Player Matchup

Sobek
Sobek
Icyhope
Sobek
Level 28
God Stats
4W - 0L
1,669 SR
Queue Stats
6W - 2L
1,589 Elo+
Party 2
Persephone
Persephone
ProfMedDenRasen
Persephone
Level 160
God Stats
3W - 1L
1,428 SR
Queue Stats
55W - 17L
1,797 Elo+
Party 2
Apollo
Apollo
Quafe
Apollo
Level 160
God Stats
1W - 1L
1,419 SR
Queue Stats
273W - 164L
1,715 Elo+
Party 2
Team Averages
Level 116
1,505 SR
1,700 Elo+

VS

Team Averages
Level 93
1,441 SR
1,587 Elo+
Ares
Ares
AzraelKinslayer
Ares
Level 160
God Stats
0W - 2L
1,734 SR
Queue Stats
7W - 5L
1,699 Elo+
Party 1
Mulan
Mulan
NorthernWhale
Mulan
Level 117
God Stats
1W - 1L
1,414 SR
Queue Stats
42W - 33L
1,562 Elo+
Party 1
Neith
Neith
VioletToni
Neith
Level 3
God Stats
0W - 1L
1,175 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Icyhope
Sobek
14
3 / 0 / 16
10,493
750
5,101
15,860
19,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
ProfMedDenRasen
Persephone
14
8 / 2 / 10
11,014
787
15,827
9,858
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Apollo
Quafe
Apollo
13
10 / 4 / 8
10,363
740
10,718
11,562
5,547
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 3
9,718
694
9,881
14,780
15,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 9 / 1
8,717
623
10,554
18,186
16,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
11
0 / 6 / 3
7,743
553
2,864
7,026
2,169
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
21
Kills
5
6
Deaths
21
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Sobek
Icyhope
Sobek
3
0
16
11
L
2
9
1
0.28
W
Persephone
ProfMedDenRasen
Persephone
8
2
10
6.5
W
Apollo
Quafe
Apollo
10
4
8
3.5
L
Neith
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,646
Damage
23,299
37,280
Taken
39,992
28,509
Mitigated
34,343
11,642
Healing
3,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,881
0
0
1,855
14,780
15,753
0
7,914
6,866
25,850
0
W
Sobek
Icyhope
Sobek
5,101
785
0
5,452
15,860
19,058
111
3,455
11,907
17,455
0
L
10,554
1,080
0
1,306
18,186
16,421
0
8,133
10,053
3,881
20,745
W
Persephone
ProfMedDenRasen
Persephone
15,827
332
102
3,418
9,858
3,904
638
3,096
6,484
52,827
0
W
Apollo
Quafe
Apollo
10,718
7,175
0
2,670
11,562
5,547
1,722
4,553
6,832
0
28,552
L
Neith
2,864
1,200
0
20
7,026
2,169
0
5,154
1,872
0
11,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,870
Gold Earned
26,178
142
Minions Killed
76
7
Camps Cleared
4
743,049
Distance Traveled
661,330
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,718
694
23
2
0
249,394
1
W
Sobek
10,493
750
22
2
0
262,533
4
L
Mulan
8,717
623
38
3
4
229,363
3
W
Persephone
11,014
787
76
5
4
264,584
4
W
Apollo
10,363
740
44
3
3
215,932
0
L
Neith
7,743
553
15
1
0
182,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role