Player Matchup

Neith
Neith
BUBBACTANK
Neith
Level 3
God Stats
1W - 1L
1,424 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
JERBS15
Ymir
Level 59
God Stats
16W - 19L
1,447 SR
Queue Stats
171W - 186L
1,428 Elo+
Party 1
Bakasura
Bakasura
KidsInATrnchCoat
Bakasura
Level 107
God Stats
12W - 8L
1,515 SR
Queue Stats
810W - 880L
1,422 Elo+
Solo
Hera
Hera
Tatum20
Hera
Level 62
God Stats
1W - 0L
1,494 SR
Queue Stats
15W - 27L
1,354 Elo+
Solo
Cthulhu
Cthulhu
gtlow
Cthulhu
Level 151
God Stats
2W - 0L
1,723 SR
Queue Stats
574W - 639L
1,420 Elo+
Solo
Team Averages
Level 76
1,521 SR
1,425 Elo+

VS

Team Averages
Level 86
1,428 SR
1,330 Elo+
Ymir
Ymir
KyleBrov
Ymir
Level 66
God Stats
0W - 1L
1,509 SR
Queue Stats
7W - 12L
1,245 Elo+
Party 2
Ah Puch
Ah Puch
Not_verry_gud-_-
Ah Puch
Level 107
God Stats
19W - 21L
1,476 SR
Queue Stats
571W - 630L
1,423 Elo+
Party 3
Cabrakan
Cabrakan
WalkswithMarijua
Cabrakan
Level 123
God Stats
7W - 11L
1,518 SR
Queue Stats
321W - 386L
1,400 Elo+
Solo
Ao Kuang
Ao Kuang
WebsiteDotNet
Ao Kuang
Level 89
God Stats
0W - 4L
1,206 SR
Queue Stats
246W - 321L
1,352 Elo+
Party 3
Danzaburou
Danzaburou
basscadet_
Danzaburou
Level 45
God Stats
3W - 4L
1,431 SR
Queue Stats
3W - 10L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
3 / 1 / 0
5,604
560
5,994
3,315
894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
JERBS15
Ymir
8
0 / 3 / 3
5,078
508
1,547
7,543
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 0 / 1
5,897
590
3,788
5,749
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hera
Tatum20
Hera
9
2 / 1 / 1
5,648
565
4,780
4,713
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
gtlow
Cthulhu
11
2 / 0 / 1
6,155
616
3,014
6,628
3,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
3 / 2 / 1
5,503
550
2,471
8,823
3,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 1
5,332
533
3,123
6,180
2,077
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 0
4,268
427
2,454
6,119
4,186
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
WebsiteDotNet
Ao Kuang
6
1 / 2 / 0
4,460
446
1,216
5,476
1,424
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
basscadet_
Danzaburou
9
1 / 1 / 2
5,058
506
3,101
4,633
932
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
9
Kills
5
5
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
3
1
0
3
W
Ymir
JERBS15
Ymir
0
3
3
0.5
W
2
0
1
2.5
L
Ymir
3
2
1
1.75
L
0
1
1
0.5
W
Hera
Tatum20
Hera
2
1
1
2.5
L
0
3
0
0
L
Ao Kuang
WebsiteDotNet
Ao Kuang
1
2
0
0.5
L
Danzaburou
basscadet_
Danzaburou
1
1
2
2
W
Cthulhu
gtlow
Cthulhu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,123
Damage
12,365
27,948
Taken
31,231
10,637
Mitigated
12,445
12,310
Healing
8,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,994
4,033
0
1,443
3,315
894
777
788
2,527
0
27,221
W
Ymir
JERBS15
Ymir
1,547
600
0
1,374
7,543
3,396
23
1,618
5,925
13,536
0
W
3,788
2,529
165
4,593
5,749
1,959
0
1,266
4,483
0
30,572
L
Ymir
2,471
530
0
3,352
8,823
3,826
0
1,143
7,600
12,174
0
L
3,123
313
0
2,780
6,180
2,077
0
3,095
2,631
34,964
0
W
Hera
Tatum20
Hera
4,780
846
0
1,389
4,713
1,349
105
2,958
1,755
25,592
0
L
2,454
311
105
330
6,119
4,186
0
2,233
3,310
17,003
0
L
Ao Kuang
WebsiteDotNet
Ao Kuang
1,216
199
0
1,191
5,476
1,424
0
1,388
3,756
16,863
0
L
Danzaburou
basscadet_
Danzaburou
3,101
1,589
0
1,182
4,633
932
0
496
4,137
0
23,744
W
Cthulhu
gtlow
Cthulhu
3,014
486
0
3,346
6,628
3,039
0
2,634
3,994
26,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,382
Gold Earned
24,621
282
Minions Killed
197
0
Camps Cleared
0
909,461
Distance Traveled
885,187
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,604
560
53
5
0
162,725
0
W
Ymir
5,078
508
24
2
0
164,398
1
W
Bakasura
5,897
590
78
8
0
218,947
1
L
Ymir
5,503
550
17
2
0
190,432
3
L
Ah Puch
5,332
533
61
6
0
171,189
0
W
Hera
5,648
565
64
6
0
178,909
4
L
Cabrakan
4,268
427
34
3
0
149,250
0
L
Ao Kuang
4,460
446
35
4
0
185,628
0
L
Danzaburou
5,058
506
50
5
0
188,688
2
W
Cthulhu
6,155
616
63
6
0
184,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role