Player Matchup

Awilix
Awilix
Backbark
Awilix
Level 156
God Stats
3W - 2L
1,637 SR
Queue Stats
153W - 158L
1,473 Elo+
Solo
Ullr
Ullr
In5an3x5nip3r
Ullr
Level 101
God Stats
10W - 6L
1,675 SR
Queue Stats
79W - 60L
1,558 Elo+
Solo
Geb
Geb
MrMarawana
Geb
Level 68
God Stats
1W - 0L
1,633 SR
Queue Stats
41W - 40L
1,577 Elo+
Party 1
Achilles
Achilles
OneVileGT
Achilles
Level 157
God Stats
7W - 5L
1,517 SR
Queue Stats
150W - 133L
1,569 Elo+
Solo
Hera
Hera
SouthPaw7204
Hera
Level 143
God Stats
1W - 0L
1,447 SR
Queue Stats
82W - 63L
1,600 Elo+
Party 1
Team Averages
Level 125
1,582 SR
1,555 Elo+

VS

Team Averages
Level 121
1,525 SR
1,542 Elo+
Mercury
Mercury
 
Mercury
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
FatTurtle98
Artemis
Level 109
God Stats
6W - 6L
1,599 SR
Queue Stats
156W - 190L
1,413 Elo+
Party 2
Gilgamesh
Gilgamesh
Jcubs10
Gilgamesh
Level 120
God Stats
2W - 5L
1,535 SR
Queue Stats
65W - 52L
1,602 Elo+
Solo
Tiamat
Tiamat
Nova Deadly
Tiamat
Level 131
God Stats
4W - 6L
1,581 SR
Queue Stats
147W - 137L
1,574 Elo+
Solo
Janus
Janus
Partymidget
Janus
Level 101
God Stats
1W - 1L
1,407 SR
Queue Stats
7W - 5L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Backbark
Awilix
15
0 / 4 / 8
8,349
696
4,457
9,476
3,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
8 / 2 / 7
11,145
929
12,944
10,098
4,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 0 / 10
9,882
824
5,734
11,509
12,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
OneVileGT
Achilles
16
5 / 0 / 5
9,697
808
8,633
10,253
8,478
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 1 / 5
10,495
875
9,970
5,906
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 5 / 0
9,138
762
4,489
9,979
4,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
FatTurtle98
Artemis
14
1 / 2 / 2
7,678
640
10,169
9,925
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Jcubs10
Gilgamesh
14
1 / 5 / 2
7,881
657
5,861
14,671
8,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
12
0 / 4 / 1
6,974
581
5,783
5,891
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 2
8,448
704
5,960
7,469
1,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
20
Kills
7
7
Deaths
20
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
5
0
0.6
W
Awilix
Backbark
Awilix
0
4
8
1
L
Artemis
FatTurtle98
Artemis
1
2
2
1
W
8
2
7
5.75
L
Gilgamesh
Jcubs10
Gilgamesh
1
5
2
0.4
W
2
0
10
7
L
Tiamat
0
4
1
0.13
W
Achilles
OneVileGT
Achilles
5
0
5
7.5
L
2
4
2
0.75
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,738
Damage
32,262
47,242
Taken
47,935
31,297
Mitigated
19,978
7,134
Healing
3,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,489
1,276
0
51
9,979
4,385
0
4,155
5,824
0
25,201
W
Awilix
Backbark
Awilix
4,457
1,429
0
188
9,476
3,825
432
3,536
5,900
0
21,000
L
Artemis
FatTurtle98
Artemis
10,169
2,675
0
1,421
9,925
3,282
0
3,926
5,999
0
33,163
W
12,944
4,185
0
1,330
10,098
4,850
3,340
1,250
8,768
0
46,683
L
Gilgamesh
Jcubs10
Gilgamesh
5,861
996
0
1,086
14,671
8,488
0
4,202
10,469
606
17,829
W
5,734
30
640
3,348
11,509
12,204
0
3,750
7,712
14,716
0
L
Tiamat
5,783
550
0
650
5,891
1,975
42
1,583
4,216
19,040
0
W
Achilles
OneVileGT
Achilles
8,633
1,374
163
372
10,253
8,478
1,017
2,732
7,266
0
25,409
L
5,960
512
0
280
7,469
1,848
0
1,827
5,642
28,148
0
W
9,970
2,614
0
1,093
5,906
1,940
67
1,181
4,638
45,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,568
Gold Earned
40,119
323
Minions Killed
242
11
Camps Cleared
4
1,231,935
Distance Traveled
1,151,241
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,138
762
47
4
1
238,176
2
W
Awilix
8,349
696
46
4
3
240,345
2
L
Artemis
7,678
640
58
5
1
217,549
3
W
Ullr
11,145
929
99
8
1
234,581
2
L
Gilgamesh
7,881
657
26
2
0
234,243
0
W
Geb
9,882
824
23
2
0
260,539
0
L
Tiamat
6,974
581
37
3
1
240,448
0
W
Achilles
9,697
808
46
4
5
252,424
0
L
Janus
8,448
704
74
6
1
220,825
1
W
Hera
10,495
875
109
9
2
244,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role