Player Matchup

Fenrir
Fenrir
Knackk
Fenrir
Level 116
God Stats
6W - 1L
1,729 SR
Queue Stats
208W - 167L
1,589 Elo+
Party 2
Chaac
Chaac
SAINT0906
Chaac
Level 88
God Stats
2W - 1L
1,566 SR
Queue Stats
200W - 169L
1,578 Elo+
Party 2
Ra
Ra
rocket01_18
Ra
Level 140
God Stats
3W - 1L
1,453 SR
Queue Stats
51W - 42L
1,589 Elo+
Solo
Team Averages
Level 115
1,583 SR
1,585 Elo+

VS

Team Averages
Level 98
1,519 SR
1,530 Elo+
Atlas
Atlas
Oneiil
Atlas
Level 127
God Stats
2W - 2L
1,517 SR
Queue Stats
193W - 186L
1,582 Elo+
Party 1
Hachiman
Hachiman
XxSusanoxX-9
Hachiman
Level 89
God Stats
7W - 10L
1,539 SR
Queue Stats
24W - 33L
1,515 Elo+
Solo
Tiamat
Tiamat
lAMBICIOUSl
Tiamat
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Knackk
Fenrir
15
11 / 2 / 5
11,025
788
9,676
11,175
5,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
SAINT0906
Chaac
14
0 / 2 / 16
9,354
668
10,526
14,849
15,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 0 / 11
10,491
749
11,968
7,896
2,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Oneiil
Atlas
13
3 / 8 / 0
9,424
673
10,614
17,447
13,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
XxSusanoxX-9
Hachiman
11
0 / 4 / 3
8,570
612
7,032
12,044
4,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
12
0 / 5 / 0
7,872
562
3,850
8,076
3,808
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
17
Kills
3
4
Deaths
17
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Knackk
Fenrir
11
2
5
6.75
L
Atlas
Oneiil
Atlas
3
8
0
0.38
W
Chaac
SAINT0906
Chaac
0
2
16
4
L
Hachiman
XxSusanoxX-9
Hachiman
0
4
3
0.38
L
Tiamat
0
5
0
0
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,170
Damage
21,496
33,920
Taken
37,567
24,381
Mitigated
20,934
12,930
Healing
3,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Knackk
Fenrir
9,676
2,543
0
1,806
11,175
5,830
1,282
4,761
6,188
0
26,774
L
Atlas
Oneiil
Atlas
10,614
3,009
197
1,451
17,447
13,059
0
7,020
9,520
31,853
0
W
Chaac
SAINT0906
Chaac
10,526
1,210
0
3,730
14,849
15,567
501
5,684
9,039
4,072
26,982
L
Hachiman
XxSusanoxX-9
Hachiman
7,032
3,406
0
1,839
12,044
4,067
0
3,539
8,117
0
26,580
L
Tiamat
3,850
111
0
416
8,076
3,808
0
3,119
4,683
26,393
0
W
11,968
650
3,099
4,295
7,896
2,984
1,156
4,134
3,574
51,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,870
Gold Earned
25,866
182
Minions Killed
146
8
Camps Cleared
5
845,960
Distance Traveled
733,372
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,025
788
35
3
5
276,448
3
L
Atlas
9,424
673
37
3
3
236,769
3
W
Chaac
9,354
668
45
3
0
290,058
0
L
Hachiman
8,570
612
62
4
1
246,972
4
L
Tiamat
7,872
562
47
3
1
249,631
3
W
Ra
10,491
749
102
7
3
279,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role