Player Matchup

Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Bryan-Burrito
Freya
Level 133
God Stats
2W - 3L
1,773 SR
Queue Stats
213W - 258L
1,495 Elo+
Party 2
Amaterasu
Amaterasu
Fluid_Ron
Amaterasu
Level 46
God Stats
2W - 7L
1,265 SR
Queue Stats
89W - 88L
1,470 Elo+
Party 2
Baron Samedi
Baron Samedi
l2obinson
Baron Samedi
Level 122
God Stats
106W - 96L
1,607 SR
Queue Stats
527W - 611L
1,478 Elo+
Party 2
Bacchus
Bacchus
v-Damn_Che-v
Bacchus
Level 34
God Stats
24W - 22L
1,539 SR
Queue Stats
47W - 60L
1,422 Elo+
Party 2
Team Averages
Level 88
1,537 SR
1,473 Elo+

VS

Team Averages
Level 90
1,495 SR
1,433 Elo+
Arachne
Arachne
AcexChaosx
Arachne
Level 104
God Stats
28W - 12L
1,689 SR
Queue Stats
116W - 120L
1,480 Elo+
Party 1
Janus
Janus
B A Panda19
Janus
Level 126
God Stats
2W - 1L
1,475 SR
Queue Stats
19W - 24L
1,464 Elo+
Party 1
Bellona
Bellona
Weebology
Bellona
Level 56
God Stats
1W - 0L
1,328 SR
Queue Stats
7W - 9L
1,351 Elo+
Party 3
Izanami
Izanami
XTheGreatDaneX
Izanami
Level 26
God Stats
5W - 9L
1,347 SR
Queue Stats
17W - 20L
1,432 Elo+
Party 3
Geb
Geb
pictos11
Geb
Level 138
God Stats
7W - 2L
1,636 SR
Queue Stats
55W - 64L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
0 / 1 / 0
4,989
499
1,258
3,836
716
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 1
5,273
527
3,458
7,009
2,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Fluid_Ron
Amaterasu
8
1 / 1 / 0
4,918
492
1,986
5,543
3,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
l2obinson
Baron Samedi
8
0 / 2 / 2
4,921
492
3,314
4,394
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
v-Damn_Che-v
Bacchus
7
0 / 0 / 0
4,649
465
1,077
3,904
2,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AcexChaosx
Arachne
9
6 / 0 / 1
6,262
626
4,095
5,561
1,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 2
6,078
608
3,240
3,452
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Weebology
Bellona
9
0 / 1 / 2
5,530
553
3,712
4,844
3,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 0 / 0
5,649
565
2,005
3,710
859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 6
5,308
531
1,932
4,692
2,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
8
8
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
0
0
W
Arachne
AcexChaosx
Arachne
6
0
1
6.5
W
2
1
2
3
L
1
4
1
0.38
L
Amaterasu
Fluid_Ron
Amaterasu
1
1
0
1
W
Bellona
Weebology
Bellona
0
1
2
1
W
0
0
0
0
L
Baron Samedi
l2obinson
Baron Samedi
0
2
2
0.5
W
0
1
6
3
L
Bacchus
v-Damn_Che-v
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,093
Damage
14,984
24,686
Taken
22,259
10,625
Mitigated
10,113
8,718
Healing
6,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,258
642
0
982
3,836
716
0
295
3,541
0
30,288
W
Arachne
AcexChaosx
Arachne
4,095
2,779
0
1,955
5,561
1,765
1,825
2,034
3,458
0
26,369
W
3,240
43
0
1,336
3,452
1,105
682
2,378
1,074
32,438
0
L
3,458
1,206
0
3,229
7,009
2,631
0
655
6,354
23,870
7,721
L
Amaterasu
Fluid_Ron
Amaterasu
1,986
829
0
1,859
5,543
3,458
0
60
5,483
1,416
18,081
W
Bellona
Weebology
Bellona
3,712
1,811
0
651
4,844
3,491
0
1,009
3,562
0
22,459
W
2,005
1,028
0
926
3,710
859
0
360
3,350
0
32,619
L
Baron Samedi
l2obinson
Baron Samedi
3,314
266
151
1,674
4,394
1,449
0
2,102
2,114
25,619
0
W
1,932
114
82
1,956
4,692
2,893
472
1,652
3,040
13,455
0
L
Bacchus
v-Damn_Che-v
Bacchus
1,077
72
0
823
3,904
2,371
0
1,777
2,022
5,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,750
Gold Earned
28,827
233
Minions Killed
287
0
Camps Cleared
0
916,480
Distance Traveled
1,007,283
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,989
499
75
8
0
165,325
5
W
Arachne
6,262
626
56
6
0
227,488
0
W
Janus
6,078
608
76
8
0
187,721
4
L
Freya
5,273
527
63
6
0
173,759
1
L
Amaterasu
4,918
492
30
3
0
205,487
1
W
Bellona
5,530
553
62
6
0
203,648
1
W
Izanami
5,649
565
68
7
0
185,615
5
L
Baron Samedi
4,921
492
49
5
0
167,581
0
W
Geb
5,308
531
25
3
0
202,811
3
L
Bacchus
4,649
465
16
2
0
204,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role