Player Matchup

Amaterasu
Amaterasu
AntTheFlat
Amaterasu
Level 47
God Stats
31W - 34L
1,480 SR
Queue Stats
100W - 121L
1,396 Elo+
Party 2
Izanami
Izanami
BoboTheClown24
Izanami
Level 41
God Stats
11W - 19L
1,395 SR
Queue Stats
72W - 100L
1,400 Elo+
Party 2
Bacchus
Bacchus
DJ CHRONOS X
Bacchus
Level 40
God Stats
3W - 2L
1,667 SR
Queue Stats
58W - 75L
1,412 Elo+
Solo
Kukulkan
Kukulkan
DustyyyBunsss
Kukulkan
Level 28
God Stats
20W - 26L
1,457 SR
Queue Stats
33W - 42L
1,402 Elo+
Party 2
Atlas
Atlas
Sanctus10
Atlas
Level 46
God Stats
3W - 1L
1,539 SR
Queue Stats
34W - 28L
1,589 Elo+
Solo
Team Averages
Level 40
1,508 SR
1,440 Elo+

VS

Team Averages
Level 27
1,422 SR
1,507 Elo+
Morgan Le Fay
Morgan Le Fay
Nhefil
Morgan Le Fay
Level 4
God Stats
0W - 4L
1,109 SR
Queue Stats
0W - 10L
1,161 Elo+
Party 3
Cliodhna
Cliodhna
Varsitic
Cliodhna
Level 27
God Stats
0W - 1L
1,403 SR
Queue Stats
1W - 1L
1,719 Elo+
Party 1
Vulcan
Vulcan
arazhiena
Vulcan
Level 34
God Stats
12W - 13L
1,382 SR
Queue Stats
62W - 69L
1,406 Elo+
Party 3
Ares
Ares
iSoulMaster
Ares
Level 68
God Stats
0W - 1L
1,714 SR
Queue Stats
23W - 17L
1,472 Elo+
Party 1
Odin
Odin
shotoki
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AntTheFlat
Amaterasu
20
9 / 2 / 9
14,489
557
16,776
22,366
17,783
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
9 / 5 / 10
14,949
575
20,497
17,422
6,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
DJ CHRONOS X
Bacchus
20
5 / 3 / 2
14,502
558
5,937
20,970
15,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
DustyyyBunsss
Kukulkan
19
4 / 1 / 11
13,894
534
12,733
8,546
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Sanctus10
Atlas
18
4 / 2 / 12
13,825
532
16,127
25,485
28,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Nhefil
Morgan Le Fay
14
1 / 9 / 3
9,363
360
6,108
15,015
4,934
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Varsitic
Cliodhna
15
6 / 7 / 1
10,288
396
12,419
19,492
7,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
arazhiena
Vulcan
17
2 / 7 / 4
11,116
428
12,498
16,006
5,984
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 9
10,601
408
9,421
20,292
22,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
shotoki
Odin
14
2 / 5 / 7
9,540
367
7,974
18,709
12,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
37
31
Kills
13
13
Deaths
31
44
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AntTheFlat
Amaterasu
9
2
9
6.75
W
9
5
10
2.8
W
Bacchus
DJ CHRONOS X
Bacchus
5
3
2
2
W
Kukulkan
DustyyyBunsss
Kukulkan
4
1
11
9.5
L
Morgan Le Fay
Nhefil
Morgan Le Fay
1
9
3
0.28
W
Atlas
Sanctus10
Atlas
4
2
12
5
L
Cliodhna
Varsitic
Cliodhna
6
7
1
0.93
L
Vulcan
arazhiena
Vulcan
2
7
4
0.57
L
2
3
9
2.17
L
Odin
shotoki
Odin
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,070
Damage
48,420
94,789
Taken
89,514
71,640
Mitigated
53,604
35,410
Healing
13,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AntTheFlat
Amaterasu
16,776
9,306
0
10,965
22,366
17,783
4,416
9,138
12,902
0
91,090
W
20,497
15,190
0
6,571
17,422
6,088
6,344
5,892
11,440
0
133,219
W
Bacchus
DJ CHRONOS X
Bacchus
5,937
848
0
7,500
20,970
15,514
0
4,065
16,719
112,949
0
W
Kukulkan
DustyyyBunsss
Kukulkan
12,733
316
0
2,330
8,546
3,477
2,514
4,536
3,973
91,137
0
L
Morgan Le Fay
Nhefil
Morgan Le Fay
6,108
669
210
793
15,015
4,934
0
7,005
7,854
28,986
0
W
Atlas
Sanctus10
Atlas
16,127
2,911
3,312
4,732
25,485
28,778
1,493
9,173
16,084
58,743
0
L
Cliodhna
Varsitic
Cliodhna
12,419
652
0
4,776
19,492
7,687
0
2,987
16,465
0
69,625
L
Vulcan
arazhiena
Vulcan
12,498
2,949
219
3,376
16,006
5,984
0
7,547
8,177
72,042
0
L
9,421
156
0
2,641
20,292
22,993
24
9,681
10,385
40,782
0
L
Odin
shotoki
Odin
7,974
2,196
0
1,392
18,709
12,006
29
6,816
11,836
5,046
20,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,659
Gold Earned
50,908
746
Minions Killed
378
0
Camps Cleared
0
2,473,729
Distance Traveled
2,172,960
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,489
557
151
6
0
546,874
5
W
Izanami
14,949
575
180
7
0
460,991
5
W
Bacchus
14,502
558
183
7
0
446,303
0
W
Kukulkan
13,894
534
168
6
0
506,908
3
L
Morgan Le Fay
9,363
360
47
2
0
373,210
0
W
Atlas
13,825
532
64
2
0
512,653
1
L
Cliodhna
10,288
396
100
4
0
407,210
3
L
Vulcan
11,116
428
127
5
0
433,326
0
L
Ares
10,601
408
52
2
0
472,619
1
L
Odin
9,540
367
52
2
0
486,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role