Player Matchup

Fenrir
Fenrir
Hybrid Freak
Fenrir
Level 147
God Stats
1W - 3L
1,613 SR
Queue Stats
82W - 65L
1,644 Elo+
Solo
Geb
Geb
Microkeys
Geb
Level 65
God Stats
4W - 6L
1,696 SR
Queue Stats
101W - 80L
1,674 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OGxPOP
Morgan Le Fay
Level 160
God Stats
12W - 13L
1,582 SR
Queue Stats
837W - 807L
1,624 Elo+
Solo
Camazotz
Camazotz
afrizzytoad
Camazotz
Level 89
God Stats
20W - 19L
1,615 SR
Queue Stats
213W - 204L
1,643 Elo+
Party 2
Apollo
Apollo
xingtiansdaddy
Apollo
Level 63
God Stats
7W - 9L
1,695 SR
Queue Stats
87W - 81L
1,630 Elo+
Party 2
Team Averages
Level 105
1,640 SR
1,643 Elo+

VS

Team Averages
Level 134
1,748 SR
1,610 Elo+
Thanatos
Thanatos
Pavlovs Bar
Thanatos
Level 107
God Stats
21W - 12L
1,640 SR
Queue Stats
120W - 111L
1,604 Elo+
Party 1
Xing Tian
Xing Tian
PreachedWave229
Xing Tian
Level 127
God Stats
4W - 0L
1,977 SR
Queue Stats
214W - 176L
1,616 Elo+
Party 1
Scylla
Scylla
Rainbow_Lich
Scylla
Level 125
God Stats
8W - 3L
1,631 SR
Queue Stats
425W - 409L
1,605 Elo+
Solo
Bellona
Bellona
l-Jus-Killed
Bellona
Level 157
God Stats
2W - 0L
1,686 SR
Queue Stats
35W - 29L
1,603 Elo+
Solo
Sol
Sol
swagmoney6969
Sol
Level 154
God Stats
18W - 9L
1,807 SR
Queue Stats
266W - 234L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
1 / 5 / 1
4,665
467
2,808
6,694
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 2 / 2
5,501
550
2,988
7,511
3,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
OGxPOP
Morgan Le Fay
11
3 / 1 / 2
6,218
622
3,981
3,798
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
afrizzytoad
Camazotz
7
0 / 5 / 0
4,545
455
1,600
8,502
1,822
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
1 / 2 / 1
5,152
515
3,533
6,265
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Pavlovs Bar
Thanatos
10
5 / 1 / 2
6,048
605
4,324
6,761
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
PreachedWave229
Xing Tian
9
0 / 2 / 5
5,386
539
1,808
6,863
3,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
10
0 / 1 / 2
5,468
547
1,761
3,403
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
l-Jus-Killed
Bellona
11
4 / 0 / 2
6,540
654
5,302
4,596
3,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
6 / 3 / 0
6,708
671
8,629
6,961
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
15
15
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
5
1
0.3
L
2
2
2
1.5
L
Morgan Le Fay
OGxPOP
Morgan Le Fay
3
1
2
4
W
Thanatos
Pavlovs Bar
Thanatos
5
1
2
6
W
Xing Tian
PreachedWave229
Xing Tian
0
2
5
1.25
W
Scylla
0
1
2
1
L
Camazotz
afrizzytoad
Camazotz
0
5
0
0
W
Bellona
l-Jus-Killed
Bellona
4
0
2
5
W
6
3
0
2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,910
Damage
21,824
32,770
Taken
28,584
9,824
Mitigated
12,692
9,397
Healing
12,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,808
1,030
0
1,511
6,694
2,335
0
1,345
5,263
0
17,784
L
2,988
613
310
2,376
7,511
3,127
0
3,323
4,170
11,464
0
L
Morgan Le Fay
OGxPOP
Morgan Le Fay
3,981
894
0
844
3,798
1,094
0
1,737
1,995
35,892
0
W
Thanatos
Pavlovs Bar
Thanatos
4,324
917
0
6,590
6,761
2,758
0
738
6,011
0
36,388
W
Xing Tian
PreachedWave229
Xing Tian
1,808
394
0
725
6,863
3,963
0
1,761
5,058
11,080
0
W
Scylla
1,761
0
0
500
3,403
882
72
1,751
1,466
30,301
0
L
Camazotz
afrizzytoad
Camazotz
1,600
462
0
2,419
8,502
1,822
0
708
7,277
0
18,590
W
Bellona
l-Jus-Killed
Bellona
5,302
1,873
0
1,964
4,596
3,033
0
0
4,596
662
32,500
W
8,629
4,447
0
3,186
6,961
2,056
1,206
2,371
4,484
37,895
5,790
L
3,533
1,845
0
1,937
6,265
1,446
0
3,787
2,478
0
30,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,081
Gold Earned
30,150
226
Minions Killed
333
0
Camps Cleared
0
950,438
Distance Traveled
952,503
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,665
467
42
4
0
180,903
3
L
Geb
5,501
550
9
1
0
201,767
3
L
Morgan Le Fay
6,218
622
79
8
0
203,983
2
W
Thanatos
6,048
605
82
8
0
219,956
1
W
Xing Tian
5,386
539
19
2
0
188,857
1
W
Scylla
5,468
547
69
7
0
198,064
1
L
Camazotz
4,545
455
40
4
0
188,977
1
W
Bellona
6,540
654
78
8
0
193,800
4
W
Sol
6,708
671
85
9
0
151,826
2
L
Apollo
5,152
515
56
6
0
174,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role