Player Matchup

Cu Chulainn
Cu Chulainn
Budskie
Cu Chulainn
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,668 Elo+
Party 2
Thanatos
Thanatos
Fuzzy3399
Thanatos
Level 141
God Stats
1W - 2L
1,559 SR
Queue Stats
47W - 65L
1,450 Elo+
Party 2
Ymir
Ymir
NYMPHALIDAZE
Ymir
Level 7
God Stats
0W - 1L
1,255 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hera
Hera
Vyruhs
Hera
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,141 Elo+
Party 2
Neith
Neith
firstonesfree
Neith
Level 7
God Stats
0W - 1L
1,598 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 61
1,482 SR
1,452 Elo+

VS

Team Averages
Level 90
1,505 SR
1,535 Elo+
Bacchus
Bacchus
KingChxrles98
Bacchus
Level 99
God Stats
7W - 5L
1,598 SR
Queue Stats
255W - 262L
1,570 Elo+
Party 1
Pele
Pele
TsunxmiPapi
Pele
Level 108
God Stats
1W - 1L
1,299 SR
Queue Stats
296W - 288L
1,561 Elo+
Party 1
Olorun
Olorun
chrisprime04
Olorun
Level 79
God Stats
5W - 0L
1,531 SR
Queue Stats
90W - 114L
1,389 Elo+
Solo
Ne Zha
Ne Zha
kielstreak
Ne Zha
Level 46
God Stats
2W - 0L
1,456 SR
Queue Stats
147W - 132L
1,579 Elo+
Party 1
Hou Yi
Hou Yi
sad7102
Hou Yi
Level 118
God Stats
82W - 64L
1,643 SR
Queue Stats
296W - 286L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Budskie
Cu Chulainn
8
0 / 5 / 0
4,961
451
3,945
7,666
6,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Fuzzy3399
Thanatos
10
4 / 2 / 0
5,877
534
5,065
7,370
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 6 / 0
4,714
429
1,243
8,607
4,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
Vyruhs
Hera
12
1 / 2 / 4
6,914
629
6,253
4,514
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 7 / 0
3,826
348
749
5,847
1,109
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
4 / 0 / 4
6,878
625
3,458
5,113
3,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 1 / 0
7,322
666
4,775
8,268
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
11
1 / 3 / 1
6,302
573
2,790
6,746
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
kielstreak
Ne Zha
11
2 / 1 / 0
6,469
588
2,194
7,609
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
sad7102
Hou Yi
12
10 / 0 / 3
7,596
691
9,892
6,164
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
22
22
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Budskie
Cu Chulainn
0
5
0
0
L
Thanatos
Fuzzy3399
Thanatos
4
2
0
2
W
Bacchus
4
0
4
6
L
0
6
0
0
W
5
1
0
5
L
Hera
Vyruhs
Hera
1
2
4
1.5
W
Olorun
1
3
1
0.5
L
0
7
0
0
W
Ne Zha
kielstreak
Ne Zha
2
1
0
2
W
Hou Yi
sad7102
Hou Yi
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,255
Damage
23,109
34,004
Taken
33,900
15,564
Mitigated
12,499
7,405
Healing
15,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Budskie
Cu Chulainn
3,945
834
0
0
7,666
6,011
27
0
7,666
4,524
17,762
L
Thanatos
Fuzzy3399
Thanatos
5,065
1,260
0
5,904
7,370
2,514
0
2,523
4,847
0
25,752
W
Bacchus
3,458
465
1,366
1,947
5,113
3,653
52
854
4,259
14,353
0
L
1,243
420
0
312
8,607
4,487
0
560
8,047
12,993
0
W
4,775
1,252
0
2,554
8,268
2,668
0
2,178
6,048
0
44,283
L
Hera
Vyruhs
Hera
6,253
1,675
0
1,064
4,514
1,443
0
1,866
2,648
37,273
0
W
Olorun
2,790
1,078
0
2,777
6,746
2,063
623
2,070
4,518
38,931
0
L
749
195
0
125
5,847
1,109
0
1,299
4,548
0
3,894
W
Ne Zha
kielstreak
Ne Zha
2,194
876
0
3,805
7,609
2,156
0
1,762
5,715
0
34,479
W
Hou Yi
sad7102
Hou Yi
9,892
6,185
0
2,664
6,164
1,959
217
1,192
4,972
0
45,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,292
Gold Earned
34,567
216
Minions Killed
357
0
Camps Cleared
0
1,002,397
Distance Traveled
1,088,562
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,961
451
38
3
0
203,267
0
L
Thanatos
5,877
534
59
5
0
209,769
4
W
Bacchus
6,878
625
20
2
0
235,181
5
L
Ymir
4,714
429
17
2
0
196,273
0
W
Pele
7,322
666
99
9
0
235,209
3
L
Hera
6,914
629
96
9
0
201,504
5
W
Olorun
6,302
573
85
8
0
200,534
4
L
Neith
3,826
348
6
1
0
191,584
0
W
Ne Zha
6,469
588
78
7
0
226,300
1
W
Hou Yi
7,596
691
75
7
0
191,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role