules
Duncanm577
Hercules
9
4
4
2.75
W
Bellona
GoodGuyPrice
Bellona
4
5
15
2.3
W
Charybdis
nanachismite
Charybdis
10
6
9
2.42
L
Danzaburou
servedjagger
Danzaburou
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,370
Damage
44,757
52,161
Taken
50,494
37,100
Mitigated
27,536
7,438
Healing
19,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,262
2,807
0
1,043
14,289
6,522
735
3,937
10,352
0
31,517
W
Aphrodite
 
Aphrodite
15,491
3,139
5,943
8,804
15,051
7,393
1,123
419
14,632
52,844
0
L
Hercules
Duncanm577
Hercules
14,513
3,797
921
4,315
23,971
26,161
395
7,913
16,058
0
31,080
W
Bellona
GoodGuyPrice
Bellona
10,394
2,454
0
352
19,370
13,614
343
0
19,370
0
17,757
W
Charybdis
nanachismite
Charybdis
18,872
12,633
225
4,565
16,073
6,529
866
310
15,763
0
51,915
L
Danzaburou
servedjagger
Danzaburou
15,595
10,074
0
1,159
13,901
4,417
1,614
4,205
9,696
0
52,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,258
Gold Earned
35,883
161
Minions Killed
161
9
Camps Cleared
5
728,211
Distance Traveled
794,622
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,391
712
60
4
3
212,535
0
W
Aphrodite
11,981
749
87
5
4
266,353
2
L
Hercules
11,954
747
28
2
0
286,207
3
W
Bellona
11,487
718
8
1
0
282,910
0
W
Charybdis
12,415
776
66
4
1
245,359
5
L
Danzaburou
11,913
745
73
5
6
229,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role