Player Matchup

Da Ji
Da Ji
ButterLettuce123
Da Ji
Level 57
God Stats
7W - 8L
1,403 SR
Queue Stats
109W - 99L
1,416 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CAMPERkilledU
Cu Chulainn
Level 94
God Stats
21W - 26L
1,410 SR
Queue Stats
173W - 163L
1,443 Elo+
Party 2
Anubis
Anubis
GG x Clout
Anubis
Level 83
God Stats
38W - 39L
1,539 SR
Queue Stats
87W - 119L
1,412 Elo+
Solo
Atlas
Atlas
Pyre_01
Atlas
Level 99
God Stats
0W - 1L
1,575 SR
Queue Stats
113W - 124L
1,406 Elo+
Party 2
Skadi
Skadi
SirWhaley
Skadi
Level 112
God Stats
5W - 13L
1,326 SR
Queue Stats
217W - 209L
1,428 Elo+
Party 2
Team Averages
Level 89
1,451 SR
1,421 Elo+

VS

Team Averages
Level 94
1,536 SR
1,446 Elo+
Bacchus
Bacchus
Apocapoo
Bacchus
Level 123
God Stats
22W - 18L
1,555 SR
Queue Stats
254W - 261L
1,465 Elo+
Solo
Apollo
Apollo
LayeredToaster1
Apollo
Level 65
God Stats
1W - 1L
1,502 SR
Queue Stats
202W - 228L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
SAVAG3MAGM4R
Baron Samedi
Level 96
God Stats
7W - 2L
1,692 SR
Queue Stats
116W - 126L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
SupernalTick744
Gilgamesh
Level 87
God Stats
10W - 8L
1,521 SR
Queue Stats
40W - 34L
1,417 Elo+
Party 1
Discordia
Discordia
WindyCityCeltic
Discordia
Level 101
God Stats
10W - 12L
1,411 SR
Queue Stats
282W - 283L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 1
8,775
516
4,795
11,551
5,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
CAMPERkilledU
Cu Chulainn
14
0 / 1 / 1
7,929
466
3,914
12,106
10,185
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
GG x Clout
Anubis
16
6 / 3 / 2
9,805
577
10,018
10,583
4,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
Pyre_01
Atlas
12
1 / 4 / 4
7,593
447
5,222
11,387
9,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
SirWhaley
Skadi
12
1 / 4 / 5
7,406
436
9,709
9,396
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Apocapoo
Bacchus
11
2 / 3 / 5
7,993
470
5,749
14,200
13,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 4 / 5
7,609
448
4,756
10,541
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SAVAG3MAGM4R
Baron Samedi
16
0 / 1 / 4
9,260
545
7,956
8,817
10,029
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
SupernalTick744
Gilgamesh
16
8 / 1 / 3
10,051
591
7,112
9,296
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
WindyCityCeltic
Discordia
16
5 / 4 / 4
9,782
575
7,522
8,925
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
13
Kills
17
17
Deaths
13
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Apocapoo
Bacchus
2
3
5
1.5
L
5
5
1
1.1
L
Cu Chulainn
CAMPERkilledU
Cu Chulainn
0
1
1
0.5
L
Anubis
GG x Clout
Anubis
6
3
2
2.33
W
2
4
5
1.13
L
Atlas
Pyre_01
Atlas
1
4
4
0.75
W
Baron Samedi
SAVAG3MAGM4R
Baron Samedi
0
1
4
2
L
Skadi
SirWhaley
Skadi
1
4
5
0.88
W
Gilgamesh
SupernalTick744
Gilgamesh
8
1
3
9.5
W
Discordia
WindyCityCeltic
Discordia
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,658
Damage
33,095
55,023
Taken
51,779
33,114
Mitigated
32,362
13,354
Healing
19,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Apocapoo
Bacchus
5,749
441
209
3,873
14,200
13,270
476
3,925
10,275
25,373
0
L
4,795
1,129
0
3,227
11,551
5,660
900
3,203
8,302
0
49,760
L
Cu Chulainn
CAMPERkilledU
Cu Chulainn
3,914
112
0
514
12,106
10,185
0
5,945
6,161
0
44,248
L
Anubis
GG x Clout
Anubis
10,018
308
0
5,800
10,583
4,716
460
4,844
5,503
59,839
0
W
4,756
1,724
314
3,355
10,541
3,450
688
3,706
6,835
0
38,419
L
Atlas
Pyre_01
Atlas
5,222
1,495
238
2,191
11,387
9,951
0
3,720
7,625
27,608
0
W
Baron Samedi
SAVAG3MAGM4R
Baron Samedi
7,956
387
0
4,595
8,817
10,029
0
1,824
6,993
66,410
0
L
Skadi
SirWhaley
Skadi
9,709
4,387
0
1,384
9,396
2,602
431
3,131
6,205
0
47,567
W
Gilgamesh
SupernalTick744
Gilgamesh
7,112
1,905
0
4,288
9,296
3,442
0
1,988
7,308
0
63,661
W
Discordia
WindyCityCeltic
Discordia
7,522
809
0
2,419
8,925
2,171
906
3,972
4,953
64,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,508
Gold Earned
44,695
415
Minions Killed
459
0
Camps Cleared
0
1,615,242
Distance Traveled
1,545,182
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,993
470
25
1
0
313,880
4
L
Da Ji
8,775
516
90
5
0
327,073
3
L
Cu Chulainn
7,929
466
90
5
0
349,583
5
L
Anubis
9,805
577
114
7
0
291,872
2
W
Apollo
7,609
448
65
4
0
286,443
3
L
Atlas
7,593
447
41
2
0
328,551
4
W
Baron Samedi
9,260
545
133
8
0
284,780
6
L
Skadi
7,406
436
80
5
0
318,163
1
W
Gilgamesh
10,051
591
104
6
0
367,748
3
W
Discordia
9,782
575
132
8
0
292,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role