Player Matchup

Ne Zha
Ne Zha
KuroRyukotsuki
Ne Zha
Level 152
God Stats
8W - 8L
1,389 SR
Queue Stats
213W - 208L
1,457 Elo+
Party 1
Fafnir
Fafnir
SO MANY GIGGLES
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 44L
1,251 Elo+
Party 1
Vulcan
Vulcan
ToastedCrossbow
Vulcan
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,496 Elo+
Solo
Sobek
Sobek
WilderNazgul
Sobek
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 27L
1,316 Elo+
Solo
Skadi
Skadi
chemobastian
Skadi
Level 88
God Stats
1W - 2L
1,135 SR
Queue Stats
81W - 96L
1,393 Elo+
Solo
Team Averages
Level 74
1,405 SR
1,383 Elo+

VS

Team Averages
Level 69
1,448 SR
1,435 Elo+
Bastet
Bastet
BUKI1806
Bastet
Level 60
God Stats
0W - 5L
1,420 SR
Queue Stats
191W - 227L
1,381 Elo+
Solo
Osiris
Osiris
ToxicTatumUs
Osiris
Level 123
God Stats
4W - 5L
1,393 SR
Queue Stats
342W - 339L
1,383 Elo+
Solo
Kuzenbo
Kuzenbo
monkeybits
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,588 Elo+
Solo
Jing Wei
Jing Wei
pumpkinkng
Jing Wei
Level 67
God Stats
1W - 1L
1,661 SR
Queue Stats
137W - 133L
1,439 Elo+
Solo
Hercules
Hercules
wilddesert
Hercules
Level 64
God Stats
2W - 4L
1,267 SR
Queue Stats
161W - 196L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 21
11,341
810
21,670
14,168
9,937
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 3 / 17
10,124
723
4,360
12,733
22,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 2 / 14
12,054
861
26,233
11,708
6,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 15
10,262
733
7,675
21,316
25,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
11 / 6 / 11
11,482
820
18,313
16,014
8,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BUKI1806
Bastet
15
2 / 5 / 9
9,412
672
13,475
12,646
3,932
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
18
8 / 5 / 7
11,214
801
16,375
18,466
14,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
monkeybits
Kuzenbo
18
2 / 3 / 14
11,011
787
10,697
18,495
26,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
pumpkinkng
Jing Wei
16
4 / 9 / 7
10,324
737
12,800
18,683
6,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
wilddesert
Hercules
17
3 / 7 / 11
10,278
734
8,382
22,830
30,150
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
67
28
Kills
19
20
Deaths
29
78
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bastet
BUKI1806
Bastet
2
5
9
1.3
W
4
4
21
3.63
W
1
3
17
3.17
W
9
2
14
8
L
Osiris
8
5
7
2.3
W
3
5
15
2.1
W
11
6
11
2.75
L
Kuzenbo
monkeybits
Kuzenbo
2
3
14
3
L
Jing Wei
pumpkinkng
Jing Wei
4
9
7
0.83
L
Hercules
wilddesert
Hercules
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,251
Damage
61,729
75,939
Taken
91,120
72,784
Mitigated
81,890
21,180
Healing
35,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BUKI1806
Bastet
13,475
1,975
4,151
3,490
12,646
3,932
408
3,939
8,661
0
20,445
W
21,670
3,632
5,023
5,019
14,168
9,937
2,394
2,465
11,703
0
44,873
W
4,360
1,801
17
1,746
12,733
22,007
296
2,837
9,896
9,864
0
W
26,233
9,291
1,037
2,248
11,708
6,720
511
1,820
9,888
45,993
0
L
Osiris
16,375
3,497
1,638
4,555
18,466
14,281
655
6,594
11,786
0
34,041
W
7,675
1,105
364
3,028
21,316
25,842
76
2,569
18,747
16,046
0
W
18,313
9,031
1,497
1,201
16,014
8,278
2,343
1,531
14,483
0
35,264
L
Kuzenbo
monkeybits
Kuzenbo
10,697
3,742
1,686
3,168
18,495
26,707
470
6,969
11,185
20,835
0
L
Jing Wei
pumpkinkng
Jing Wei
12,800
8,790
3,534
3,830
18,683
6,820
2,189
7,685
10,950
0
31,634
L
Hercules
wilddesert
Hercules
8,382
2,230
3,088
6,413
22,830
30,150
235
12,140
10,270
724
15,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,263
Gold Earned
52,239
171
Minions Killed
135
0
Camps Cleared
0
1,198,286
Distance Traveled
1,270,892
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,412
672
27
2
0
282,081
1
W
Ne Zha
11,341
810
26
2
0
261,395
1
W
Fafnir
10,124
723
17
1
0
222,660
0
W
Vulcan
12,054
861
53
4
0
268,236
0
L
Osiris
11,214
801
42
3
0
247,830
3
W
Sobek
10,262
733
16
1
0
230,253
2
W
Skadi
11,482
820
59
4
0
215,742
3
L
Kuzenbo
11,011
787
18
1
0
270,825
1
L
Jing Wei
10,324
737
33
2
0
216,370
1
L
Hercules
10,278
734
15
1
0
253,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role