Player Matchup

Danzaburou
Danzaburou
ChiefRedFoot
Danzaburou
Level 49
God Stats
1W - 0L
1,518 SR
Queue Stats
39W - 72L
1,304 Elo+
Solo
Zeus
Zeus
TheRealSmubbles
Zeus
Level 17
God Stats
11W - 7L
1,546 SR
Queue Stats
35W - 25L
1,574 Elo+
Party 2
Fenrir
Fenrir
swaggydime509
Fenrir
Level 65
God Stats
43W - 19L
1,693 SR
Queue Stats
250W - 140L
1,654 Elo+
Party 2
Team Averages
Level 44
1,585 SR
1,511 Elo+

VS

Team Averages
Level 67
1,480 SR
1,431 Elo+
Hercules
Hercules
ArrowDynamix
Hercules
Level 113
God Stats
0W - 2L
1,526 SR
Queue Stats
1W - 5L
1,277 Elo+
Solo
Anubis
Anubis
DrDavinci
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,666 Elo+
Party 1
Fenrir
Fenrir
br0k0ly0
Fenrir
Level 83
God Stats
0W - 5L
1,413 SR
Queue Stats
97W - 168L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChiefRedFoot
Danzaburou
14
2 / 4 / 20
9,964
766
9,886
11,034
3,556
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
13 / 2 / 8
11,428
879
18,695
10,406
2,975
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 3 / 14
10,885
837
14,418
13,882
10,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArrowDynamix
Hercules
13
6 / 5 / 3
9,632
741
13,526
20,979
21,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
DrDavinci
Anubis
10
1 / 13 / 4
7,763
597
3,656
14,466
5,378
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
br0k0ly0
Fenrir
13
2 / 6 / 5
9,067
697
6,158
13,231
5,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
24
Kills
9
9
Deaths
24
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
ArrowDynamix
Hercules
6
5
3
1.5
W
Danzaburou
ChiefRedFoot
Danzaburou
2
4
20
3
L
Anubis
DrDavinci
Anubis
1
13
4
0.23
W
13
2
8
8.5
L
Fenrir
br0k0ly0
Fenrir
2
6
5
0.75
W
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,999
Damage
23,340
35,322
Taken
48,676
16,731
Mitigated
32,749
9,343
Healing
11,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ArrowDynamix
Hercules
13,526
4,325
0
9,150
20,979
21,553
0
8,533
12,446
0
21,522
W
Danzaburou
ChiefRedFoot
Danzaburou
9,886
4,049
0
2,689
11,034
3,556
685
1,313
9,501
0
37,085
L
Anubis
DrDavinci
Anubis
3,656
877
0
914
14,466
5,378
0
6,614
7,852
11,997
0
W
18,695
3,967
337
2,520
10,406
2,975
441
1,318
8,764
40,066
0
L
Fenrir
br0k0ly0
Fenrir
6,158
1,594
0
1,103
13,231
5,818
0
3,971
9,260
0
23,841
W
14,418
4,835
409
3,388
13,882
10,200
500
1,380
11,913
0
33,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,277
Gold Earned
26,462
147
Minions Killed
94
7
Camps Cleared
4
720,745
Distance Traveled
665,703
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,632
741
25
2
1
242,677
2
W
Danzaburou
9,964
766
65
5
0
218,756
3
L
Anubis
7,763
597
20
2
1
163,096
0
W
Zeus
11,428
879
49
4
3
254,760
1
L
Fenrir
9,067
697
49
4
2
259,930
3
W
Fenrir
10,885
837
33
3
4
247,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role