Player Matchup

Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
CharizardGoddess
Achilles
Level 145
God Stats
1W - 4L
1,355 SR
Queue Stats
299W - 433L
1,458 Elo+
Party 2
Ra
Ra
yMarcosPlay
Ra
Level 115
God Stats
0W - 2L
1,298 SR
Queue Stats
3W - 5L
1,583 Elo+
Solo
Team Averages
Level 135
1,384 SR
1,513 Elo+

VS

Team Averages
Level 77
1,559 SR
1,545 Elo+
Medusa
Medusa
D8BLITZKRIEG
Medusa
Level 46
God Stats
4W - 0L
1,660 SR
Queue Stats
47W - 19L
1,684 Elo+
Party 1
Atlas
Atlas
SonJuJoUchiha
Atlas
Level 125
God Stats
2W - 1L
1,572 SR
Queue Stats
56W - 33L
1,612 Elo+
Party 1
Vulcan
Vulcan
lucasvoltsss
Vulcan
Level 61
God Stats
9W - 11L
1,446 SR
Queue Stats
40W - 79L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 6 / 1
6,550
655
3,469
15,462
11,476
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 3 / 1
6,085
609
4,926
8,609
5,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 1
6,605
661
3,913
8,086
2,918
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
7 / 0 / 4
8,690
869
12,416
5,510
2,076
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 0 / 8
8,150
815
7,591
6,616
6,374
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
11
2 / 2 / 9
7,662
766
8,239
4,292
1,569
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
11
11
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
6
1
0.25
L
0
3
1
0.17
W
Medusa
7
0
4
9
W
2
0
8
6
W
Vulcan
2
2
9
3.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,308
Damage
28,246
32,157
Taken
16,418
19,439
Mitigated
10,019
5,528
Healing
2,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,469
673
195
790
15,462
11,476
0
7,094
8,368
9,677
0
L
4,926
1,087
0
501
8,609
5,045
0
4,868
3,741
0
11,977
W
Medusa
12,416
6,695
0
0
5,510
2,076
1,838
3,077
2,433
0
35,906
W
7,591
3,239
835
1,926
6,616
6,374
0
2,216
4,400
19,090
0
W
Vulcan
8,239
3,311
0
0
4,292
1,569
804
2,125
2,167
22,628
0
L
3,913
334
390
3,652
8,086
2,918
0
4,279
3,807
33,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,240
Gold Earned
24,502
109
Minions Killed
132
4
Camps Cleared
6
575,056
Distance Traveled
610,477
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,550
655
21
2
1
165,965
2
L
Achilles
6,085
609
26
3
2
207,796
3
W
Medusa
8,690
869
74
7
3
204,584
3
W
Atlas
8,150
815
14
1
2
220,298
5
W
Vulcan
7,662
766
44
4
1
185,595
2
L
Ra
6,605
661
62
6
1
201,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role