Player Matchup

Olorun
Olorun
 
Olorun
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
BeetleJuice97
Apollo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
DuckTalesWhoohoo
Aphrodite
Level 47
God Stats
0W - 1L
1,249 SR
Queue Stats
9W - 17L
1,403 Elo+
Party 1
Odin
Odin
Uedah
Odin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 67L
1,397 Elo+
Solo
Team Averages
Level 67
1,450 SR
1,460 Elo+

VS

Team Averages
Level 68
1,643 SR
1,634 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
 
Hades
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
ConsoleGM
Fafnir
Level 18
God Stats
1W - 0L
1,838 SR
Queue Stats
17W - 1L
1,954 Elo+
Party 3
Bellona
Bellona
Ignovun
Bellona
Level 109
God Stats
2W - 0L
1,879 SR
Queue Stats
106W - 30L
1,789 Elo+
Party 3
Medusa
Medusa
ItsJ4MES
Medusa
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 130L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
0 / 7 / 0
4,941
494
2,672
7,897
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
 
Nemesis
7
0 / 4 / 0
4,640
464
3,333
6,122
2,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 0
4,911
491
3,084
5,894
1,514
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
8
0 / 3 / 0
4,416
442
2,021
4,514
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Odin
Uedah
Odin
6
0 / 3 / 0
4,215
422
969
4,507
1,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
8 / 0 / 3
7,031
703
7,982
4,653
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
 
Hades
12
3 / 0 / 2
6,788
679
3,234
4,742
2,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
ConsoleGM
Fafnir
9
1 / 0 / 6
5,943
594
2,125
5,374
3,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
Ignovun
Bellona
11
6 / 0 / 4
6,720
672
4,198
6,575
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
ItsJ4MES
Medusa
10
1 / 0 / 3
5,715
572
2,102
4,295
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
19
19
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
7
0
0
L
Nemesis
 
Nemesis
0
4
0
0
W
Morgan Le Fay
 
Morgan Le Fay
8
0
3
9.5
W
Hades
 
Hades
3
0
2
4
L
0
2
0
0
W
Fafnir
ConsoleGM
Fafnir
1
0
6
4
L
Aphrodite
0
3
0
0
W
Bellona
Ignovun
Bellona
6
0
4
8
W
Medusa
ItsJ4MES
Medusa
1
0
3
2.5
L
Odin
Uedah
Odin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,079
Damage
19,641
28,934
Taken
25,639
9,403
Mitigated
11,042
8,318
Healing
14,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,672
240
87
1,600
7,897
2,290
0
5,092
2,550
24,509
0
L
Nemesis
 
Nemesis
3,333
666
0
1,189
6,122
2,364
0
2,610
3,370
0
22,688
W
Morgan Le Fay
 
Morgan Le Fay
7,982
560
0
1,037
4,653
1,096
0
1,060
3,416
36,777
0
W
Hades
 
Hades
3,234
891
138
3,655
4,742
2,188
0
261
4,318
47,737
0
L
3,084
1,990
0
1,397
5,894
1,514
0
1,782
4,066
0
32,407
W
Fafnir
ConsoleGM
Fafnir
2,125
215
1,447
2,472
5,374
3,431
0
1,057
4,262
9,307
0
L
Aphrodite
2,021
36
1,398
1,981
4,514
1,450
0
1,461
2,979
19,779
0
W
Bellona
Ignovun
Bellona
4,198
1,191
0
3,956
6,575
3,288
0
1,239
5,140
0
34,476
W
Medusa
ItsJ4MES
Medusa
2,102
756
0
2,134
4,295
1,039
0
699
3,596
0
31,519
L
Odin
Uedah
Odin
969
232
0
666
4,507
1,785
0
2,110
2,383
0
13,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,123
Gold Earned
32,197
252
Minions Killed
375
0
Camps Cleared
0
943,083
Distance Traveled
997,754
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,941
494
55
6
0
175,699
3
L
Nemesis
4,640
464
58
6
0
221,451
2
W
Morgan Le Fay
7,031
703
80
8
0
208,175
3
W
Hades
6,788
679
127
13
0
192,094
1
L
Apollo
4,911
491
69
7
0
183,429
2
W
Fafnir
5,943
594
15
2
0
191,006
4
L
Aphrodite
4,416
442
39
4
0
177,653
3
W
Bellona
6,720
672
73
7
0
218,435
0
W
Medusa
5,715
572
80
8
0
188,044
1
L
Odin
4,215
422
31
3
0
184,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role