Player Matchup

Geb
Geb
Algalaes1816
Geb
Level 80
God Stats
3W - 1L
1,613 SR
Queue Stats
43W - 52L
1,320 Elo+
Party 2
Mulan
Mulan
Javiyayi
Mulan
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 48L
1,198 Elo+
Party 2
Zeus
Zeus
SaltyPenguin450
Zeus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,403 Elo+
Solo
Bakasura
Bakasura
Themunchies4865
Bakasura
Level 81
God Stats
8W - 9L
1,465 SR
Queue Stats
144W - 185L
1,355 Elo+
Solo
Medusa
Medusa
alefeM1GAMER
Medusa
Level 67
God Stats
2W - 2L
1,282 SR
Queue Stats
83W - 78L
1,443 Elo+
Solo
Team Averages
Level 72
1,472 SR
1,344 Elo+

VS

Team Averages
Level 78
1,508 SR
1,382 Elo+
Chernobog
Chernobog
 
Chernobog
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DragonClaw05
Arachne
Level 29
God Stats
9W - 15L
1,425 SR
Queue Stats
50W - 65L
1,213 Elo+
Party 1
Chang'e
Chang'e
Necromancer__1
Chang'e
Level 69
God Stats
6W - 2L
1,694 SR
Queue Stats
173W - 219L
1,255 Elo+
Party 1
Chaac
Chaac
iTzBillyBob8768
Chaac
Level 62
God Stats
1W - 4L
1,420 SR
Queue Stats
196W - 190L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 14
12,084
525
12,116
23,856
30,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
Javiyayi
Mulan
20
3 / 5 / 2
13,597
591
16,109
19,098
22,306
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
8 / 4 / 3
13,573
590
12,209
13,040
4,109
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
20
9 / 4 / 1
14,241
619
11,590
19,334
8,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
19
4 / 7 / 2
13,218
575
8,138
14,521
5,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
2
0 / 0 / 0
4,367
190
0
0
0
Yemoja
 
Yemoja
1
0 / 0 / 0
4,340
189
0
0
0
Arachne
DragonClaw05
Arachne
12
4 / 11 / 1
8,753
381
11,505
22,339
6,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
8 / 9 / 2
12,032
523
15,571
22,165
7,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
8 / 6 / 3
11,873
516
15,595
27,712
32,381
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
26
Kills
20
22
Deaths
26
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
0
0
0
L
Yemoja
 
Yemoja
0
0
0
0
W
2
2
14
4.5
L
Arachne
DragonClaw05
Arachne
4
11
1
0.41
W
Mulan
Javiyayi
Mulan
3
5
2
0.8
L
8
9
2
1
W
8
4
3
2.38
W
Bakasura
9
4
1
2.38
W
Medusa
4
7
2
0.71
L
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,162
Damage
42,671
89,849
Taken
72,216
70,232
Mitigated
46,701
13,932
Healing
23,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
 
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
12,116
2,173
295
3,094
23,856
30,189
797
4,160
19,243
47,905
0
L
Arachne
DragonClaw05
Arachne
11,505
7,586
120
6,559
22,339
6,549
0
12,836
9,105
0
33,943
W
Mulan
Javiyayi
Mulan
16,109
2,489
0
3,769
19,098
22,306
1,299
529
18,563
20,188
84,102
L
15,571
1,806
513
7,367
22,165
7,771
612
6,595
15,086
57,711
0
W
12,209
2,438
0
613
13,040
4,109
5,594
747
12,201
93,721
0
W
Bakasura
11,590
9,183
253
3,475
19,334
8,343
3,700
2,818
16,402
0
122,754
W
Medusa
8,138
4,976
139
2,294
14,521
5,285
2,376
6,593
7,556
0
91,026
L
15,595
5,096
0
8,790
27,712
32,381
400
7,526
19,607
569
57,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,713
Gold Earned
41,365
751
Minions Killed
235
0
Camps Cleared
0
2,223,787
Distance Traveled
1,186,905
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,367
190
0
0
0
0
0
L
Yemoja
4,340
189
0
0
0
0
0
W
Geb
12,084
525
42
2
0
487,408
0
L
Arachne
8,753
381
40
2
0
387,842
0
W
Mulan
13,597
591
194
8
0
449,559
1
L
Chang'e
12,032
523
102
4
0
420,203
0
W
Zeus
13,573
590
169
7
0
410,144
0
W
Bakasura
14,241
619
192
8
0
569,085
0
W
Medusa
13,218
575
154
7
0
307,591
1
L
Chaac
11,873
516
93
4
0
378,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role