Player Matchup

Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Freya
Freya
Silver III
Blakkinn
Freya
Silver III
Level 103
God Stats
0W - 3L
1,384 SR
Queue Stats
12W - 19L
1,314 MMR
Party 1
Chiron
Chiron
Silver I
barbaºblanca
Chiron
Silver I
Level 148
God Stats
0W - 1L
1,634 SR
Queue Stats
19W - 26L
1,443 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,506 SR
1,419 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,697 SR
1,454 MMR
Sol
Sol
Silver I
FullSailFlapjack
Sol
Silver I
Level 126
God Stats
5W - 3L
1,735 SR
Queue Stats
23W - 38L
1,377 MMR
Solo
Fenrir
Fenrir
Bronze III
JeIzEr2003
Fenrir
Bronze III
Level 86
God Stats
2W - 0L
1,624 SR
Queue Stats
11W - 14L
1,416 MMR
Solo
Cupid
Cupid
Gold I
ToastedBuuns
Cupid
Gold I
Level 160
God Stats
12W - 12L
1,731 SR
Queue Stats
65W - 92L
1,570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
2 / 3 / 6
13,549
677
10,305
26,488
42,232
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Freya
Blakkinn
Freya
16
3 / 5 / 4
12,663
633
10,621
20,337
7,738
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 5 / 2
12,268
613
18,217
16,599
7,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
DiscordiaThothHe BoGilgameshPersephone

VS

Bans
BastetAresZeusKumbhakarnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 8
12,796
640
19,289
13,892
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
JeIzEr2003
Fenrir
17
8 / 2 / 5
13,143
657
13,287
18,445
11,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 5 / 10
12,042
602
19,805
18,019
6,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
9
Kills
13
13
Deaths
9
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
3
6
1.67
L
Freya
Blakkinn
Freya
3
5
4
1
W
4
2
8
4
W
Fenrir
JeIzEr2003
Fenrir
8
2
5
5.25
W
1
5
10
1.2
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,143
Damage
52,381
63,424
Taken
50,356
57,754
Mitigated
22,533
22,790
Healing
15,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
10,305
832
0
8,568
26,488
42,232
0
9,402
16,673
22,275
0
L
Freya
Blakkinn
Freya
10,621
3,666
0
7,613
20,337
7,738
0
5,905
14,171
63,168
0
W
19,289
5,524
0
7,612
13,892
4,470
1,648
4,726
9,166
58,210
0
W
Fenrir
JeIzEr2003
Fenrir
13,287
2,067
0
3,372
18,445
11,510
706
11,401
7,044
0
26,163
W
19,805
11,952
532
3,581
18,019
6,553
944
5,394
12,625
0
70,692
L
18,217
7,227
1,143
5,466
16,599
7,784
741
4,659
11,665
0
61,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,480
Gold Earned
37,981
226
Minions Killed
208
11
Camps Cleared
7
1,075,134
Distance Traveled
1,171,560
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,549
677
17
1
0
381,351
8
L
Freya
12,663
633
96
5
7
362,543
6
W
Sol
12,796
640
74
4
3
380,810
0
W
Fenrir
13,143
657
33
2
0
428,366
3
W
Cupid
12,042
602
101
5
4
362,384
8
L
Chiron
12,268
613
113
6
4
331,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role