Player Matchup

Cerberus
Cerberus
DigitalFeline16
Cerberus
Level 104
God Stats
2W - 1L
1,381 SR
Queue Stats
26W - 42L
1,381 Elo+
Party 1
Artemis
Artemis
M3rcut1o
Artemis
Level 126
God Stats
1W - 1L
1,552 SR
Queue Stats
143W - 135L
1,504 Elo+
Party 1
Achilles
Achilles
MadBerserker24
Achilles
Level 107
God Stats
3W - 2L
1,695 SR
Queue Stats
108W - 97L
1,529 Elo+
Party 1
Susano
Susano
Raidersfan45
Susano
Level 109
God Stats
3W - 1L
1,301 SR
Queue Stats
18W - 28L
1,422 Elo+
Party 1
Ao Kuang
Ao Kuang
VanillaTurbo
Ao Kuang
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,326 Elo+
Party 1
Team Averages
Level 101
1,486 SR
1,432 Elo+

VS

Team Averages
Level 40
1,652 SR
1,502 Elo+
Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Gohipmonetop
Charybdis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 78L
1,521 Elo+
Party 3
Ra
Ra
InsecureTomato
Ra
Level 7
God Stats
3W - 3L
1,895 SR
Queue Stats
13W - 24L
1,500 Elo+
Party 2
Cerberus
Cerberus
InsertSansAudio
Cerberus
Level 22
God Stats
16W - 15L
1,609 SR
Queue Stats
74W - 72L
1,538 Elo+
Party 3
Merlin
Merlin
StickyToesNFeet
Merlin
Level 30
God Stats
4W - 5L
1,758 SR
Queue Stats
182W - 183L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
4 / 2 / 24
11,623
1,162
9,766
15,519
14,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
M3rcut1o
Artemis
20
11 / 3 / 19
12,903
1,290
25,495
11,295
4,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
19
6 / 2 / 20
11,542
1,154
14,795
14,851
16,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
19
9 / 1 / 28
12,460
1,246
23,188
7,580
2,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
VanillaTurbo
Ao Kuang
19
15 / 5 / 23
12,755
1,276
18,507
13,689
6,204
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

257

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
6 / 11 / 7
11,677
1,168
15,794
23,853
9,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Gohipmonetop
Charybdis
16
3 / 10 / 8
10,177
1,018
12,309
17,266
6,170
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 8 / 9
9,374
937
5,665
14,726
5,587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
16
0 / 6 / 13
9,668
967
7,914
24,359
22,482
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 10 / 8
11,084
1,108
11,911
16,345
5,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
58
45
Kills
13
13
Deaths
45
114
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
11
7
0.86
W
Cerberus
4
2
24
8
L
Charybdis
Gohipmonetop
Charybdis
3
10
8
0.7
L
0
8
9
0.56
L
Cerberus
0
6
13
1.08
W
Artemis
M3rcut1o
Artemis
11
3
19
6.83
W
Achilles
6
2
20
8
W
Susano
9
1
28
23
L
4
10
8
0.8
W
Ao Kuang
VanillaTurbo
Ao Kuang
15
5
23
5.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,751
Damage
53,593
62,934
Taken
96,549
45,107
Mitigated
48,721
11,833
Healing
5,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
15,794
3,535
0
124
23,853
9,102
0
6,218
17,266
0
32,878
W
Cerberus
9,766
462
0
2,345
15,519
14,656
0
5,779
9,740
29,425
0
L
Charybdis
Gohipmonetop
Charybdis
12,309
7,016
0
0
17,266
6,170
0
4,557
12,553
0
23,767
L
5,665
1,018
1,685
832
14,726
5,587
0
7,689
6,904
27,747
0
L
Cerberus
7,914
279
0
2,168
24,359
22,482
0
4,769
19,418
25,005
0
W
Artemis
M3rcut1o
Artemis
25,495
15,038
0
3,678
11,295
4,791
0
3,981
7,314
0
55,544
W
Achilles
14,795
2,198
0
1,901
14,851
16,743
0
5,616
9,235
0
31,596
W
Susano
23,188
3,009
0
212
7,580
2,713
0
4,582
2,998
0
41,869
L
11,911
1,072
0
336
16,345
5,380
0
5,040
11,070
28,893
0
W
Ao Kuang
VanillaTurbo
Ao Kuang
18,507
6,212
0
3,697
13,689
6,204
0
5,532
8,157
24,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,283
Gold Earned
51,980
213
Minions Killed
184
12
Camps Cleared
4
980,198
Distance Traveled
848,674
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,677
1,168
29
3
2
182,616
0
W
Cerberus
11,623
1,162
48
5
2
192,249
0
L
Charybdis
10,177
1,018
32
3
0
151,882
0
L
Ra
9,374
937
54
5
1
161,891
1
L
Cerberus
9,668
967
37
4
0
188,154
0
W
Artemis
12,903
1,290
49
5
7
202,813
2
W
Achilles
11,542
1,154
43
4
1
202,662
0
W
Susano
12,460
1,246
52
5
2
213,868
0
L
Merlin
11,084
1,108
32
3
1
164,131
0
W
Ao Kuang
12,755
1,276
21
2
0
168,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role