Player Matchup

Horus
Horus
FlatteredCD
Horus
Level 124
God Stats
35W - 22L
1,629 SR
Queue Stats
274W - 283L
1,481 Elo+
Party 1
Ares
Ares
Infernea
Ares
Level 110
God Stats
5W - 5L
1,346 SR
Queue Stats
815W - 874L
1,375 Elo+
Party 1
Persephone
Persephone
Infernietta
Persephone
Level 103
God Stats
30W - 35L
1,403 SR
Queue Stats
532W - 607L
1,383 Elo+
Party 1
Bakasura
Bakasura
Sgt Pinkyy
Bakasura
Level 131
God Stats
1W - 1L
1,392 SR
Queue Stats
253W - 282L
1,367 Elo+
Party 1
Charybdis
Charybdis
ThatRebelFox
Charybdis
Level 26
God Stats
14W - 13L
1,494 SR
Queue Stats
53W - 79L
1,455 Elo+
Party 1
Team Averages
Level 99
1,453 SR
1,412 Elo+

VS

Team Averages
Level 61
1,467 SR
1,396 Elo+
Izanami
Izanami
ADAMLEHRECH
Izanami
Level 58
God Stats
20W - 22L
1,463 SR
Queue Stats
39W - 42L
1,385 Elo+
Party 2
Ymir
Ymir
Bertinomg
Ymir
Level 28
God Stats
1W - 2L
1,503 SR
Queue Stats
6W - 9L
1,382 Elo+
Party 2
Mulan
Mulan
MrBlueSky_27
Mulan
Level 22
God Stats
21W - 31L
1,394 SR
Queue Stats
29W - 37L
1,377 Elo+
Party 2
Chang'e
Chang'e
RasmusbhaDK90
Chang'e
Level 126
God Stats
22W - 18L
1,488 SR
Queue Stats
374W - 358L
1,449 Elo+
Solo
Hun Batz
Hun Batz
fermotril
Hun Batz
Level 69
God Stats
7W - 9L
1,489 SR
Queue Stats
53W - 62L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,697
570
5,419
7,588
3,974
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
8
2 / 0 / 6
5,074
507
4,333
6,080
2,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
Infernietta
Persephone
11
6 / 0 / 2
7,053
705
4,672
2,823
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Sgt Pinkyy
Bakasura
9
4 / 1 / 3
6,154
615
3,901
6,268
2,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
ThatRebelFox
Charybdis
9
4 / 0 / 3
5,479
548
7,361
3,853
926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ADAMLEHRECH
Izanami
8
0 / 5 / 0
4,734
473
1,874
6,023
1,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
5
0 / 4 / 0
4,172
417
1,661
8,169
2,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 0
5,091
509
5,994
9,929
4,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
7
0 / 3 / 1
4,529
453
877
4,107
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
fermotril
Hun Batz
6
1 / 4 / 0
4,575
458
3,532
7,833
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
18
Kills
2
2
Deaths
18
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
ADAMLEHRECH
Izanami
0
5
0
0
L
Ymir
0
4
0
0
W
2
1
1
2.5
W
Ares
2
0
6
5
W
Persephone
Infernietta
Persephone
6
0
2
7
L
1
2
0
0.5
L
Chang'e
0
3
1
0.17
W
Bakasura
Sgt Pinkyy
Bakasura
4
1
3
5.5
W
Charybdis
ThatRebelFox
Charybdis
4
0
3
5.5
L
Hun Batz
fermotril
Hun Batz
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,686
Damage
13,938
26,612
Taken
36,061
10,925
Mitigated
11,308
10,802
Healing
7,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ADAMLEHRECH
Izanami
1,874
1,103
0
582
6,023
1,150
69
1,645
3,891
0
26,556
L
Ymir
1,661
248
0
955
8,169
2,802
0
2,410
5,577
4,780
0
W
5,419
2,347
190
3,004
7,588
3,974
510
0
7,063
0
21,945
W
Ares
4,333
330
300
2,115
6,080
2,924
0
853
5,187
15,568
0
W
Persephone
Infernietta
Persephone
4,672
680
0
921
2,823
698
588
356
2,443
33,057
0
L
5,994
705
0
3,567
9,929
4,581
0
1,045
8,735
0
25,856
L
Chang'e
877
39
0
1,315
4,107
905
0
725
3,258
16,780
0
W
Bakasura
Sgt Pinkyy
Bakasura
3,901
2,636
0
2,573
6,268
2,403
0
455
5,682
0
28,389
W
Charybdis
ThatRebelFox
Charybdis
7,361
3,899
0
1,699
3,853
926
414
716
3,137
0
30,300
L
Hun Batz
fermotril
Hun Batz
3,532
489
0
1,456
7,833
1,870
0
2,361
5,028
0
16,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,457
Gold Earned
23,101
248
Minions Killed
187
0
Camps Cleared
0
1,015,738
Distance Traveled
875,933
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,734
473
53
5
0
188,251
3
L
Ymir
4,172
417
7
1
0
180,196
1
W
Horus
5,697
570
36
4
0
178,987
3
W
Ares
5,074
507
14
1
0
204,651
1
W
Persephone
7,053
705
78
8
0
207,001
1
L
Mulan
5,091
509
52
5
0
181,941
2
L
Chang'e
4,529
453
40
4
0
150,998
0
W
Bakasura
6,154
615
61
6
0
231,229
3
W
Charybdis
5,479
548
59
6
0
193,870
0
L
Hun Batz
4,575
458
35
4
0
174,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role