Player Matchup

Sol
Sol
Cut Grave
Sol
Level 62
God Stats
11W - 12L
1,466 SR
Queue Stats
348W - 261L
1,617 Elo+
Party 1
Bastet
Bastet
IamYanto
Bastet
Level 44
God Stats
1W - 0L
1,951 SR
Queue Stats
130W - 50L
1,635 Elo+
Party 1
Gilgamesh
Gilgamesh
Os2Sho-
Gilgamesh
Level 104
God Stats
38W - 48L
1,506 SR
Queue Stats
438W - 548L
1,441 Elo+
Party 1
Team Averages
Level 70
1,641 SR
1,564 Elo+

VS

Team Averages
Level 144
1,702 SR
1,607 Elo+
Hera
Hera
AngryColt652407
Hera
Level 125
God Stats
0W - 1L
1,697 SR
Queue Stats
23W - 17L
1,537 Elo+
Party 2
Anhur
Anhur
Infinite Cards
Anhur
Level 160
God Stats
3W - 2L
1,540 SR
Queue Stats
38W - 21L
1,723 Elo+
Solo
Odin
Odin
iceagelimit
Odin
Level 146
God Stats
0W - 1L
1,871 SR
Queue Stats
51W - 47L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 7
6,867
687
3,046
3,504
1,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
IamYanto
Bastet
11
7 / 3 / 5
7,949
795
10,411
9,347
3,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Os2Sho-
Gilgamesh
12
3 / 0 / 8
7,585
759
4,856
7,523
3,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,399
640
4,678
6,558
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 4 / 1
6,773
677
3,220
5,723
1,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 3 / 2
5,921
592
4,133
7,715
5,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
3
3
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
2
0
7
5.5
W
Bastet
IamYanto
Bastet
7
3
5
3.17
L
2
4
1
0.63
W
Gilgamesh
Os2Sho-
Gilgamesh
3
0
8
7
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,313
Damage
12,031
20,374
Taken
19,996
8,267
Mitigated
8,531
5,668
Healing
2,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,678
994
51
707
6,558
1,741
0
577
5,582
16,769
0
W
3,046
173
0
1,256
3,504
1,092
881
661
2,759
12,395
852
W
Bastet
IamYanto
Bastet
10,411
2,266
0
2,706
9,347
3,915
0
2,562
6,643
0
24,550
L
3,220
2,040
0
466
5,723
1,463
0
964
4,503
0
11,528
W
Gilgamesh
Os2Sho-
Gilgamesh
4,856
964
0
1,706
7,523
3,260
26
2,375
4,920
0
22,190
L
4,133
697
0
1,575
7,715
5,327
0
1,519
5,603
2,463
8,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,401
Gold Earned
19,093
113
Minions Killed
86
7
Camps Cleared
1
517,858
Distance Traveled
497,988
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,399
640
39
4
0
147,684
3
W
Sol
6,867
687
35
4
1
161,786
0
W
Bastet
7,949
795
38
4
3
178,320
2
L
Anhur
6,773
677
28
3
0
151,041
0
W
Gilgamesh
7,585
759
40
4
3
177,752
0
L
Odin
5,921
592
19
2
1
199,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role