Player Matchup

Bastet
Bastet
ImMrBS
Bastet
Level 119
God Stats
26W - 15L
1,763 SR
Queue Stats
69W - 45L
1,718 Elo+
Party 2
Mulan
Mulan
TurkTurtle
Mulan
Level 147
God Stats
7W - 3L
1,582 SR
Queue Stats
134W - 108L
1,746 Elo+
Party 2
Scylla
Scylla
kelomatic
Scylla
Level 18
God Stats
1W - 0L
1,906 SR
Queue Stats
15W - 2L
1,803 Elo+
Party 2
Team Averages
Level 95
1,751 SR
1,756 Elo+

VS

Team Averages
Level 112
1,448 SR
1,523 Elo+
Bellona
Bellona
 
Bellona
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Kingruben123
Tiamat
Level 129
God Stats
18W - 35L
1,328 SR
Queue Stats
224W - 251L
1,498 Elo+
Party 1
Sol
Sol
StuNNaH J
Sol
Level 87
God Stats
14W - 16L
1,517 SR
Queue Stats
541W - 469L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ImMrBS
Bastet
14
12 / 1 / 8
9,403
940
15,654
8,980
3,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
13
7 / 2 / 10
8,615
862
10,204
12,547
8,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
kelomatic
Scylla
12
3 / 2 / 13
8,021
802
5,725
6,926
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 9 / 4
6,349
635
5,240
14,524
10,094
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
11
3 / 6 / 2
7,290
729
7,584
9,027
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 7 / 2
7,242
724
7,918
10,896
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
22
Kills
5
5
Deaths
22
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
9
4
0.22
W
Bastet
ImMrBS
Bastet
12
1
8
16
L
Tiamat
3
6
2
0.67
L
2
7
2
0.43
W
Mulan
7
2
10
6
W
Scylla
kelomatic
Scylla
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,583
Damage
20,742
28,453
Taken
34,447
14,373
Mitigated
16,416
7,619
Healing
4,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,240
861
76
1,159
14,524
10,094
0
1,579
12,047
0
12,262
W
Bastet
ImMrBS
Bastet
15,654
3,150
0
2,411
8,980
3,915
1,095
3,912
4,855
0
28,685
L
Tiamat
7,584
875
0
2,117
9,027
3,491
77
2,471
6,168
22,104
0
L
7,918
902
0
1,417
10,896
2,831
0
2,066
8,159
20,303
0
W
Mulan
10,204
894
249
3,844
12,547
8,579
825
6,122
6,153
1,290
27,242
W
Scylla
kelomatic
Scylla
5,725
365
153
962
6,926
1,879
0
5,914
912
19,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,039
Gold Earned
20,881
133
Minions Killed
101
6
Camps Cleared
3
599,610
Distance Traveled
493,956
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,349
635
20
2
0
151,648
0
W
Bastet
9,403
940
48
5
3
224,551
0
L
Tiamat
7,290
729
38
4
3
177,469
1
L
Sol
7,242
724
43
4
0
164,839
2
W
Mulan
8,615
862
49
5
1
201,834
5
W
Scylla
8,021
802
36
4
2
173,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role