Player Matchup

Izanami
Izanami
BlacJac02
Izanami
Level 65
God Stats
32W - 41L
1,438 SR
Queue Stats
165W - 243L
1,394 Elo+
Party 1
Chaac
Chaac
Cor Yeah
Chaac
Level 49
God Stats
67W - 77L
1,471 SR
Queue Stats
109W - 127L
1,469 Elo+
Party 1
Ares
Ares
MRkiller109
Ares
Level 13
God Stats
3W - 7L
1,249 SR
Queue Stats
6W - 13L
1,273 Elo+
Party 1
Ravana
Ravana
Zwaynee
Ravana
Level 67
God Stats
9W - 8L
1,821 SR
Queue Stats
188W - 269L
1,370 Elo+
Party 1
Janus
Janus
lambda8145
Janus
Level 78
God Stats
25W - 48L
1,422 SR
Queue Stats
297W - 397L
1,416 Elo+
Party 1
Team Averages
Level 54
1,480 SR
1,384 Elo+

VS

Team Averages
Level 36
1,497 SR
1,464 Elo+
Thanatos
Thanatos
Amen93
Thanatos
Level 65
God Stats
0W - 1L
1,506 SR
Queue Stats
3W - 10L
1,279 Elo+
Party 2
Ra
Ra
Dahlx
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Frrav
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cupid
Cupid
Vitolus
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,541 Elo+
Party 3
Cu Chulainn
Cu Chulainn
jakakka
Cu Chulainn
Level 77
God Stats
4W - 8L
1,481 SR
Queue Stats
31W - 26L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlacJac02
Izanami
13
1 / 3 / 2
8,199
586
5,528
7,690
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Cor Yeah
Chaac
14
1 / 0 / 1
8,424
602
3,518
6,562
5,359
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 1 / 4
7,159
511
3,270
9,401
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Zwaynee
Ravana
13
6 / 0 / 9
8,816
630
8,840
6,954
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
14
7 / 1 / 3
8,680
620
6,398
3,985
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Amen93
Thanatos
12
2 / 4 / 2
7,034
502
3,833
10,287
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
11
2 / 8 / 0
6,675
477
2,687
7,233
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Frrav
Yemoja
9
0 / 2 / 1
6,004
429
2,703
6,888
3,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Vitolus
Cupid
10
1 / 2 / 0
5,854
418
3,607
8,167
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
jakakka
Cu Chulainn
12
0 / 1 / 0
7,145
510
4,591
9,020
5,029
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
17
Kills
5
5
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Amen93
Thanatos
2
4
2
0.75
W
Izanami
BlacJac02
Izanami
1
3
2
0.67
W
Chaac
Cor Yeah
Chaac
1
0
1
1.5
L
Ra
2
8
0
0.25
L
Yemoja
Frrav
Yemoja
0
2
1
0.25
W
2
1
4
4
L
Cupid
Vitolus
Cupid
1
2
0
0.5
W
Ravana
Zwaynee
Ravana
6
0
9
10.5
L
Cu Chulainn
jakakka
Cu Chulainn
0
1
0
0
W
Janus
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,554
Damage
17,421
34,592
Taken
41,595
17,172
Mitigated
15,417
11,520
Healing
12,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Amen93
Thanatos
3,833
929
0
5,373
10,287
3,196
0
2,531
7,658
0
37,742
W
Izanami
BlacJac02
Izanami
5,528
3,261
0
1,957
7,690
2,082
3,138
1,499
6,187
0
62,777
W
Chaac
Cor Yeah
Chaac
3,518
392
0
2,242
6,562
5,359
104
455
6,107
6,298
44,313
L
Ra
2,687
358
57
369
7,233
1,711
0
1,916
5,185
24,548
0
L
Yemoja
Frrav
Yemoja
2,703
1,096
286
733
6,888
3,416
0
2,261
4,589
13,148
0
W
3,270
151
153
1,866
9,401
5,931
394
1,623
7,778
13,903
0
L
Cupid
Vitolus
Cupid
3,607
1,705
70
2,926
8,167
2,065
0
1,966
6,141
0
37,005
W
Ravana
Zwaynee
Ravana
8,840
2,870
0
3,677
6,954
2,441
0
1,875
4,964
0
47,670
L
Cu Chulainn
jakakka
Cu Chulainn
4,591
620
0
2,565
9,020
5,029
0
1,329
7,691
5,427
41,974
W
Janus
6,398
48
73
1,552
3,985
1,359
278
490
3,437
50,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,278
Gold Earned
32,712
436
Minions Killed
322
0
Camps Cleared
0
1,320,794
Distance Traveled
1,218,297
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,034
502
69
5
0
270,741
3
W
Izanami
8,199
586
119
9
0
238,226
2
W
Chaac
8,424
602
121
9
0
253,372
3
L
Ra
6,675
477
54
4
0
208,241
0
L
Yemoja
6,004
429
15
1
0
223,610
1
W
Ares
7,159
511
13
1
0
271,960
1
L
Cupid
5,854
418
69
5
0
248,560
4
W
Ravana
8,816
630
79
6
0
299,685
3
L
Cu Chulainn
7,145
510
115
8
0
267,145
2
W
Janus
8,680
620
104
7
0
257,551
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role