Player Matchup

Atlas
Atlas
AshKuno
Atlas
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,650 Elo+
Solo
Gilgamesh
Gilgamesh
MEXlBOY
Gilgamesh
Level 157
God Stats
11W - 15L
1,490 SR
Queue Stats
727W - 765L
1,519 Elo+
Solo
Nox
Nox
NoxHelknight
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,593 Elo+
Solo
Sylvanus
Sylvanus
OPLycan
Sylvanus
Level 156
God Stats
4W - 4L
1,605 SR
Queue Stats
162W - 180L
1,571 Elo+
Solo
Kuzenbo
Kuzenbo
ReinMainXD
Kuzenbo
Level 125
God Stats
2W - 7L
1,424 SR
Queue Stats
286W - 253L
1,481 Elo+
Solo
Team Averages
Level 130
1,504 SR
1,563 Elo+

VS

Team Averages
Level 146
1,634 SR
1,490 Elo+
Ganesha
Ganesha
 
Ganesha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
ArchangelFirst
Agni
Level 160
God Stats
1W - 0L
1,437 SR
Queue Stats
14W - 16L
1,416 Elo+
Solo
Chronos
Chronos
Getsukage
Chronos
Level 129
God Stats
3W - 0L
1,893 SR
Queue Stats
170W - 143L
1,541 Elo+
Party 1
Eset
Eset
UvulaTickles
Eset
Level 146
God Stats
10W - 3L
1,695 SR
Queue Stats
475W - 475L
1,488 Elo+
Party 1
Terra
Terra
pizzahutfreak
Terra
Level 147
God Stats
13W - 5L
1,643 SR
Queue Stats
610W - 632L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AshKuno
Atlas
14
3 / 4 / 4
8,044
731
7,330
14,242
14,632
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
MEXlBOY
Gilgamesh
14
2 / 5 / 8
7,731
703
11,425
22,805
25,870
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 5 / 3
7,706
701
6,079
9,292
3,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
OPLycan
Sylvanus
13
1 / 5 / 7
7,854
714
7,934
15,865
12,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
ReinMainXD
Kuzenbo
14
2 / 3 / 4
7,804
709
4,932
17,199
25,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 4 / 18
9,031
821
7,941
13,461
15,030
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 0 / 12
9,419
856
17,097
10,328
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
Getsukage
Chronos
15
4 / 1 / 12
9,577
871
14,285
12,167
5,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 4 / 9
8,914
810
14,712
8,511
4,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 1 / 15
9,809
892
12,670
12,410
10,962
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
88
9
Kills
22
22
Deaths
10
26
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
4
18
2.25
W
7
0
12
13
L
Atlas
AshKuno
Atlas
3
4
4
1.25
W
Chronos
Getsukage
Chronos
4
1
12
10
L
Gilgamesh
MEXlBOY
Gilgamesh
2
5
8
1.2
L
1
5
3
0.5
L
Sylvanus
OPLycan
Sylvanus
1
5
7
0.9
L
Kuzenbo
ReinMainXD
Kuzenbo
2
3
4
1.33
W
6
4
9
2.63
W
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,700
Damage
66,705
79,403
Taken
56,877
81,407
Mitigated
40,402
33,544
Healing
28,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,941
998
1,421
2,368
13,461
15,030
0
5,631
7,830
13,714
0
W
17,097
1,315
1,633
3,522
10,328
4,773
974
4,793
5,535
32,476
0
L
Atlas
AshKuno
Atlas
7,330
2,547
1,206
1,558
14,242
14,632
39
13,127
1,115
16,053
0
W
Chronos
Getsukage
Chronos
14,285
3,702
2,702
2,800
12,167
5,465
1,936
6,837
5,330
22,182
0
L
Gilgamesh
MEXlBOY
Gilgamesh
11,425
1,026
1,746
7,098
22,805
25,870
112
16,742
6,063
0
22,573
L
6,079
475
2,030
1,269
9,292
3,869
170
8,338
954
16,084
0
L
Sylvanus
OPLycan
Sylvanus
7,934
1,030
6,436
5,235
15,865
12,012
74
13,523
2,342
12,125
0
L
Kuzenbo
ReinMainXD
Kuzenbo
4,932
1,699
2,089
4,877
17,199
25,024
14
14,975
2,224
9,507
0
W
14,712
1,912
2,703
833
8,511
4,172
672
4,117
4,394
22,901
0
W
12,670
295
5,048
5,308
12,410
10,962
526
4,897
7,513
24,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,139
Gold Earned
46,750
74
Minions Killed
122
0
Camps Cleared
0
979,085
Distance Traveled
1,101,876
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,031
821
1
0
0
182,744
1
W
Agni
9,419
856
41
4
0
239,680
1
L
Atlas
8,044
731
20
2
0
195,703
1
W
Chronos
9,577
871
25
2
0
235,167
1
L
Gilgamesh
7,731
703
11
1
0
219,819
5
L
Nox
7,706
701
28
3
0
184,758
1
L
Sylvanus
7,854
714
13
1
0
169,112
0
L
Kuzenbo
7,804
709
2
0
0
209,693
0
W
Eset
8,914
810
35
3
0
188,184
0
W
Terra
9,809
892
20
2
0
256,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role