Player Matchup

Artemis
Artemis
 
Artemis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
 
Atlas
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
EsoTiilin
Thanatos
Level 31
God Stats
3W - 4L
1,500 SR
Queue Stats
141W - 61L
1,677 Elo+
Party 4
Poseidon
Poseidon
ThomasCpf
Poseidon
Level 25
God Stats
1W - 2L
1,504 SR
Queue Stats
2W - 3L
1,524 Elo+
Party 3
Sylvanus
Sylvanus
alaskito
Sylvanus
Level 108
God Stats
14W - 17L
1,520 SR
Queue Stats
434W - 374L
1,631 Elo+
Party 4
Team Averages
Level 66
1,505 SR
1,566 Elo+

VS

Team Averages
Level 85
1,514 SR
1,465 Elo+
Chronos
Chronos
MasterKsi
Chronos
Level 159
God Stats
7W - 5L
1,654 SR
Queue Stats
136W - 143L
1,507 Elo+
Party 2
Rama
Rama
nakiiya
Rama
Level 43
God Stats
6W - 5L
1,505 SR
Queue Stats
158W - 167L
1,420 Elo+
Party 1
Merlin
Merlin
vitinhok2
Merlin
Level 150
God Stats
2W - 0L
1,420 SR
Queue Stats
20W - 26L
1,443 Elo+
Party 2
Horus
Horus
zeesttempest
Horus
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
192W - 209L
1,440 Elo+
Party 1
Guan Yu
Guan Yu
ztlmpfvo
Guan Yu
Level 25
God Stats
2W - 1L
1,494 SR
Queue Stats
15W - 10L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
6 / 6 / 4
10,002
455
15,874
17,644
5,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
 
Atlas
13
2 / 4 / 10
9,019
410
10,410
14,449
13,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
EsoTiilin
Thanatos
17
10 / 5 / 2
11,737
534
15,516
19,555
7,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
ThomasCpf
Poseidon
14
1 / 12 / 1
9,168
417
4,890
13,354
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
alaskito
Sylvanus
14
1 / 5 / 3
9,724
442
8,899
14,798
8,488

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MasterKsi
Chronos
20
10 / 2 / 9
14,578
663
15,833
20,436
8,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
nakiiya
Rama
17
1 / 6 / 7
11,254
512
6,095
16,782
6,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
vitinhok2
Merlin
16
7 / 4 / 9
11,640
529
20,122
9,560
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 5 / 8
10,913
496
6,418
17,277
14,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Guan Yu
ztlmpfvo
Guan Yu
19
9 / 3 / 5
12,239
556
15,335
26,380
28,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
70
20
Kills
32
32
Deaths
20
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
6
6
4
1.33
L
Atlas
 
Atlas
2
4
10
1.75
L
Thanatos
EsoTiilin
Thanatos
10
5
2
2.2
W
Chronos
MasterKsi
Chronos
10
2
9
7.25
L
Poseidon
ThomasCpf
Poseidon
1
12
1
0.13
L
Sylvanus
alaskito
Sylvanus
1
5
3
0.5
W
Rama
nakiiya
Rama
1
6
7
0.75
W
Merlin
vitinhok2
Merlin
7
4
9
2.88
W
5
5
8
1.8
W
Guan Yu
ztlmpfvo
Guan Yu
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,589
Damage
63,803
79,800
Taken
90,435
39,008
Mitigated
61,706
27,195
Healing
38,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
15,874
7,993
0
3,792
17,644
5,838
783
7,158
9,961
0
60,312
L
Atlas
 
Atlas
10,410
3,179
0
1,580
14,449
13,471
304
6,880
6,872
25,443
0
L
Thanatos
EsoTiilin
Thanatos
15,516
6,521
0
15,975
19,555
7,149
0
8,846
10,145
0
80,107
W
Chronos
MasterKsi
Chronos
15,833
3,791
0
8,901
20,436
8,369
3,421
3,928
16,298
141,655
0
L
Poseidon
ThomasCpf
Poseidon
4,890
270
0
250
13,354
4,062
686
6,901
6,028
43,833
0
L
Sylvanus
alaskito
Sylvanus
8,899
2,226
225
5,373
14,798
8,488
0
6,498
7,787
44,079
11,994
W
Rama
nakiiya
Rama
6,095
4,047
0
6,658
16,782
6,465
4,219
1,925
14,735
0
80,050
W
Merlin
vitinhok2
Merlin
20,122
818
0
331
9,560
3,257
3,517
3,695
5,678
66,863
0
W
6,418
2,173
2,418
3,857
17,277
14,904
637
3,753
13,158
5,215
20,678
W
Guan Yu
ztlmpfvo
Guan Yu
15,335
2,369
3,014
13,581
26,380
28,711
1,127
8,887
17,215
183
64,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,650
Gold Earned
60,624
445
Minions Killed
628
0
Camps Cleared
0
1,769,887
Distance Traveled
2,215,745
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,002
455
95
4
0
365,598
5
L
Atlas
9,019
410
24
1
0
432,671
2
L
Thanatos
11,737
534
129
6
0
369,689
4
W
Chronos
14,578
663
207
9
0
469,682
5
L
Poseidon
9,168
417
88
4
0
347,105
1
L
Sylvanus
9,724
442
109
5
0
254,824
8
W
Rama
11,254
512
148
7
0
400,385
4
W
Merlin
11,640
529
114
5
0
449,557
9
W
Horus
10,913
496
31
1
0
445,031
0
W
Guan Yu
12,239
556
128
6
0
451,090
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role