Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BatFlashDC
Nu Wa
Level 122
God Stats
4W - 3L
1,478 SR
Queue Stats
294W - 263L
1,512 Elo+
Solo
Cu Chulainn
Cu Chulainn
LILQ263
Cu Chulainn
Level 104
God Stats
10W - 8L
1,692 SR
Queue Stats
111W - 123L
1,456 Elo+
Solo
Mercury
Mercury
Sikezz
Mercury
Level 57
God Stats
8W - 11L
1,436 SR
Queue Stats
138W - 154L
1,428 Elo+
Solo
Ymir
Ymir
super123f
Ymir
Level 64
God Stats
4W - 3L
1,602 SR
Queue Stats
50W - 44L
1,449 Elo+
Solo
Team Averages
Level 101
1,542 SR
1,469 Elo+

VS

Team Averages
Level 95
1,477 SR
1,434 Elo+
Poseidon
Poseidon
 
Poseidon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Domo6455
Fenrir
Level 105
God Stats
6W - 6L
1,389 SR
Queue Stats
55W - 56L
1,397 Elo+
Solo
Erlang Shen
Erlang Shen
Kirbyied
Erlang Shen
Level 122
God Stats
16W - 14L
1,480 SR
Queue Stats
48W - 58L
1,427 Elo+
Solo
Anubis
Anubis
LilRoIII
Anubis
Level 51
God Stats
22W - 23L
1,510 SR
Queue Stats
74W - 100L
1,446 Elo+
Party 1
Izanami
Izanami
xjorgezlk
Izanami
Level 71
God Stats
13W - 12L
1,508 SR
Queue Stats
279W - 303L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
0 / 6 / 3
8,065
474
5,285
12,740
3,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
12
5 / 7 / 0
7,597
447
9,393
10,918
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
LILQ263
Cu Chulainn
16
5 / 2 / 2
9,715
571
11,794
14,099
14,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
Sikezz
Mercury
14
5 / 3 / 2
8,851
521
6,780
11,557
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
11
0 / 3 / 2
6,984
411
3,016
11,493
10,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
5 / 1 / 8
9,372
551
8,678
7,152
1,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Domo6455
Fenrir
15
7 / 3 / 4
9,258
545
9,271
15,916
6,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Kirbyied
Erlang Shen
15
1 / 6 / 2
9,511
559
8,613
12,972
9,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
LilRoIII
Anubis
15
5 / 1 / 3
9,069
533
8,290
9,545
3,750
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
xjorgezlk
Izanami
16
3 / 4 / 6
9,782
575
7,835
9,177
2,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
15
Kills
21
21
Deaths
15
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
6
3
0.25
W
Poseidon
 
Poseidon
5
1
8
9
L
Nu Wa
5
7
0
0.71
W
Fenrir
Domo6455
Fenrir
7
3
4
3
W
Erlang Shen
Kirbyied
Erlang Shen
1
6
2
0.33
L
Cu Chulainn
LILQ263
Cu Chulainn
5
2
2
3
W
Anubis
LilRoIII
Anubis
5
1
3
6.5
L
Mercury
Sikezz
Mercury
5
3
2
2
L
Ymir
0
3
2
0.33
W
Izanami
xjorgezlk
Izanami
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,268
Damage
42,687
60,807
Taken
54,762
33,637
Mitigated
23,988
14,110
Healing
20,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,285
3,046
0
1,581
12,740
3,219
438
5,408
7,332
0
61,474
W
Poseidon
 
Poseidon
8,678
1,863
0
2,131
7,152
1,798
508
3,033
3,987
41,735
0
L
Nu Wa
9,393
2,548
0
821
10,918
2,453
117
2,861
8,057
35,190
0
W
Fenrir
Domo6455
Fenrir
9,271
1,346
0
5,578
15,916
6,635
0
2,018
13,774
0
62,025
W
Erlang Shen
Kirbyied
Erlang Shen
8,613
4,962
0
4,037
12,972
9,104
134
2,066
10,820
0
56,943
L
Cu Chulainn
LILQ263
Cu Chulainn
11,794
2,872
0
4,280
14,099
14,325
0
1,014
13,085
6,731
54,945
W
Anubis
LilRoIII
Anubis
8,290
924
220
5,705
9,545
3,750
1,294
2,624
6,799
53,098
0
L
Mercury
Sikezz
Mercury
6,780
2,379
0
3,356
11,557
3,421
169
1,145
10,412
0
43,766
L
Ymir
3,016
675
434
3,638
11,493
10,219
0
6,540
4,953
23,704
0
W
Izanami
xjorgezlk
Izanami
7,835
5,205
0
2,830
9,177
2,701
1,811
4,009
4,865
0
73,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,212
Gold Earned
46,992
430
Minions Killed
504
0
Camps Cleared
0
1,504,603
Distance Traveled
1,587,784
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,065
474
124
7
0
286,535
4
W
Poseidon
9,372
551
75
4
0
330,389
2
L
Nu Wa
7,597
447
56
3
0
276,596
2
W
Fenrir
9,258
545
89
5
0
346,477
2
W
Erlang Shen
9,511
559
121
7
0
296,319
0
L
Cu Chulainn
9,715
571
120
7
0
315,452
0
W
Anubis
9,069
533
79
5
0
300,327
3
L
Mercury
8,851
521
85
5
0
384,971
4
L
Ymir
6,984
411
45
3
0
241,049
3
W
Izanami
9,782
575
140
8
0
314,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role