Player Matchup

Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Silver I
AtomicBurrito95
Geb
Silver I
Level 124
God Stats
18W - 9L
1,669 SR
Queue Stats
98W - 101L
1,092 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver I
R1ch_Cr4ck_B4by
Ah Muzen Cab
Silver I
Level 80
God Stats
4W - 6L
1,527 SR
Queue Stats
44W - 54L
1,197 MMR
Party 3
Tiamat
Tiamat
Silver I
Rogziel333
Tiamat
Silver I
Level 160
God Stats
7W - 5L
1,627 SR
Queue Stats
53W - 50L
1,182 MMR
Solo
Chaac
Chaac
Silver IV
bloodyhippo123
Chaac
Silver IV
Level 83
God Stats
10W - 10L
1,557 SR
Queue Stats
22W - 31L
1,310 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,576 SR
1,256 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,584 SR
1,264 MMR
Poseidon
Poseidon
Silver II
 
Poseidon
Silver II
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver I
CanYouPleaseNot
Bacchus
Silver I
Level 112
God Stats
0W - 3L
1,577 SR
Queue Stats
82W - 91L
1,162 MMR
Solo
Izanami
Izanami
Silver V
Goldie Mack3
Izanami
Silver V
Level 86
God Stats
8W - 6L
1,577 SR
Queue Stats
19W - 27L
1,272 MMR
Party 1
Awilix
Awilix
Silver I
Memoriul
Awilix
Silver I
Level 102
God Stats
2W - 3L
1,680 SR
Queue Stats
39W - 50L
1,212 MMR
Solo
Mulan
Mulan
Silver II
creeping-victory
Mulan
Silver II
Level 67
God Stats
14W - 9L
1,586 SR
Queue Stats
32W - 50L
1,174 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 2 / 6
8,529
533
7,146
13,057
5,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 1 / 8
7,933
496
4,249
11,228
8,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
R1ch_Cr4ck_B4by
Ah Muzen Cab
14
3 / 1 / 5
8,377
524
8,067
7,937
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Rogziel333
Tiamat
13
2 / 1 / 7
8,275
517
7,498
6,287
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 1 / 4
8,827
552
9,181
10,392
8,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AchillesOdinCliodhnaNu Wa

VS

Bans
BastetLokiArtioMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 6 / 2
7,602
475
6,662
8,139
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 3
6,768
423
5,903
12,859
12,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Goldie Mack3
Izanami
13
0 / 5 / 3
7,735
483
6,790
9,726
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
Memoriul
Awilix
14
2 / 4 / 3
8,196
512
3,609
10,700
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 0
7,822
489
5,148
10,790
6,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
20
Kills
6
6
Deaths
20
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
2
6
4
L
Poseidon
 
Poseidon
1
6
2
0.33
W
4
1
8
8
L
1
2
3
1.25
L
Izanami
Goldie Mack3
Izanami
0
5
3
0.3
L
Awilix
Memoriul
Awilix
2
4
3
0.88
W
Ah Muzen Cab
R1ch_Cr4ck_B4by
Ah Muzen Cab
3
1
5
5.5
W
Tiamat
Rogziel333
Tiamat
2
1
7
5.5
W
6
1
4
8
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,141
Damage
28,112
48,901
Taken
52,214
28,416
Mitigated
27,621
19,793
Healing
13,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,146
987
0
5,268
13,057
5,383
0
2,404
10,343
0
47,482
L
Poseidon
 
Poseidon
6,662
807
0
752
8,139
2,179
0
2,008
5,790
50,286
0
W
4,249
193
0
2,832
11,228
8,913
189
3,359
7,831
19,519
0
L
5,903
277
184
3,156
12,859
12,565
0
3,628
8,787
20,787
0
L
Izanami
Goldie Mack3
Izanami
6,790
5,379
0
2,566
9,726
2,621
0
2,183
7,373
0
57,868
L
Awilix
Memoriul
Awilix
3,609
1,237
0
3,808
10,700
3,754
0
2,612
7,850
0
55,129
W
Ah Muzen Cab
R1ch_Cr4ck_B4by
Ah Muzen Cab
8,067
3,786
275
4,383
7,937
2,205
986
2,028
5,842
0
60,804
W
Tiamat
Rogziel333
Tiamat
7,498
748
0
2,539
6,287
2,919
405
2,270
3,845
44,527
0
W
9,181
515
423
4,073
10,392
8,996
702
2,531
7,548
0
51,653
L
5,148
326
0
3,006
10,790
6,502
697
533
9,957
1,303
38,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,941
Gold Earned
38,123
415
Minions Killed
440
0
Camps Cleared
0
1,575,641
Distance Traveled
1,525,317
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,529
533
92
6
0
314,414
0
L
Poseidon
7,602
475
97
6
0
304,703
6
W
Geb
7,933
496
21
1
0
330,003
8
L
Bacchus
6,768
423
27
2
0
320,378
5
L
Izanami
7,735
483
134
8
0
264,359
6
L
Awilix
8,196
512
107
7
0
332,968
0
W
Ah Muzen Cab
8,377
524
106
7
0
296,745
4
W
Tiamat
8,275
517
97
6
0
307,953
4
W
Chaac
8,827
552
99
6
0
326,526
0
L
Mulan
7,822
489
75
5
0
302,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role