Player Matchup

Cernunnos
Cernunnos
DIRBO07
Cernunnos
Level 144
God Stats
5W - 4L
1,389 SR
Queue Stats
143W - 192L
1,407 Elo+
Solo
Nemesis
Nemesis
LEWSTER6
Nemesis
Level 26
God Stats
1W - 4L
1,285 SR
Queue Stats
64W - 83L
1,401 Elo+
Party 1
Chaac
Chaac
LittleNobes
Chaac
Level 69
God Stats
2W - 2L
1,389 SR
Queue Stats
68W - 61L
1,454 Elo+
Party 3
Atlas
Atlas
RReaper501
Atlas
Level 89
God Stats
5W - 3L
1,669 SR
Queue Stats
88W - 112L
1,412 Elo+
Party 3
Jing Wei
Jing Wei
averagechris98
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 198L
1,364 Elo+
Party 1
Team Averages
Level 79
1,446 SR
1,408 Elo+

VS

Team Averages
Level 70
1,506 SR
1,412 Elo+
Achilles
Achilles
ArchieTv17
Achilles
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
145W - 191L
1,307 Elo+
Solo
Zeus
Zeus
CommanderChunky
Zeus
Level 107
God Stats
9W - 11L
1,256 SR
Queue Stats
560W - 641L
1,417 Elo+
Solo
Fenrir
Fenrir
FEMBAR
Fenrir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,442 Elo+
Party 2
Ratatoskr
Ratatoskr
FonyFish
Ratatoskr
Level 62
God Stats
6W - 1L
1,546 SR
Queue Stats
25W - 21L
1,448 Elo+
Party 2
Olorun
Olorun
Frisky
Olorun
Level 75
God Stats
3W - 2L
1,726 SR
Queue Stats
38W - 38L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DIRBO07
Cernunnos
12
0 / 7 / 2
7,233
517
6,407
11,880
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
LEWSTER6
Nemesis
11
2 / 3 / 0
7,017
501
10,081
9,819
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 0
7,627
545
6,705
11,201
7,019
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
9
1 / 5 / 0
5,979
427
4,177
11,138
8,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
10
0 / 2 / 0
6,316
451
2,656
6,283
1,888
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ArchieTv17
Achilles
11
0 / 2 / 3
6,747
482
5,275
12,191
9,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 1 / 1
8,247
589
7,711
6,978
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
FEMBAR
Fenrir
11
3 / 1 / 9
7,959
569
4,762
10,661
9,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ratatoskr
FonyFish
Ratatoskr
14
2 / 0 / 4
7,941
567
3,119
7,034
2,205
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Frisky
Olorun
13
9 / 1 / 3
8,611
615
12,167
10,416
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
5
Kills
18
18
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
ArchieTv17
Achilles
0
2
3
0.75
W
4
1
1
4.5
L
Cernunnos
DIRBO07
Cernunnos
0
7
2
0.14
W
Fenrir
FEMBAR
Fenrir
3
1
9
7.5
W
Ratatoskr
FonyFish
Ratatoskr
2
0
4
4
W
Olorun
Frisky
Olorun
9
1
3
10.5
L
Nemesis
LEWSTER6
Nemesis
2
3
0
0.67
L
2
1
0
2
L
Atlas
1
5
0
0.2
L
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,026
Damage
33,034
50,321
Taken
47,280
24,706
Mitigated
26,612
13,347
Healing
20,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ArchieTv17
Achilles
5,275
1,463
0
1,762
12,191
9,036
0
315
11,876
1,911
28,603
W
7,711
2,236
0
3,820
6,978
2,183
0
361
6,617
55,274
0
L
Cernunnos
DIRBO07
Cernunnos
6,407
3,269
86
3,692
11,880
3,448
1,292
5,915
5,965
0
55,606
W
Fenrir
FEMBAR
Fenrir
4,762
1,692
1,894
4,485
10,661
9,140
0
1,668
8,993
0
12,145
W
Ratatoskr
FonyFish
Ratatoskr
3,119
532
0
3,332
7,034
2,205
0
0
7,034
0
54,732
W
Olorun
Frisky
Olorun
12,167
8,471
67
5,154
10,416
4,048
2,704
1,833
8,583
57,114
0
L
Nemesis
LEWSTER6
Nemesis
10,081
4,699
0
2,082
9,819
4,052
0
3,740
6,079
0
41,086
L
6,705
800
0
3,750
11,201
7,019
706
2,932
8,269
0
43,661
L
Atlas
4,177
1,841
595
1,162
11,138
8,299
0
6,187
4,951
11,416
0
L
Jing Wei
2,656
1,838
0
1,980
6,283
1,888
0
1,607
4,676
0
33,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,172
Gold Earned
39,505
336
Minions Killed
403
0
Camps Cleared
0
1,306,069
Distance Traveled
1,348,259
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,747
482
57
4
0
260,824
0
W
Zeus
8,247
589
122
9
0
236,462
5
L
Cernunnos
7,233
517
108
8
0
240,315
1
W
Fenrir
7,959
569
16
1
0
285,938
5
W
Ratatoskr
7,941
567
104
7
0
310,934
3
W
Olorun
8,611
615
104
7
0
254,101
0
L
Nemesis
7,017
501
71
5
0
279,127
1
L
Chaac
7,627
545
80
6
0
299,620
5
L
Atlas
5,979
427
19
1
0
222,290
5
L
Jing Wei
6,316
451
58
4
0
264,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role