Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Batoast
Ah Muzen Cab
Level 101
God Stats
3W - 7L
1,402 SR
Queue Stats
78W - 90L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
Gozrre
Gilgamesh
Level 41
God Stats
0W - 1L
1,205 SR
Queue Stats
8W - 13L
1,444 Elo+
Party 2
Tiamat
Tiamat
shurax69
Tiamat
Level 24
God Stats
0W - 3L
1,399 SR
Queue Stats
8W - 13L
1,444 Elo+
Party 2
Team Averages
Level 55
1,336 SR
1,470 Elo+

VS

Team Averages
Level 116
1,690 SR
1,601 Elo+
Anhur
Anhur
PenMaan
Anhur
Level 107
God Stats
1W - 1L
1,582 SR
Queue Stats
25W - 13L
1,625 Elo+
Party 1
Gilgamesh
Gilgamesh
jkuu213
Gilgamesh
Level 160
God Stats
3W - 2L
1,726 SR
Queue Stats
89W - 65L
1,626 Elo+
Party 1
Zeus
Zeus
realmcers
Zeus
Level 82
God Stats
21W - 6L
1,761 SR
Queue Stats
62W - 60L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Batoast
Ah Muzen Cab
11
2 / 5 / 1
7,166
651
6,460
10,205
3,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Gozrre
Gilgamesh
10
1 / 2 / 1
6,794
618
4,029
16,102
6,760
Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
shurax69
Tiamat
10
0 / 4 / 1
6,416
583
4,227
7,636
3,747
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
PenMaan
Anhur
12
4 / 0 / 6
8,200
745
7,592
5,071
2,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
jkuu213
Gilgamesh
12
4 / 2 / 6
8,430
766
10,657
15,946
10,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
13
3 / 1 / 5
8,085
735
11,731
4,175
1,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
11
11
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Batoast
Ah Muzen Cab
2
5
1
0.5
L
Gilgamesh
Gozrre
Gilgamesh
1
2
1
0.75
W
Anhur
PenMaan
Anhur
4
0
6
7
W
Gilgamesh
jkuu213
Gilgamesh
4
2
6
3.5
W
Zeus
3
1
5
5.5
L
Tiamat
shurax69
Tiamat
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,716
Damage
29,980
33,943
Taken
25,192
13,735
Mitigated
13,312
6,296
Healing
6,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Batoast
Ah Muzen Cab
6,460
2,747
0
2,060
10,205
3,228
0
4,607
5,598
0
31,536
L
Gilgamesh
Gozrre
Gilgamesh
4,029
848
266
2,825
16,102
6,760
0
5,713
10,389
0
7,821
W
Anhur
PenMaan
Anhur
7,592
2,929
0
1,378
5,071
2,029
1,555
878
4,193
0
23,457
W
Gilgamesh
jkuu213
Gilgamesh
10,657
2,930
369
3,991
15,946
10,098
615
2,665
13,281
4,318
27,843
W
Zeus
11,731
876
0
668
4,175
1,185
305
1,071
3,104
36,035
0
L
Tiamat
shurax69
Tiamat
4,227
402
0
1,145
7,636
3,747
0
2,827
4,809
20,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,376
Gold Earned
24,715
106
Minions Killed
145
3
Camps Cleared
9
592,631
Distance Traveled
654,396
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,166
651
57
5
0
196,889
3
L
Gilgamesh
6,794
618
13
1
1
214,203
5
W
Anhur
8,200
745
47
4
0
209,902
0
W
Gilgamesh
8,430
766
47
4
3
231,402
4
W
Zeus
8,085
735
51
5
6
213,092
6
L
Tiamat
6,416
583
36
3
2
181,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role