Player Matchup

Hachiman
Hachiman
DCB5004
Hachiman
Level 35
God Stats
1W - 7L
1,308 SR
Queue Stats
89W - 93L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
GingerNinjaaahhh
Cthulhu
Level 55
God Stats
2W - 1L
1,704 SR
Queue Stats
128W - 124L
1,525 Elo+
Party 1
Hel
Hel
ImEnvi
Hel
Level 46
God Stats
3W - 13L
1,547 SR
Queue Stats
132W - 148L
1,396 Elo+
Party 1
Loki
Loki
LDJord
Loki
Level 56
God Stats
2W - 2L
1,573 SR
Queue Stats
130W - 154L
1,452 Elo+
Party 1
Anubis
Anubis
tommygun91
Anubis
Level 68
God Stats
47W - 21L
1,632 SR
Queue Stats
268W - 264L
1,429 Elo+
Party 1
Team Averages
Level 52
1,553 SR
1,456 Elo+

VS

Team Averages
Level 39
1,322 SR
1,442 Elo+
Charybdis
Charybdis
DerFaustfister
Charybdis
Level 66
God Stats
1W - 1L
1,145 SR
Queue Stats
35W - 36L
1,511 Elo+
Party 2
Kukulkan
Kukulkan
R4SRaptile
Kukulkan
Level 32
God Stats
1W - 0L
1,300 SR
Queue Stats
6W - 10L
1,473 Elo+
Party 2
Khepri
Khepri
R4SUr1nst1nkt
Khepri
Level 29
God Stats
1W - 2L
1,020 SR
Queue Stats
5W - 8L
1,369 Elo+
Party 2
Bellona
Bellona
Walbos
Bellona
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 52L
1,393 Elo+
Party 3
Camazotz
Camazotz
heen59
Camazotz
Level 42
God Stats
7W - 3L
1,647 SR
Queue Stats
107W - 87L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DCB5004
Hachiman
14
2 / 6 / 3
8,698
458
5,760
12,561
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 3 / 2
9,148
481
9,856
14,107
15,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hel
ImEnvi
Hel
13
1 / 9 / 3
8,221
433
8,494
13,298
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
LDJord
Loki
14
2 / 6 / 2
8,941
471
7,229
14,880
4,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
tommygun91
Anubis
17
6 / 4 / 2
11,095
584
16,027
14,860
7,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DerFaustfister
Charybdis
19
10 / 1 / 3
12,589
663
15,001
18,160
6,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
R4SRaptile
Kukulkan
19
8 / 4 / 3
12,476
657
10,682
11,267
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 10
9,837
518
4,017
17,220
18,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Walbos
Bellona
16
2 / 0 / 3
10,230
538
7,450
15,065
13,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
heen59
Camazotz
18
7 / 2 / 7
11,679
615
11,254
21,192
8,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
11
Kills
28
28
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DCB5004
Hachiman
2
6
3
0.58
W
Charybdis
DerFaustfister
Charybdis
10
1
3
11.5
L
0
3
2
0.33
L
Hel
ImEnvi
Hel
1
9
3
0.28
L
Loki
LDJord
Loki
2
6
2
0.5
W
Kukulkan
R4SRaptile
Kukulkan
8
4
3
2.38
W
1
4
10
1.5
W
Bellona
Walbos
Bellona
2
0
3
3.5
W
Camazotz
heen59
Camazotz
7
2
7
5.25
L
Anubis
tommygun91
Anubis
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,366
Damage
48,404
69,706
Taken
82,904
33,892
Mitigated
50,232
22,910
Healing
34,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DCB5004
Hachiman
5,760
3,859
0
3,053
12,561
3,140
2,941
1,290
11,271
0
44,951
W
Charybdis
DerFaustfister
Charybdis
15,001
9,429
0
12,213
18,160
6,479
7,006
5,258
12,627
0
122,386
L
9,856
218
346
2,447
14,107
15,435
107
3,337
10,173
54,965
0
L
Hel
ImEnvi
Hel
8,494
1,069
2,124
3,057
13,298
3,112
1,641
2,405
10,893
35,911
0
L
Loki
LDJord
Loki
7,229
1,718
0
3,813
14,880
4,889
0
1,699
12,974
0
57,554
W
Kukulkan
R4SRaptile
Kukulkan
10,682
488
0
4,181
11,267
3,943
1,108
6,648
4,483
90,194
0
W
4,017
753
0
2,646
17,220
18,255
619
5,716
11,253
17,345
0
W
Bellona
Walbos
Bellona
7,450
1,552
0
4,610
15,065
13,115
485
6,500
7,677
0
45,003
W
Camazotz
heen59
Camazotz
11,254
4,415
0
11,139
21,192
8,440
440
8,723
12,265
0
77,534
L
Anubis
tommygun91
Anubis
16,027
804
0
8,070
14,860
7,316
304
5,968
8,800
80,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,103
Gold Earned
56,811
516
Minions Killed
591
0
Camps Cleared
0
1,651,922
Distance Traveled
1,836,557
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,698
458
93
5
0
311,859
2
W
Charybdis
12,589
663
179
9
0
353,865
4
L
Cthulhu
9,148
481
113
6
0
352,933
0
L
Hel
8,221
433
60
3
0
333,924
0
L
Loki
8,941
471
101
5
0
335,134
2
W
Kukulkan
12,476
657
160
8
0
359,547
2
W
Khepri
9,837
518
24
1
0
371,567
3
W
Bellona
10,230
538
101
5
0
371,080
4
W
Camazotz
11,679
615
127
7
0
380,498
2
L
Anubis
11,095
584
149
8
0
318,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role